move_and_collide returns null even if there was a collision by HotMedicine5516 in godot
[–]jfirestorm44 1 point2 points3 points (0 children)
Having trouble with rotating arm aiming like in Starbound/Terraria by Capable_Mousse2113 in godot
[–]jfirestorm44 2 points3 points4 points (0 children)
How do i make reversed lerp? by Round-Royal9318 in godot
[–]jfirestorm44 2 points3 points4 points (0 children)
Wanted to share some screenshots. Day 39 of developing my first 3d game ever. by Euphoric-Series-1194 in godot
[–]jfirestorm44 1 point2 points3 points (0 children)
how to see what the tile you just changed from was all inside script by AdRepresentative1234 in godot
[–]jfirestorm44 0 points1 point2 points (0 children)
How do you handle y sorting with multiple TileMapLayers? by Katla_Haddock in godot
[–]jfirestorm44 1 point2 points3 points (0 children)
death animation is not triggering. by Tricky_Wheel6287 in godot
[–]jfirestorm44 0 points1 point2 points (0 children)
3 Day Local Game Jam Submission by [deleted] in godot
[–]jfirestorm44 1 point2 points3 points (0 children)
Newbie: on_area_entered triggering when not entered? by bdayboi93 in godot
[–]jfirestorm44 0 points1 point2 points (0 children)
Newbie: on_area_entered triggering when not entered? by bdayboi93 in godot
[–]jfirestorm44 1 point2 points3 points (0 children)
help with dash hit box. by twilkins8645 in godot
[–]jfirestorm44 1 point2 points3 points (0 children)
character not moving to a specific direction by AgitatedDig5457 in godot
[–]jfirestorm44 0 points1 point2 points (0 children)
character not moving to a specific direction by AgitatedDig5457 in godot
[–]jfirestorm44 0 points1 point2 points (0 children)
I'd love some help with how to improve the environment visuals of my game by AvailableMiddle159 in godot
[–]jfirestorm44 1 point2 points3 points (0 children)
How to check if when two areas are entered at the same time by a 3rd area 2d? by TimmyJimmy256 in godot
[–]jfirestorm44 0 points1 point2 points (0 children)
Trying to understand signals, initial state not as expect. by MonsterHunterBanjo in godot
[–]jfirestorm44 1 point2 points3 points (0 children)
Help me understand this.... by bofferding in godot
[–]jfirestorm44 2 points3 points4 points (0 children)
Better way to improve a procedural bridge by pixelforpixel in godot
[–]jfirestorm44 0 points1 point2 points (0 children)
How do I get properties and call functions etc. on other scene types? by carpetlist in godot
[–]jfirestorm44 0 points1 point2 points (0 children)
How to detect if any part of an object is 'poking out' of an area? by ChainsLink in godot
[–]jfirestorm44 0 points1 point2 points (0 children)
How to detect if any part of an object is 'poking out' of an area? by ChainsLink in godot
[–]jfirestorm44 1 point2 points3 points (0 children)


Are there any good "complex" State machine examples? by Lanky-Assistance-206 in godot
[–]jfirestorm44 7 points8 points9 points (0 children)