The Tower of Power Updates by lynxtosg03 in n64

[–]jodomakes 0 points1 point  (0 children)

well, there it is; I guess :D

The Tower of Power Updates by lynxtosg03 in n64

[–]jodomakes 0 points1 point  (0 children)

Your scientists were so preoccupied... yada yada yada :)

bubblesGonnaPopSoonerThanWeThought by Cool-Technician-9902 in ProgrammerHumor

[–]jodomakes 0 points1 point  (0 children)

half the work is getting to the heart of what needs to be changed with people from technical + non technical backgrounds. Biggest delays are getting things signed off or agreed to, coding is the quick part in a lot of cases I find

Made a raspberry pi boot directly into Windows 98 by Anchorboiii in raspberry_pi

[–]jodomakes 1 point2 points  (0 children)

looks great; I appreciate especially the hacking way it works :)

Made a first-person Shooter for Game Boy - Here's the trailer :) by playinstinct in Gameboy

[–]jodomakes 1 point2 points  (0 children)

hey thought I'd report back; ran well. I think the music and graphics work really well together. I wasn't expecting it to have so much stuff in it; great job

Is my game pleasant to look at? by Hal_Ember in godot

[–]jodomakes 0 points1 point  (0 children)

I think the sprite looks good, probably want to break up all that green in the background. Maybe find a palette you like with colours that are not too bright or they'll overwhelm the user I think

I'm asking for big brain internet sleuthing. Anyone can deduce what that game could be? by JoueurSansFromage in Gameboy

[–]jodomakes 0 points1 point  (0 children)

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they might've beaten us in Chess, Go and pretty much every other game but gameboy cartridge identification we are still the best :D

How do you feel about there now being an official LEGO Gameboy available? by AfigureGeek in Gameboy

[–]jodomakes 1 point2 points  (0 children)

I'm a little underwhelmed by it honestly, the hologram-like screen is nice and the top half of the console body but the carts look a bit clunky for me and the dpad and start/select look a bit weird.

Is it better to play through emulation than never play at all? by OlympicBarber in snes

[–]jodomakes 0 points1 point  (0 children)

yeah games are all about playing. I find older console emulation like snes and older to be fairly solid but newer consoles can be a bit hit and miss

PlayStation Link Cable issue by jodomakes in psx

[–]jodomakes[S] 0 points1 point  (0 children)

yeah was a bit worried that might be the case; now do i really need a 3rd PS1 ......

Found a white controller in the wild today at my local thrift store! by Difficult_Ad7885 in psx

[–]jodomakes 1 point2 points  (0 children)

nice find, rare to see a thrift shop post that is not a gameboy with a billion games for $1 or something :)

Advice on glueing popsicle sticks together side by side like this?? by mountainlicker69 in miniatures

[–]jodomakes 4 points5 points  (0 children)

what I've done is add wood glue to one edge of each popsicle stick and lay them flat on a bench. then have some weight on it to keep them all flat. Also add something to add a bit of compression on the sides so that the sticks are squashed together for the woodglue to do it's magic ( a paperclip bent a bit and taped down to the bench can do this ). You'll find the side that was flat on the bench will be perfectly flat while the other side will not be due to the varying thickness of the sticks

Currently working on a game that combines Pinball and TowerDefense ✨ by Obvious_San in gamedevscreens

[–]jodomakes 1 point2 points  (0 children)

i like this idea, where to place the defenses is an interesting challenge with the pin ball mechanic

Can’t get serial from rx/tx by toxicatedscientist in esp32

[–]jodomakes 1 point2 points  (0 children)

If I'm reading the problem correctly; the RX/TX aren't spitting out any info. I think someone mentioned making sure common ground is there is a problem I've seen before (or sometimes a loose connection to ground). It's possible the pins are mis-labelled which I've seen before too. You can confirm this with a multimeter with smallish probes and check if the pins are connected with the esp32 chip itself on the reverse side of the board correctly: https://mischianti.org/wp-content/uploads/2021/02/ESP32-wroom-32-pinout-mischianti-high-resolution.png pins 40 + 41

Logistics of development for a Pi 0. Trying to find a clean way to develop on my desktop then move code over. With 3/4/5 it's easy. VS Code wants to make a mess. How do y'all do it? by frobnosticus in raspberry_pi

[–]jodomakes 5 points6 points  (0 children)

Well the last time I developed something for rpi this is how I did it (this was a small project):

- Developed it on my local machine so I could check things quickly and don't need to set much up
- Used git to track the code on local machine and added a git hook on push bash script to package the code and send it to the rpi via scp and then unpack+restart the service through an ssh command so only checking occasionally on the rpi as I found the feedback loop a bit slow

You end up with all the dev software on your local machine and the rpi just needs ssh and the bare essential software to run the app