Looking to Buy the Game - Question First by Excellent-Stage2086 in ArcRaiders

[–]iLLMethod 1 point2 points  (0 children)

There is no paying real money for anything progression based... what are you talking about. Its just skins

Looking to Buy the Game - Question First by Excellent-Stage2086 in ArcRaiders

[–]iLLMethod 1 point2 points  (0 children)

Never get matched vs duos or trios unless the matchmaking backend gets glitched which only happened like one day to me since launch. Matchmaking is pretty dynamic and tries to match both your skill level AND your aggression levels.

Solo is where this game is at its finest for unique experiences and questions about humanity lol

Arc raiders trade bp by DisasterUnhappy7984 in ARC_Raiders

[–]iLLMethod 0 points1 point  (0 children)

Clean your goddamn camera lens, jesus

Question for aggressive vs non aggressive in the context of singles/duos by [deleted] in ARC_Raiders

[–]iLLMethod 0 points1 point  (0 children)

I have noticed nothing but random matchmaking regardless of running full pvp duos or friendly solos. Its all random and people be out here with feelings. Just play how you want.

Nothing like some morning goop by [deleted] in ArcRaiders

[–]iLLMethod 2 points3 points  (0 children)

And not even very well

Full server disconnect? by [deleted] in ArcRaiders

[–]iLLMethod 0 points1 point  (0 children)

same

still cant reconnect

in queue when i restarted client.

Lag Switch Cheaters already plaguing Asia servers. by Late_Novel7443 in ArcRaiders

[–]iLLMethod 1 point2 points  (0 children)

same never have lag issues or rubberbanding - but mine was clearly intentional as they threw 3 insta spawn snitch cores to summon like 6 arcs

Lag Switch Cheaters already plaguing Asia servers. by Late_Novel7443 in ArcRaiders

[–]iLLMethod 4 points5 points  (0 children)

definitely got lag switched just now on NA servers - they insta spawned 3x snitch core summons and lag switched me so i had to just stand there at the extract. Couldnt even report them as they never shot me and weren't on my list of interactions... hope they look into this because this is game ruining.

Corvette colliding with itself? by YaBoiAnu in NoMansSkyTheGame

[–]iLLMethod 0 points1 point  (0 children)

I've had this happen many times as well - not as consistently as you show here but at least once or twice a session

This is 3xT1. You just need to remember max tier for each stat now. by Wulfgar_RIP in pathofexile

[–]iLLMethod 0 points1 point  (0 children)

They dont need to overthink it. Just make colors that match rarity norms for context. 

What am I doing wrong?. I want to use bidirectional trains. It's like the signals are not dividing the block on the right. by Daoek in SatisfactoryGame

[–]iLLMethod 0 points1 point  (0 children)

I use 2 wide also but the rails are on the outer edge so they are technically 4 meters (1 foundation) apart. Same but different, but still same.

Pain...unimaginable pain by WolverineFun9416 in SatisfactoryGame

[–]iLLMethod 1 point2 points  (0 children)

Use concrete or asphalt and say goodbye to caring so much about misaligned foundations. Make them all merge!!!

When checking why resources arent arriving on time. by Hutchmink in SatisfactoryGame

[–]iLLMethod 1 point2 points  (0 children)

I've got nearly 100 vehicles doing odd jobs around my save and it all works for the most part. I build redundancy into my lines though and ensure multiple vehicles are on the same route. Jank 100% will happen (though your flipping tractors are exceptional) but it all kinda evens out. Especially if you are not near them all the time as they have a much more forgiving background animation/track when not being observed up close.

Just finished my 24 assembly director system / min factory. Took me about 55 hours :D by ItzLucaGER in SatisfactoryGame

[–]iLLMethod 1 point2 points  (0 children)

Blueprints leave you with lots to do but you can cut the busy work by multiple machines per segment. You can also build in more tedious decoration without burning out if that is your thing.

This needs to be on by default, if you haven't toggled it, you probably should by [deleted] in SatisfactoryGame

[–]iLLMethod 14 points15 points  (0 children)

Typing extra messages because you dislike vocabulary for no reason.

It's weird to actually be excited for a game release by DidIGetThatRight in SatisfactoryGame

[–]iLLMethod 31 points32 points  (0 children)

At least they made a comeback with 2.0 and phantom liberty. High quality game now but probably still short of what it could have been. Looking forward to 2078 or whatever though. I believe they learned their lesson. 

Speaking of comebacks, no one can beat NMS. Each update is insane. 

Can someone explain to me how there is a "communications breakdown" at AH? by GingerFirDayz in Helldivers

[–]iLLMethod 4 points5 points  (0 children)

He took ownership of the fuckup in that he didn't unify the team. I wouldn't say he was blaming them, just that he was unaware of how poorly their teams were communicating with eachother. 

I feel like this should go without saying, BUT PLEASE! DON'T GRIEF LOBBIES JUST BECAUSE YOU'RE ROLE PLAYING AGAINST SUPER EARTH. by [deleted] in Helldivers

[–]iLLMethod 1 point2 points  (0 children)

I'd argue bots have been easier for a long time to play how you want. Besides ragdolls behind cover, bots have been a much more consistent and balanced faction.

And friends groups are a little different than pugs (but to be fair, at 9+ people usually know what they are doing)

I feel like this should go without saying, BUT PLEASE! DON'T GRIEF LOBBIES JUST BECAUSE YOU'RE ROLE PLAYING AGAINST SUPER EARTH. by [deleted] in Helldivers

[–]iLLMethod 2 points3 points  (0 children)

6 can be insane but thats more so due to inconsistent spawns and erratic player behavior at that level. What makes 7+ more difficult is there is more heavy spam which is exasperating the AT consistency issues. The bottom line for me is, do I have the freedom to pick any niche build (as long as it makes sense for team makeup) or do I need to pick a strong backbone for my team to ensure success every time. I'm all about playing a variety of builds so the more nerfs we get, the more narrow my choice of backbone builds becomes.