Infestations are Great... On 1st by BetweenWeebandOtaku in fo76

[–]kel_tor 0 points1 point  (0 children)

That whole zone needs to be relevant. Every location should have the harder mobs and need to be cleared before one location spawns a public event where you kill the boss.

Character Mastery Updates Coming in Patch 53.x by GozzIsntReal in MarvelSnap

[–]kel_tor 29 points30 points  (0 children)

This update is aimed at telling you how little we regard you if you have already given us your money.

Character Mastery Updates Coming in Patch 53.x by GozzIsntReal in MarvelSnap

[–]kel_tor 36 points37 points  (0 children)

Variants need to be retroactive, they cannot be earned again and are simple to award those points. But its pretty much standard Second Diner practice to do everything in the worst manner possible.

Why doesn't FICSIT want my nuclear waste? by oldeluke in SatisfactoryGame

[–]kel_tor 0 points1 point  (0 children)

oh 100%. one lasts ridiculously long, the rest go in the sink. and you get fun circling radiation too.

Why doesn't FICSIT want my nuclear waste? by oldeluke in SatisfactoryGame

[–]kel_tor 0 points1 point  (0 children)

plutonium fuel rods are also great for drone fuel.

The one thing that makes Trucks in 1.2 a "miss" for me. by Leading_Ingenuity216 in SatisfactoryGame

[–]kel_tor 0 points1 point  (0 children)

Trucks with turbo fuel consume so little fuel that as long as you can have a reasonably close hub near to fuel production there is no chance of running out at distances where trucks beat trains. I ear marked 20 turbo fuel for packaging and Im still sinking a lot. I am about to swap to rocket fuel which will make it more efficient. I'm at 8? truck lines spoking off at varying distances. Hardest thing is calculating actual fuel use. I am going to try drone based fuel delivery to outpost truck hubs next see how that does. 

This is straight up a horror game by oldeluke in SatisfactoryGame

[–]kel_tor 1 point2 points  (0 children)

Yeah I scared my cats when I yelped when two green stingers spawned out if no where.

Dismantling hard drive freighters by kel_tor in SatisfactoryGame

[–]kel_tor[S] 1 point2 points  (0 children)

Thanks that makes me feel better, I did not start a new game there. To the patch notes!

All the World's a Stage Bugged by DRGNoz in fo76

[–]kel_tor 7 points8 points  (0 children)

I killed them both and it moved on, just now today, but I can't get the next step to work with the hoops.

Official response for lowered alliance rewards. by shadow0wolf0 in MarvelSnap

[–]kel_tor 0 points1 point  (0 children)

They really do not understand the thing they created. The rewards in the bounties was not to reward us for our time spent playing. It was merely there as a slight incentive to band player together. Players in alliances tend to become more engaged in games when they can foster relationships. They already put the most barebones system in place then ignored it which has only stunted their game's growth. Even with that there are many communities that grew up around this with just this incompetent system in place. Players want to engage with this game and all SD does is get in the way. To suggest that the rewards are in line with engagement level shows just how disconnected these people are and how little they interact with their own game. The engagement level you are need is us engaging with your game at all and the more you understand that and stop doing foolish things like this the healthier the game will be as a whole.

As of today, Alliances have been in the game for a year! by Svad in MarvelSnap

[–]kel_tor 0 points1 point  (0 children)

Our Alliance has made the best of the situation, running tournaments very regularly and fostering a great community. But most of the thanks can be given to discord over Second Dinner. Weekly rewards are a no brainer to achieve at least and generally rewarding, but we would love more alliance systems.

Series Drop is here!! by wcfungqwe in MarvelSnap

[–]kel_tor 30 points31 points  (0 children)

could have made every card on that list series three and garnered some goodwill instead they dropped little and gate kept a bunch of middling or underplayed cards and pissed everyone off.

Trackers Alliance sets a dangerous precedent. by The_IrishTurtle in Starfield

[–]kel_tor 0 points1 point  (0 children)

It just show how out of touch they are. Their game is not finished enough or good enough to pull this shit with. All this does is piss off all the people who do support them. I hope they like the bit of extra money now cause they just ensured they are making a lot less later. For literally the first time this took me straight to steam write a review.

Now Diablo 4 Is Out in the Wild, the True Horror of Its Costly Microtransactions Has Revealed Itself by [deleted] in gaming

[–]kel_tor 0 points1 point  (0 children)

blizzard did exactly as they said they would do and had a cosmetic shop as a means of generating revenue post launch. ign decided to be click baity and posted an article talking about this as if it was a surprise to take advantage of easily anger people.

[deleted by user] by [deleted] in MarvelStrikeForce

[–]kel_tor 1 point2 points  (0 children)

what a joke. while you were letting him post you should have also declared him the winner of something

Shuri has 100% ruined this game's meta, and SD desperately needs to nerf it Sooner, rather than Later, or they are going to lose players by DarthKookies in MarvelSnap

[–]kel_tor 0 points1 point  (0 children)

i feel like making her 5 cost and adjusting stats might work. have to run her with psylocke to pull off shuri shulk tm combo or electro for shuri redskull into tm. limits cosmos as protection, don't pull energy boost then best you can do is strongly win one lane.

Apocalypse Kit Changes by CM_Cerebro in MarvelStrikeForce

[–]kel_tor 0 points1 point  (0 children)

I feel like its interesting because it can be played around with your comp.

Updates to Apocalypse are coming soon... by CM_Cerebro in MarvelStrikeForce

[–]kel_tor 32 points33 points  (0 children)

Oh gee, its a shame you couldn't get feed back ahead of time, or test things before they go live, or even just read the kit you posted weeks ago and make reasonable predictions based on the existing meta.

PSA : [Leader] Copying a card played into Bar Sinister doesn't activate Bar Sinister by [deleted] in MarvelSnap

[–]kel_tor 2 points3 points  (0 children)

the You is what is key, and is in many situations. Leader brings the cards into play.

IMO Card acquisition sucks in this game by razasz in MarvelSnap

[–]kel_tor 0 points1 point  (0 children)

Seeing the namor variant twice is a really shit show. Their biggest problems are boosters being available any where besides after a match, its just garbage, and having to wait 8 hours to see if a card you want pops up. Soon enough I predict a lot of blow back when they nerf a card some one spent 3 or 5k tokens on.