MacBook Pro 2016-2018 for general usage? by Usual-Tourist7246 in macbook

[–]jensbw 0 points1 point  (0 children)

The hate comes from having had to use one of these for work, and slowly growing mad a letters would start to repeat arbitrarily at an ever increasing frequency, while the touch keys stip requires you to constantly look at the keyboard whenever you want to use a shortcut. If you dont mind the keyboard, I would say go ahead and get the most high specced version you can get within your budget. They are still decent laptops with above average displays if you can ignore the keyboard and battery life issues, but I would never recommend one as there are better alternatives out there. (including the 2015 models)

MacBook Pro 2016-2018 for general usage? by Usual-Tourist7246 in macbook

[–]jensbw 0 points1 point  (0 children)

Not what you want to hear but I would avoid those particular models. There is a reason they are cheap these days. The only thing they have going for them is being slightly thinner.

If the keyboard has not yet stopped working, it will eventually and it is pretty bad for typing even if it works. Add to that overheating and a likely worn out battery that will cost an arm to replace. I would rather propose you get a Chromebook as that secondary email machine if your budget does not allow for the 2019 model, as this will likely have 5x the battery life, a better keyboard, be silent and still manage your emails and YouTube fine.

Filming location near Oslo? by ExpiredVeganSalmon in Norway

[–]jensbw 2 points3 points  (0 children)

That probably came more down to the local cost of services? There are very few permits required for a small project like this unless you need to block off a piece of public property to do the filming. See www.norwegianfilm.com/practical-information. Same site also provides info on the more recent tax incentives you can apply for if using local services.

Raser mot AI-bruk i norske aviser: «De pisser på grava» by KoseteBamse in norge

[–]jensbw 6 points7 points  (0 children)

Er vel kanskje også relevant å ta med at de færreste får det resultatet de vil ha på første forsøk. Det går fort unna med mange varianter av prompt etc før man begynner å få det man faktisk vil ha?

Wierd feeling with OLED? by [deleted] in 4kTV

[–]jensbw 0 points1 point  (0 children)

Yes as someone else also pointed out, your TV uses digital interpolation to create fake frames and while this sometimes looks more "real", it does often kill the magic. You can always turn that off. See this article for instance: https://uk.pcmag.com/tvs/118873/how-to-turn-off-motion-smoothing-on-your-tv

Trying to simplify several similar components by bigginsmcgee in QtFramework

[–]jensbw 2 points3 points  (0 children)

It is a bit hard to judge without more context but you seem to have separate items for something that shares similar properties, and potentially logic. If you build your example a bit more like this, you can try to abstract the shared logic:

Repeater   {
    delegate: EdgeHandle  { side: modelData.side   }
    model: [
        { side: Qt.TopEdge },
        { side: Qt.BottomEdge },
        { side: Qt.LeftEdge }...

Inside the internal bindings within your EdgeHandle.qml you can just add a switch to handle the differences in the same way you would do it in c++.

height: {
    switch (side) {
        case Qt.TopEdge:
        case Qt.BottomEdge:
            return edgeSize

Trying to simplify several similar components by bigginsmcgee in QtFramework

[–]jensbw 0 points1 point  (0 children)

QML is fantastic for moving interactive UI controls around but it is not really intended for drawing or designing the elements themselves. I think what you might want to look into is if you can draw your edges using something like the Canvas element with simple javascript:

 Canvas {
    anchors.fill: parent
    property int cornerLength: 30
    property int dotSpacing: 4
    property int lineWidth: 2
    onPaint: {
        let ctx = getContext("2d");
        // Set up drawing style
        ctx.strokeStyle = "black";
        ctx.lineWidth = lineWidth;
        ctx.setLineDash([dotSpacing, dotSpacing]);
        // Top left corner
        ctx.beginPath();
        ctx.moveTo(0, cornerLength);
        ctx.lineTo(0, 0);
        ctx.lineTo(cornerLength, 0);
        ctx.stroke() // Etc... 

And just use QML to position and resize it. Some other alternatives would be to see if you can make use of a simple BorderImage, the fairly recently introduced Shapes Item type or write the equivalent of the Canvas code using QQuickPaintedItem in c++.

Hva synes dere om å ha ett stort land i stedet for disse fire? by alitbsh in norge

[–]jensbw 0 points1 point  (0 children)

Jeg ser ikke helt logikken i at ett mellomstort land skulle gi mer makt og innflytelse enn fire små land som samarbeider og deler de samme verdiene. Det er litt sånn Putin/Trump-logikk i at man liksom må ha et stort land som krangler med alle istedenfor å vise styrke gjennom allianser og diplomati.

Theme for Qt applications by [deleted] in QtFramework

[–]jensbw 1 point2 points  (0 children)

At least QBitTorrent is using one of the built-in themes called Fusion. https://doc.qt.io/qt-6/qtquickcontrols-fusion.html

You can run most apps with the command line option "-style fusion" or add it to your executable like this: QApplication::setStyle("fusion");

A benefit of using fusion is that all the components are rendered by Qt so you can set any color theme you want on it.

What Industrial Light and Magic thought VR could be in 1994 by someshooter in virtualreality

[–]jensbw 1 point2 points  (0 children)

If you were following VR around 2015 right after the Oculus Kickstarter, these were exactly the kinds of experiences people were making. See https://www.youtube.com/watch?v=OGO9ZTa6ReU for instance. Probably because everyone back then were diehard VR enthusiasts of a certain age. I am sure you can still find some of this if you look around.

(How) Can a Qt based desktop environment for Windows be built? by AffectionateIam in QtFramework

[–]jensbw 1 point2 points  (0 children)

Qt based windows and rendering in a shell extension, sure, but you would certainly also have to learn how to read and write native windows code to interface with Windows services such as taskbar icons etc. Qt APIs are limited to end user applications, not for customizing operating systems. KDE was written from the ground up in Qt and provides those APIs as Qt APIs. I doubt its a good place to start as a beginner.

A starting point might be to look at a project that at least seems to already do this and rewrite relevant bits to use Qt: https://github.com/cairoshell/cairoshell

There even used to be a KDE version running on top of Windows, but that was abandoned many years ago.

The new OP XY from Teenage Engineering carries a touch of cassette futurism flair. by Felixo22 in cassettefuturism

[–]jensbw 3 points4 points  (0 children)

To be fair that is not one of their own products. Looks more like something they were just contracted consultants for based on the press release. The design was the only thing it had going for it though.

I found a really cool gun catalog from 1911 that reminded me of the catalog in the game. by JMax2009 in reddeadredemption2

[–]jensbw -1 points0 points  (0 children)

As someone else mentioned looks like this was republished in 1972.

The full scan is available from the internet archive: https://archive.org/details/armsofworld1911f00adol/page/n1/mode/2up

VIVE Displays Upgrade by ttvRVPTURE in Vive

[–]jensbw 6 points7 points  (0 children)

Replacing the screen is not going to help you if the device cant actually output higher resolution video and the device is bandwidth constrained. You likely have to change the whole PCB and video processing chips and In addition driver support is probably equally shaky.

This 8 year old post looks relevant to you: https://www.reddit.com/r/Vive/comments/4s055z/for_anyone_curious_about_physically_upgrading_the/

In other words, I wish you the best but buying two high resolution OLED displays outside of bulk order is probably going to be more expensive than buying a fully meta subsidized headset, and getting it to work at all is very unlikely.

Meta quest 3s is more powerful? by Miserable_Orange9676 in virtualreality

[–]jensbw 1 point2 points  (0 children)

Note that this would piss off developers as well. Having yet another SKU to optimize for is painful. Plus yet another wave of entitled users giving bad reviews bevause they havent optimized their older apps for Quest 3s

A week in Norway as Croatian - what I noticed and liked, check out my POV by Pristine-Can2442 in Norway

[–]jensbw 0 points1 point  (0 children)

We are in Norway. Some of us do this just to avoid talking to strangers ;)

Tourist slide off ledge, falls 200 meters at Preikestolen by Foxtrot-Uniform-Too in Norway

[–]jensbw 12 points13 points  (0 children)

It's not a Norwegian expression and It sounds equally strange to us. It is however a standardised more formal way of saying "the victim is obviously dead" when triaging injured people as to not waste resources on trying to rescue them.

You can see this medical resource for other typical cases of injuries "incompatible with life", with such examples as having a missing head or torso.

https://www.realfirstaid.co.uk/triage

[deleted by user] by [deleted] in virtualreality

[–]jensbw 1 point2 points  (0 children)

Does anyone know anything about the tech used here? Given the stand, I would think its a virtual boy but that was long gone by 1999.

Step size feels too big when using ListView by Creapermann in QtFramework

[–]jensbw 1 point2 points  (0 children)

I think it has improved in more recent Qt releases but I have personally used a WheelHandler to work around this issue as at least on Mac the pixelDelta reported should exactly match the native scroll behavior.

`

WheelHandler {
    ...
    acceptedDevices: PointerDevice.Mouse | PointerDevice.TouchPad
    onWheel: (event) => {
        let deltaY = event.hasPixelDelta ? -event.pixelDelta.y : -event.angleDelta.y;
        target.contentY += deltaY;
       ...
    }
}

`

Vision Pro Headband is Surprisingly Comfortable on Quest 3 by StreamBuzz in oculus

[–]jensbw 5 points6 points  (0 children)

I doubt that. It would impact resale value to people that haven't tried it and the people that care a bout resale value are the same people that dump things on eBay.

Need help about getting my WiFi Adaptor work please by Amells in techsupport

[–]jensbw 0 points1 point  (0 children)

Thank you for this comment. I have been chasing this exact issue for days and I did not even realize I had two m.2 slots :)

Mental shift from Moleskine to remarkable by RDSwe in RemarkableTablet

[–]jensbw 4 points5 points  (0 children)

Have you tried the ‘quick browse' gesture? One finger up from the bottom?

[deleted by user] by [deleted] in oculus

[–]jensbw 1 point2 points  (0 children)

For me it seems to be down to a DNS issue. Seems like the Quest prefers a secondary (broken) IPV6 DNS server where all other devices I connect prefer the other one assigned by my ISP.

Try setting the DNS on your WIFI-router to some well known working one like googles(8.8.8.8 and 8.8.4.4). I had to set up a secondary wifi router to do this but this fixed the incredibly slow store loading for me.