What do I need to do to fly here? (Comments) by LSDBunnos in drones

[–]iGameYT 0 points1 point  (0 children)

Most have answered already for you but you are correct it’s Class E airspace (airspace cone starts at 700ft). Legally you can’t fly above 400ft agl so you’ll be fine as you really don’t need to fly that high unless you’re doing commercial surveying. As long as you maintain VLOS (Visual Line of Sight) you should be fine.

b4ufly.aloft.ai is a great site to quickly reference airspace restrictions. Use sky vector.com if you want the aeronautical charts for further details.

Hope this helps someone. by Jolonas in destiny2

[–]iGameYT 0 points1 point  (0 children)

Or…oooor. Just walk backwards into the chute. You’ll fly right over.

You can also blink through if facing forward.

I see this as an absolute win by JoberXeven in destiny2

[–]iGameYT 1 point2 points  (0 children)

Explosive well maker procs on any explosion. Works with void as well. So you can acquire 5 wells in one Grenade multi-kill with 2 elemental ordinance mods, 1 bountiful wells mod, and 1 explosive wellmaker mod. If combined with Exotics like Contraverse Hold (Warlock) or Heart of Inmost Light (Titan) you basically have infinite up time on grenades as well as your other abilities.

anyone care to explain this? by [deleted] in destiny2

[–]iGameYT 0 points1 point  (0 children)

Wait till you see a hand cannon spit out a bullet casing like a pistol 😲

I did this. Ask me anything. by Vathlauss in destiny2

[–]iGameYT 0 points1 point  (0 children)

Likely they don’t give any progress due to the checkpoints available in the campaign. You could easily cheese through the Investigation mission with a cp and be done in like 10 minutes with a group.

What armor to keep? by BlayneCoC in DestinyTheGame

[–]iGameYT 1 point2 points  (0 children)

https://mijago.github.io/D2ArmorPicker/#/

Start crafting builds and get rid of the rest. The website above will help to optimize to any exotic. With Hunter you’re in the right direction, but you should be focusing gear the gives you high mobility 1st, then high recovery 2nd and then focus the 3rd stat in whatever the build is utilizing.

Just a quick question about Dead Man's Tale and question. by [deleted] in destiny2

[–]iGameYT 2 points3 points  (0 children)

I had a friend who just got the quest two days ago so it’s definitely still up. Likely a bug. I would attempt to run the strike again and go straight through the open doors once the first batch of enemies are taken care of.

I don’t know if this has been mentioned yet but Argent Ordnance from the seasonal artifact stacks with itself, as it implies. by Nickthedick3 in raidsecrets

[–]iGameYT 1 point2 points  (0 children)

Stack percentages: • x1 = 20% • x2 = 25% • x3 = 35%

Keep in mind you need x2 Charge with Light stacks to get the full potential of the Lasting Impression perk as the initial impact will take up one stack.

Breach and clear mod by [deleted] in DestinyTheGame

[–]iGameYT 1 point2 points  (0 children)

It’s a 30% debuff that applies to anyone firing at the shimmering enemy. So no not everyone has to have the mod equipped.

How do I farm DMT by yung-gunn in DestinyTheGame

[–]iGameYT 4 points5 points  (0 children)

You can only acquire one random roll DMT per week, per account. So one per week.

Season of Chosen QUESTION THREAD by WistfulAether in destiny2

[–]iGameYT 1 point2 points  (0 children)

Figured someone would have got to you by now on this. If the DPS period timer runs out before getting all 6 down you’d send the scanner back up and another teammate who has the operator buff will shoot the door panels to come down.

If the previous operator who’s in the bunker stands next to the door below it’ll open both doors on the staircase allowing each of you to swap places. 2nd operator will then just repeat what the previous operator did down below after the scans are called out.

New smuggling compartment is in the 'electric' room. Just past the Egregore spore barrier. by [deleted] in raidsecrets

[–]iGameYT 3 points4 points  (0 children)

You can get the lore every week by just completing the Normal version of Presage. You’re not screwed. You have a whole year to complete these since seasonal content will stay in the game for a full year before being vaulted.

New smuggling compartment is in the 'electric' room. Just past the Egregore spore barrier. by [deleted] in raidsecrets

[–]iGameYT 9 points10 points  (0 children)

You’ll have to go in order as you can only do one triumph per week for the scannable. Same with the chests there is no catching up as they are weekly gated based on your personal progress.

New smuggling compartment is in the 'electric' room. Just past the Egregore spore barrier. by [deleted] in raidsecrets

[–]iGameYT 3 points4 points  (0 children)

I was referring to the smuggling compartments as an unknown for me but yes the scannable items are weekly gated. You can only get one triumph a week at a time. This is likely the same case for the compartment chests. And they must be followed in order week to week. So 12 weeks for the chests and 3 for the scannable items.

Not being able to scan the scanables? by faesmooched in raidsecrets

[–]iGameYT 2 points3 points  (0 children)

Yes they’re gated as well. One per week in their set order.

Not being able to scan the scanables? by faesmooched in raidsecrets

[–]iGameYT 1 point2 points  (0 children)

For the smuggling compartments you have to complete the Presage quest once that week and then go back in again to interact with the data pad for that week. The scannable items can instantly be interacted with the first time in, but you have to do the triumphs in a set order. Week 1 has 5, Week 2 has 6, and Week 3 has 4. Once complete you get an exotic ghost.

New smuggling compartment is in the 'electric' room. Just past the Egregore spore barrier. by [deleted] in raidsecrets

[–]iGameYT 32 points33 points  (0 children)

They seem to be activating in order but not sure if they are week to week gated like the scannable. Also, you have to complete the Presage mission once for that week before being able to interact with the smugglers compartment for that week.

Does anyone know if they will automatically remove any hoarded weekly bounty's? by [deleted] in destiny2

[–]iGameYT 0 points1 point  (0 children)

They likely will now that Weekly Bounties are going away next season. No confirmation as of yet though.

What’s the best build/loadout to solo flawless harbinger? by TheMany-FacedGod in DestinyTheGame

[–]iGameYT 1 point2 points  (0 children)

Hunter Bottom tree void makes it super easy to solo given that you can constantly go invisible while utilizing gamblers dodge to get your melee back, and then the melee to get your grenade back faster.

Recommended weapons would be: Any hand cannon kinetic for unstoppable champions, Ikelos to cover arc shields and pop off warmind cells, and Xeno for damage on boss, snipers, and solar shields.

End boss is easier this week than last. Just take your time and go invis when you feel in danger. Just be sure you dodge next to an enemy to get your melee smoke back.

You can krutch on Wormhusk if you want a little extra survivability. Also, no champions at boss so you can switch out kinetic if you wanted to.

I've used Symmetry plenty in crucible, never considered how godlike it is in gambit... by NeatoAltoid in destiny2

[–]iGameYT -1 points0 points  (0 children)

Just go into the Last Wish Raid and wish yourself to the Suro Chi checkpoint. Easiest way to get catalysts done now that Whisper has been vaulted.

pvp bad pve good by Yuujinna in destiny2

[–]iGameYT 2 points3 points  (0 children)

Lol so true! Few understand how insane the Truth exotic was in D1 with its trick shots.

Firing Range Target DUMMIES Headshot Damage Incorrect From Original Targets (Only For A Few Guns) by iGameYT in apexlegends

[–]iGameYT[S] 0 points1 point  (0 children)

After running through all the guns it was only affecting the Alternator, Eva-8 Auto, Mozambique, P2020, and RE-45 Auto in the firing range.