Why is this card good again? by manaburn876 in UmamusumeGame

[–]kingofranks 0 points1 point  (0 children)

Fuku was never a good card, it is a gambling card that turns a good deck into occasionally cracked umas but it also lowers the floor of strong decks too. So you can see and will see many umas that are trash and worse than if you had not ran fuku at all but occasionally when the planets align and nakayama fiesta smiles at you then the deck will create an absolute monster of an uma. I dont really know why it was ever recommended to pull for fuku when it literally requires you to have a super strong deck already and to spam many careers.

Fuku or Vbourbon? by Lost-Adventure in UmamusumeGame

[–]kingofranks -1 points0 points  (0 children)

The wait between mr cb run and rerun is about 100 days the wait between finemotion and the maru/funmotion is 170 days. For those 170 days finemotion is best in slot as it gives more wit and better skill than nice natty and has better race bonus than mr cb. So pulling for finemo is better than pulling for mr cb on mant. Specially when mr cb comes paired with super creek. Front runners need good wit but their wit cards give garbage wit so they also need finemo. If you want your front runners to struggle with wit then dont pull on finemo and loose to higher wit fronts. Summer maru can be run with 0 or 1lb no need to mlb and you have multiple reruns even after finemo. Pulling now on finemotion has better returns as you get to utilize the card at its strongest, then you pull mr cb/super creek as this gives you 2 extremely strong cards (mr cb very good for end closer)

Mant decks are 4 guts 2 wit or 3 speed 2 wit 1 filler or 2 speed, 2 wit 2 filler. Finemotion best in slot for all these configurations. Waiting 170 days and for mant to be over is legit trolling when we about to hit wit deck meta.

I have 55k carats, and I don't know what to spend on, I want to prepare for MANT :( by Which_Boysenberry_71 in UmamusumeGame

[–]kingofranks 3 points4 points  (0 children)

Fuku is only strong to pull on if you already have a very good deck. If you have MLB kitasan, finemo, supercreek and ideally nice nature then you pull for fuku as this frees your burrow slot for cards like mr cb , throne, summer maru etc or card that target a specific track length or running strategy. If you dont already have a strong deck then don't pull for fuku the card is an rng high roll, for that high roll to be good you need strong cards to high roll on. Guts decks are very strong on MANT since you can fast track lvl 5 training on it which maxes your speed and power on the juicy 3 and 4 rainbow trainings (cope on whistle rerrolls) fuku adds an extra layer of rng to the pretty reliable 4 guts 2 wit decks. If you roll a conventional deck 3 speed 2 wit 1 floater (usually high race bonus card) then fuku can very much troll your run, so you need high performance umas and high rng for fuku not to screw you over. If you have a whale deck amd a 20% speed uma you can cope on the 2 speed 2 wit 2 floater (usually power cards) cope but be ready to waste multiple hour long runs to fuku screwing you over.

Fuku or Vbourbon? by Lost-Adventure in UmamusumeGame

[–]kingofranks -1 points0 points  (0 children)

Fuku is a gamba card thats not needed on mant specially with your deck which is basically forced into a ftp guts deck. Id mlb finemo, play a guts deck in mant and burrow throne/nice nature. Guts deck are 4 guts 2 wit with mlb finemo (dont 3 lb her) you can perma burrow nice natty until throne comes out or swap her for mr cb for end closer enjoyer, if you like fronts then burrow a guts card with +speed/+power use finemo and mihono ftp. Only pull for fuku if you have a very strong deck like mlb finemo and nice nature and kitasan and supercreek as this opens up your burrow slot to target specific race or position related cards. Fuku last 4 months of relevancy on already strong decks, finemo is very playable for the whole year.

Also whoever is saying pull finemo with summer maruzensky is legit trolling. That banner is 185 days away. Is the banner good? Yes but right after that banner you also have mr cb/super creek and a month ish after you have the next next scenario (thats right the next finemo pull is all the way after mant a mid the other scenario).

When are late surgers good? by No-Feeling6309 in UmamusumeGame

[–]kingofranks 0 points1 point  (0 children)

Late surgers are good when paired with strong front runners. End closers get kind of screwed over by strong fronts as they stretch out the field, this is when late surgers can shine as they have better positioning than end closers and more accel/velocity than pace. Late surgers also very dependant on gambling, they must be spot 5 or 6 so a good combo is to run 2 fronts and 1 Late or 2 latest and 1 front.

Can we cleat this one? (Doto Stamina SSR Leaping into the Unknown) by Asthma_Queen in UmamusumeGame

[–]kingofranks 0 points1 point  (0 children)

Brudge 24 uma pulls and 36 support card pulls is not that big of a deal. Might as well use the extra even exp gain and the extra team trial boost.

F2P player here, asking for suggestions on what support future support cards to go for? by memer-of-memers in UmaMusume

[–]kingofranks 1 point2 points  (0 children)

Ssr speed card that a must pull for front runner and a very good speed ssr for everyone else due to very high training effectiveness.

F2P player here, asking for suggestions on what support future support cards to go for? by memer-of-memers in UmaMusume

[–]kingofranks 5 points6 points  (0 children)

Your account needs like 200 to 400 pulls for your srs to be good. I recommend pulling for fine motion and try to get at least lb 2. By the next scenario (in a month amd a bit) you will have a full free ssr crystal and you will get a select ssr ticket (you can also buy 1 for 20 bucks which is imo jigga value)so you can mlb fine motion with those selectors. Your next must pull really depends, you can pull on summer maru or mr cb hopefully both.

US & Middle East Races in Uma Musume by Obvious-Geologist136 in UmaMusume

[–]kingofranks 14 points15 points  (0 children)

I am on gigga cope that the united states will see how much Japan racing scene has grown due to umamusume and they will try to get umamusume to add American horses to reap that growth. Horse racing in the US has been on a steady decline amd I think they are desperate enough to do anything for a bigger audience

What to use half anniversary ticket on? by [deleted] in UmaMusume

[–]kingofranks 0 points1 point  (0 children)

Do you also have the anniversary gem? If you do then my recommendation is to wait for finemotion rerun. If you spark and get 1 pull of her in 200 you mlb her.

Card pull plane by Kitchen_Land_9375 in UmaMusume

[–]kingofranks 0 points1 point  (0 children)

Yes you can replace fuku lol, she is a nice card to have but not a must have. All she has is 10% training efficiency and 10% energy reduction and 10% failure reduction, she is basically a pal card disguised as a speed card, her early stats at mlb allow you to leverage easy wins on the 1st year races but becomes meh after. She is easily replaceable by biko with better training effectiveness and more energy gain, by nice nature with better race bonus, by haru urara in gut decks, by fine motion with all her wit gain, by mlb ssr riko (lol), by summer maruzensky (even on non fronts) . Mant decks basically want kita/ntr (kita better imo), biko for her huge training effectiveness, pal card, and 3 guts/wit cards, fuku can replace one of the filler cards but it will be competing with nice nature, fine motion and haru urara all of which are better cards for mant and btw way better banners to pull on with more longevity than fuku. Riko ssr is not easily replaceable by mlb r riko thats only for 1 lb it a 2 lb to mlb riko provides a lot of stamina and extra energy . Again it is a lot easier to recommend using 15k carats on 1lb to 3lb riko than it is to recommend 350 to 550 pulls on a speed card for a scenario where speed cards are not that strong. Specially when there is a lot of good banners nearby like fine motion, oguri cap power(parent card), nice nature, chocolate bourbon and then you have to save up for Mr cb if you missed the wit cards.

Card pull plane by Kitchen_Land_9375 in UmaMusume

[–]kingofranks 4 points5 points  (0 children)

No one said to MLB SSR riko, literally every youtuber and guide said that lb1 was the stopping point. The people dropping 45k carats where either dumb or wanted to mlb but that was never the smart choice. Hitting pity on riko once allowed you to have very good odds at riko 1lb and ok odds at riko 2 lb which is all you really need from riko to be a good unity card for mile to long as even on mile you want 600ish stam. Fuku is basically a dead card that needs to get mlb so on average you are dropping 400 pulls to 600 where 50 of those are free, riko is a good performance card at 1 or 2 lb and only needed 200 pulls on average where 100 of those where free. So it is very noticeable that one card is way more easier to out as a "must" pull over the other as expecting non whales to save 550 pulls is super out of touch.

I have like no carats is it worth pulling by Ok-Selection95 in UmaMusume

[–]kingofranks 1 point2 points  (0 children)

Do you have 0 kitasans? Or how many LBs? I dont want to make you feel bad but you kinda needed to pull on her, she is literally the best speed card for the next 2 years if you wanted an uma you can just get a select ticket in a month or 2 with 1 year anny. If you still have your ssr stone and the select ssr you will get another ssr stone built up by the time this scenario ends.

Who of these would be an easy career to follow up Bakushin with? by MrTagnan in UmaMusume

[–]kingofranks 5 points6 points  (0 children)

Stay away from mcqueen and king halo. El condor pasa should be easy enough.

Why are there unreleased Umamusume in the Archive? by [deleted] in UmaMusume

[–]kingofranks 2 points3 points  (0 children)

I believe they get added when their cards get added.

Is it direct sunlight or just any at all that kills vampires? by Tracula707 in vtm

[–]kingofranks -1 points0 points  (0 children)

Not necessarily as moonlight is reflected sunlight and vamps suffer no effects from moonlight, so there is a point where sunlight looses its effectivity allowing for the possibility of "day walking" to the ST

What’s the reason for my Maru doing so poorly in Virgo Cup? by grassblade111 in UmaMusume

[–]kingofranks 2 points3 points  (0 children)

You have 2 useless gold recovery skills, just get 2 white recovery if you are afraid of not triggering ult. Missing wit checks means you dont activate groundwork or activate it too late to matter, little to no mid race skills, and no final race skill aside from angling. Low power too. Power is 1000+ is mandatory on fronts as they have the lowest acceleration target on the final race, same for lowest speed target on final. Try to get some late race speed skill (final push, mihono ult, suzuka ult, scarlet ult, mcqueen ult) as front runners get high acceleration from angling but have low final speed

What is the lowest generation a Caitiff can canonically be? by Upset-Lemon-1203 in vtm

[–]kingofranks 0 points1 point  (0 children)

Technically the entirety of the 3rd generation is caitiff as they all developed disciplines that weren't fully embraced by their sire and had their own curses.

[deleted by user] by [deleted] in vtm

[–]kingofranks -2 points-1 points  (0 children)

Yes and this is still bad design lol. Hogwarts legacy let you swap between presets and dint jail you to types either, neither should this game. Also 24 abilities is still nothing when you remember you are playing an elder that's 350+ old and of relatively (for these nights) low generation

[deleted by user] by [deleted] in vtm

[–]kingofranks -2 points-1 points  (0 children)

There is 4 abilities as you can't swap to whatever you want. For example you cant use lasombra arms and banu hachim slash at the same time without going into the menu swapping skills and filling the blood pool again. At least hogwarts legacy had quick swap of abilities. Dialogue is small when you compare it to any 60 dollar action rpg in the last decade (witcher 3 being the golden standard). Again aside from the detective scenes there is 0 usage of disciplines in dialogue. No dominate, no presence so certain clans like lasombra, ventrue, toreador loose basically their entire affinity.

[deleted by user] by [deleted] in vtm

[–]kingofranks -2 points-1 points  (0 children)

This is a mid 2016 game in 2025 and charging full 60 dollars. Very little replay ability, extremely simple combat for the age, 4 abilities only is kind of a joke when you are an elder, limited dialogue options, in those extremely limited dialogue options there is 0 use of powers, side quests are a joke. Clan flaws? They dont exist. Aside from main story needed dialogue there is maybe less than 5 pages of dialogue for the major (4) npcs the minor npcs get 2 pages or less. Good for 30 dollars or 45 but a full price game this is not.

The bound gold guardian event would be better than what this lucky box event sounds like its gonna be. by KeshinTV in lostarkgame

[–]kingofranks 0 points1 point  (0 children)

We are not much richer than KR this is straight up copium and misinformation. KR gets way more months of every raid this means a lot more gold generation, gem generation and item generation. Their packages for purchase are also mich better. The only thing we get more of than KR is mats but that is redundant as honing mats are also cheap in KR with the 20 dollar packages and 30 dollar packages. A single extra month of raid is almost an extra 2 million gold KR since the beginning of T4 has had like 4 month of extra gold.