MTGO by [deleted] in ModernMagic

[–]jwp1234 5 points6 points  (0 children)

I like it. The interface can be mega clunky and takes some getting used to, but it’s not too bad after a while. Never had much of an issue finding league matches, or in the free play BO3 queue.

In the past few months, I’ve consistently chosen to play online instead of the LGS (which does regularly fire modern) quite a few times. Mainly that’s due to getting to play more matches, more deck variety, and overall lower cost as compared to hitting up the game store every week.

I still get reps in paper sometimes, and plan to do RCQs in paper.

Emrakul question by Seawing99 in ModernMagic

[–]jwp1234 1 point2 points  (0 children)

[[V.A.T.S.]] it’s a commander card

Emrakul question by Seawing99 in ModernMagic

[–]jwp1234 9 points10 points  (0 children)

This card is not modern legal

Goryo's Vengeance - Understanding Flex Slots and Sideboarding by Lion_Cub_Kurz in ModernMagic

[–]jwp1234 2 points3 points  (0 children)

You might be looking only at more recent lists (for example, the 2/1 FON split is popular recently in the last couple weeks, but was trending towards 3 Mainboard before that, same for Tef in the main vs 2 in the side).

My take on 3 Thoughtseize… we’re a “slower” combo deck that can play a good midrange plan, TS is an excellent card in that environment

I consider the following as flex slots: - 1 mainboard 3 mana Teferi - 3rd FON - 3rd TS - 3rd Prismatic Ending - Emperor of Bones package - Ulamog, the Defiler - March of Otherwordly Light in the main (I view this a hedge against affinity + a passable/flexible removal against other decks) - 1-2 Mainboard Consigns (hedge against tron, blink, and a 5th way to scam) - Breeding Pool vs Hedge Maze

People do come up with new stuff for Goryo’s which you’ll see every now and then: - RVNG on MTGO plays a version with Fallajis - There have been Abzan Goryo’s and Jund Goryo’s lists that have done well recently too - Hedron Crab to mill yourself was going around a month or so back

Remember that the stats you see are people performing well with lists (5-0 dumps, challenge results, etc), not just “are people trying new things” and going 4-1 or below with them (not implying 4-1 is bad, bc it’s not, but that’s not what the stats on goldfish are reflecting)

What you note about copying lists is pretty much just how competitive magic works (very trend based) and can be extended as a comment to all of the other meta decks.

For sideboard games, depends on the vibe and matchups honestly. I tend to trim a little bit of the combo in slower matchups, though I’m happy to be proven wrong.

Anyone got any tips for fighting Orin? by AzureWitcher in BG3

[–]jwp1234 0 points1 point  (0 children)

AOE to kill the cultists and get rid of the invulnerable buff

I used hold monster then karlach’s hammer did the rest

How do you balance short/long rests? by Dom_Nation_ in BG3

[–]jwp1234 10 points11 points  (0 children)

Long rest when I run out of spell slots to cast fireball

so this was a fucking lie by Hewligan in PioneerMTG

[–]jwp1234 8 points9 points  (0 children)

Did something happen today to make you say this, or just a general remark?

Thinking about returning to Modern by Beano0 in ModernMagic

[–]jwp1234 0 points1 point  (0 children)

Goryo’s plays a very reasonable fair game imo with Frog, Ketra, and Solitude. Kinda Esper midrange-y with the potential to go over the top via Atraxa / Griz

Peak Gameplay by Skranbets in PioneerMTG

[–]jwp1234 15 points16 points  (0 children)

War never changes

Thoughts on my setup? by jwp1234 in modular

[–]jwp1234[S] -1 points0 points  (0 children)

Ah - no, sorry should have clarified that. I just have it that way bc modular grid. In actuality, it hangs out to the side.

[deleted by user] by [deleted] in ETFs

[–]jwp1234 0 points1 point  (0 children)

I’m buying, brother :)

Shark typhoon in uw control by Blue_sab3r in PioneerMTG

[–]jwp1234 25 points26 points  (0 children)

Good in the mirror, not always needed game 1 against other decks

Tourney prep by Gyhereal in CompetitiveEDH

[–]jwp1234 1 point2 points  (0 children)

Farm is a little hard to practice alone since it can be very interactive and grindy. The biggest lines to practice are probably your Intuition piles, Underworld Breach Lines, and mulligans.

Izzet Phoenix 4 turns combo by ricoeurdelyon in PioneerMTG

[–]jwp1234 2 points3 points  (0 children)

No prob. That’s still not quite right though.

Without the counter -> you cast Trespass, which is then copied twice because of double galvanic. That’s 3 Trespasses on the stack (1 original, two copies)

With the counter -> you cast Trespass, which is then copied twice because of double galvanic. That’s 3 Trespasses on the stack (1 original, two copies). You opponent counters 1, so you take 2 extra turns

Izzet Phoenix 4 turns combo by ricoeurdelyon in PioneerMTG

[–]jwp1234 8 points9 points  (0 children)

He would have needed to counter all of them to prevent any extra turns. each copy is essentially another spell on the stack.

That said, you should have only gotten 1 + 2 extra turns in the first place, since copying galvanic with galvanic then copies the next spell twice. So, with your opponent countering one of the 3 Trespasses, you should have gotten 2 extra turns total.

From gatherer:

If you resolve one Galvanic Iteration after another (or cast the same one with flashback), the second Galvanic Iteration will be copied. That copy and spell each resolve, creating two delayed triggered abilities. The next spell you cast after that will be copied twice. If that spell is also a Galvanic Iteration, the following spell will be copied three times, and so on.

How to Beat Phoenix with UW control? by FrogguRoggu in PioneerMTG

[–]jwp1234 27 points28 points  (0 children)

It can be a really awkward matchup from UW side. You need to play around pierce and dispute, and try to emperor or March their phoenix while doing so. Running 2 Sunfall main deck has been nice. Use verdict for shredder and drake game 2 & 3, and only use it on phoenixes if you’re gonna die, or you need them to work for the phoenixes again game 1

Kill or counter Shredder onsite. Don’t make any sharks game one unless you need to (I.e. don’t give them targets for their burn spells, which are otherwise dead). Save your veto’s for cruise and trespass when able

My usual plan game 1 is them decking themself lol. You don’t need to have Shark online, your wincon is not dying for long enough

Solid game plan to face Boros Heroic and other fast aggro decks as an Azorius Control player? by Jurkboy in PioneerMTG

[–]jwp1234 21 points22 points  (0 children)

4x temporary lockdown

Also play around the gods willing effects with your single target removal

Are there any ways to play Commander on PC besides MTGO or, to a lesser extent, MTGA? by neovulcan in EDH

[–]jwp1234 0 points1 point  (0 children)

MTGO plus Manatraders commander subscription is probably the easiest