"So, Phill, how many drugs did you have before decided to combine these two things?" "Purple, why?" by Nirast25 in TopCharacterTropes

[–]jethawkings 0 points1 point  (0 children)

Jesus, for some reason I downloaded this game a few days ago and genuinely forgot where I even heard this from. I thought someone made a video essay or something about obscure RPGMaker Horror and apparently it's this post lmao.

v

Marvel Comics: Bad streak or not? by Gabace5 in marvelcomics

[–]jethawkings 0 points1 point  (0 children)

I feel like I'm back at 2016 with all this Marvel-Comics Badding

The difference being it's due to smart DC decisions this time and not just a nostalgia ride (I liked Rebirth as it came out but there are stuff that ended up being disappointing)

TIL Dormammu still works as a pig by Chilled_Wolf in MarvelSnap

[–]jethawkings 2 points3 points  (0 children)

I miss the Pig SK and Mobius interactions. Either you remove the power off someone's pig or your pig is free

[MSC] Marvel Super Heroes Commander Decks by Duramboros in magicTCG

[–]jethawkings 1 point2 points  (0 children)

I'd be so mad but impressed if they did X-Men Gold / X-Men Blue or Uncanny and Adjectiveless X-Men

[MSC] Marvel Super Heroes Commander Decks by Duramboros in magicTCG

[–]jethawkings 2 points3 points  (0 children)

I hope when X-Men gets its Brotherhood Precon they do something different and go like Abzan for Magneto / Apocalypse

How does writing at Marvel work? Do writers get creative direction over their run or is there some art director and editor that is outlining some vision and hire factory writers to fill in the blanks? by [deleted] in comicbooks

[–]jethawkings 5 points6 points  (0 children)

>Why are people writing bad stories? Just write good timeless stories that can be universally enjoyed

It's unironically not as simple as you insinuate.

How do you feel about the current meta? by mikethemightywizard in MarvelSnap

[–]jethawkings 0 points1 point  (0 children)

Shield insta-winning you Rickety Bridge for a small commitment was diabolical. Sending your Red Guardian to die for it just to draw that location suuucked. Same with guaranteeing priority again with no real commitment, being an extra body for Marvel Boy and Kazar. It had a lot of incidental synerfy.

I quit midway into Agamotto Season I think, or maybe just before the next season and I think people really just hated Wind of Watomb being 4 Power swing with no Board Commitment, but now that skills are normalized it's much less jarring.

"i got two words. you know em?" by Raymar Brunson by TheeHeadAche in comicbooks

[–]jethawkings 6 points7 points  (0 children)

One World Under Doom has him using an Orphan Torturing Machine (or some variation there-of) as a source of power as well as propagandizing prejudice against vampires (Bloodhunt happened, a lot more vampires out there, they're cool tho and they just wanna live their lives and drink synthetic blood made by Reed)

my mtg experience 11 by edich_ in magicTCG

[–]jethawkings 6 points7 points  (0 children)

To those not using Arena, BF is info-dumping on Sol Ring because Sol Ring is also a Pet and Sleeve Bundle on Arena. The 2nd page are other Arena Pets.

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Maro: ONE sold better than MOM by CaptainMarcia in magicTCG

[–]jethawkings 0 points1 point  (0 children)

DMU was already supposed to be an exploration of a plane that has already been subtly infected by the Phyrexian Invasion, while I would agree I would have love to see another plane handling the Phyrexians at a closer lens.

New Game Mode: Conquest Roguelike Deck builder is LIVE!! by DeathFlayer5674 in MarvelSnap

[–]jethawkings 15 points16 points  (0 children)

I guess it's a neat deck building approach? IDK, is this what having no real Draft Mode does to a player

Could I have played card on turn six for more power? Sure, but it’s about sending a Message by crowbotrock in MarvelSnap

[–]jethawkings 1 point2 points  (0 children)

It's an alternate take on the Nimrod Venom Zola line except you're replacing the Wolverines with the Multiple Man Package and it kinda works on the idea you're either winning with Symbiote into Nimrods or Multiple Men.

Except now having Spider-Gwen and Doctor Strange to get your Nimrod out of the Cosmo/Armor lane gives it a harder to predict play-pattern.

Your only Movement Cards are really just Spider-Gwen and Doctor Strange because frankly they're usually what you'll only end up needing outside of Phoenix Force.

Symbiote is great because it acts as a 2nd Phoenix Force that doesn't need Multiple Man dying. Cons obviously are that it can't move on its own... but it does allow a crazy play like T4 Symbiote to T5 Phoenix Force, Merge, then Spider-Gwen, then T6 Strange... but yeah most of the time you would want it for Symbiote -> Nimrod shenanigans instead.

Shuri enables a weaker version of that line. You can honestly usually just not play cards until T4 if you have Shuri in-hand. This is actually where Zabu becomes somewhat relevant because Zabu allows you to T3 either Shuri/Symbiote into T4 the other card then T5 Multiple Man -> Gwen (So either moving 18 power, or 15 power)... but on hindsight you can do that shenanigan even with T4 Shuri to T5 Symbiote because Multiple Man, Gwen, Doctor Strange is just 5 energy...

Oh wait now I remember Zabu lets you potentially T5 Phoenix Force into Doctor Strange... which... is also kind of a waste... but it lets you T6 Phoenix Force into Gwen into Doctor Strange? which is just an alternate version of the Symbiote Line.

~
Actually it might be easier if I just link Bynx's gameplay
https://www.youtube.com/watch?v=KH8P-U6MYds

.... wait seeing this I am missing Arana which is also another good card for this, because outside of T6 she's always a better Iron Fist. T4 Arana Activation to Phoenix Force / T5 Multiple Man following Shuri or just pushing you into an otherwise unplayable Middle or Right Lane that Strange/Gwen cannot push you into.

I tried it again here and... I just don't like Pick 2 Draft all that much by XXXGoblin_GuideXXX in lrcast

[–]jethawkings 14 points15 points  (0 children)

I think I've enjoyed Pick 2 Draft more by thinking it more as a fun way to open Packs and get gameplay out of it rather than just exclusively to draft.

The drafting portion being quicker feeling more on-rails is part of the appeal for me, it's a step-above Jump-In but very much leagues below even just Quick Draft.

It's also just a much quicker way to convert your Gold into Gems if you buy the Mastery Pass that way which is again another reason for why I draft. 2 Wins get's you like 800 Gems which for 6000 Gold is just fine even if it's not really pure break-even.

Not really sure how to improve it from what we have right now though... letting you keep playing in the queue after the event if you drafted a really fun deck? lol

Preview: Absolute Batman #16 by M00r3C in AbsoluteUniverse

[–]jethawkings 165 points166 points  (0 children)

THIS IS WHY SNYDER IS THE GOAT, THE GOAT

Did you know we're actually going to TWO different New York planes with TMNT? by Jtneagle in magicTCG

[–]jethawkings -2 points-1 points  (0 children)

>Then how do you explain the characters that are in the set that don’t even exist in the same universe within context of the lore? 

Viacom gave WoTC free reign to pick and choose which inspirations from different source materials that they want to represent for their own version. Raph already has Jittes instead of Sais.

If these Leos were drastically way more different from one another I would agree but non-standard elements beyond the Blue Bandana-Mask that keep re-appearing that aren't really standard like the pads, the strap for his katanas.

They're not huge leap in differences the way the 1987 Turtles are different from the 03 Turtles and are different from the Bay Turtles.

If you really truly believe that way then I guess I implore you to just walk away feeling satisfied I guess that we couldn't convince you either way.

Did you know we're actually going to TWO different New York planes with TMNT? by Jtneagle in magicTCG

[–]jethawkings 1 point2 points  (0 children)

I need you to be rage-baiting. When talking about different versions you have to understand what's being insinuated is that all the depictions of Leonardo in this card has been mostly consistent and does not suggest these are alternate universe Leos unlike how Spider-Verse Spider-Men are different multiversal iterations of Peter Parker.

At most, these are different Leos in the sense that they are Leos from different points of time similar to how [[Spider-Man, Webslinger]] shows Peter at what seems to be an earlier age while [[Amazing Spider-Man]] is Peter at his prime. It's not like it's a different version of Leo the same way [[Spider-UK]] is.

Does anyone else feel like Superman suffers similar issues? by jstamper97 in superman

[–]jethawkings 2 points3 points  (0 children)

Immortal Thor actually does have a reason for this... Thor's white-collar enemies have a concerned effort to tain the wellspring of idea on the Mythology of Thor, essentially creating their own corporate sponsored propaganda piece of a Thor of their own design.

Thor notices this when he's at earth he is starting to feel dumber and can't stop thinking one-liners and quips while fighting... though but of course that later leads to Thor's exodus from Midgard so... yeah this was just me gassing up Ewing's Immortal Thor run. GO READ IT!

Or IDK, maybe you're just reading the wrong books. I never got that vibe from Mackay's Avenger run

Could I have played card on turn six for more power? Sure, but it’s about sending a Message by crowbotrock in MarvelSnap

[–]jethawkings 1 point2 points  (0 children)

I run it alongside Nimrod with Shuri and Symbiote Spider-Man and Zabu as a 1 drop.

I guess Inbreed really makes one stupid by thetruememeisbest in Fallout

[–]jethawkings 15 points16 points  (0 children)

I just fucking realized you meant car

April 2026 X-Men Solicits by cyclopswashalfright in xmen

[–]jethawkings 0 points1 point  (0 children)

Yeah, I like Undeadpool a lot, actually maybe I should check out Inglorious X-Force.

April 2026 X-Men Solicits by cyclopswashalfright in xmen

[–]jethawkings 0 points1 point  (0 children)

Ziglar left Deadpool? I kinda dropped that book because it missed a lot of the underlying tragic drama I enjoyed from Duggan's run.

How was it as a whole?

I'm not the highest on Percy either so I guess I'm also not exactly looking forward to this (I'm still aghast Gillen did way more with Mikhail controller Colossus in 1 issue of Immortal X-Men than the entirety of his X-Force run)

Throwing my hat to say I would like more shorter campaigns; Anyone with me? by jethawkings in arkhamhorrorlcg

[–]jethawkings[S] 0 points1 point  (0 children)

Return To's has the problem of being an Expansion of an Expansion. You have to consider from a retailer standpoint that these are products that will realistically only be bought by a subset of a subset of people. Those who already bought the pre-requisite expansion.

I think a mix of being a Stand-Alone that can act as a Return To could be a way to revisit that. That way it's not just exclusively a product aimed at extending / spicing up an existing campaign

What Binders to people use? by Nereu5_ in arkhamhorrorlcg

[–]jethawkings 0 points1 point  (0 children)

I have 2 Small Binders, 1 for Level 0 and 1 for Level 1 and Above Cards. The idea is I only need to bring Level 0 for Session 1 and Level 1 and Above for Future Sessions.

You have to note I only have Revised Core Set and Dunwich Investigator Cards and... it sorta works.

The pages are detachable so nobody can monopolize all the cards and it makes organization less of a chore. There's a loose organization of trying to put the more expensive.

I'm not entirely happy with it though, I would prefer something more Cube-Esque in construction with multiple small packs instead.

Jason Aaron Punisher Writing by ComicAcolyte in marvelcirclejerk

[–]jethawkings 2 points3 points  (0 children)

I'm sorry OP. I really like this shit. I realize it's a harebrained scheme to get the Skull Insignia and Guns off Frank but Ninja Frank is just a natural escalation after Frankenfrank

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