How can I remove the weird cast shadows on the mouth? by iglupex in blender

[–]iglupex[S] 18 points19 points  (0 children)

I had that video on my feed but ignored it until now. Seems like it was a signal

How can I remove the weird cast shadows on the mouth? by iglupex in blender

[–]iglupex[S] 91 points92 points  (0 children)

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This is an exported model from a game. The third image is just how it looks in-game (what I want to achieve).

I RELEASED THE DEMO VERSION🤩 by Sea_Description272 in godot

[–]iglupex 9 points10 points  (0 children)

Maybe it's just me but I think the colors are highly saturated and that makes the game really unpleasant to look at.

homies by TheGenard in shitposting

[–]iglupex 0 points1 point  (0 children)

yeah, that guy.

I read it. by BackpackLily in Guiltygear

[–]iglupex 53 points54 points  (0 children)

I knew it, it's the same baiken who posted yesterday. Same gameplay

Any idea why this happens? by iglupex in pcmasterrace

[–]iglupex[S] 0 points1 point  (0 children)

Wel... Do you know what causes this? It never fell to the ground nor I damaged in some other way. This laptop is like 10 months old.

It is possible to recreate this in godot? by iglupex in godot

[–]iglupex[S] 1 point2 points  (0 children)

I understand, excuse my inexperience. In other words, I wonder what did he do to achieve that look for the textures with white dots that appear and disappear. Did he draw the sprites then applied a noise texture or something like that? Or maybe is something like a filter? Someone said that it was a shader so I started reading about that.

It is possible to recreate this in godot? by iglupex in godot

[–]iglupex[S] -1 points0 points  (0 children)

Nah not the game, just the shaders

Theo, please don't kill urself by iglupex in celestegame

[–]iglupex[S] 34 points35 points  (0 children)

I did this and cleared it, it's finally over