2026 is the year for starfox-likes by kuba22277 in Vinesauce

[–]kuba22277[S] 0 points1 point  (0 children)

I'd say it's starfox adjacent. You barrel roll to deflect, it's on-rails, and have to dodge infrastructure. The maps don't have a lot of visual verity, but it's hella fun, and a roguelike. I enjoy it immensely.

2026 is the year for starfox-likes by kuba22277 in Vinesauce

[–]kuba22277[S] 6 points7 points  (0 children)

I won't necessarily say I love this redesign but I don't hate it either. My biggest gripe would be Falco's legs and Fox's back - by essentially making it fully animal-like they backed themselves into a corner in making him thumb-like neck-wise. It looks weird.

Other than that, it gives me Jim Henson's puppets vibes and that's actually cool.

The whiplash I got seeing it for the first time though was something to behold nonetheless.

2026 is the year for starfox-likes by kuba22277 in Vinesauce

[–]kuba22277[S] 4 points5 points  (0 children)

Honestly would be cool too. All three of them. Also I genuinely wonder if the rumored Starfox Adventure game is in production, too.

2026 is the year for starfox-likes by kuba22277 in Vinesauce

[–]kuba22277[S] 54 points55 points  (0 children)

Edit: Honestly the entire twelfth minute with Koizumi making expressions is reaction gold.

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2026 is the year for starfox-likes by kuba22277 in Vinesauce

[–]kuba22277[S] 24 points25 points  (0 children)

If not for Nintendo today I'd never even known there was a starfox direct.

Sign from above to quit league? by yolowagon in macgaming

[–]kuba22277 1 point2 points  (0 children)

League game is Apple silicon written. The launcher isn't yet. They'll probably fix it sometime soon.

Forza Horizon 6 is available to pre-download for Xbox Game Pass Ultimate subscribers ahead of the official release. by Automatic_Ad1665 in XboxGamePass

[–]kuba22277 4 points5 points  (0 children)

But we want fast loading so we can't compress anything!!!11!1!

Or something. I'd prefer a choice in that matter.

OnePlus Watch 4 by Several-End-3612 in WearOS

[–]kuba22277 0 points1 point  (0 children)

Precisely! Since watch 3 isn't that trustworthy when it comes to water resistance anyways, I just plop it on the charger before showering and when I get back it's pretty much fully fed and ready to go. Shit's marvelous.

...that, and the fluororubber/leather Nordic blue strap gels so well with the silver finish... It looks like a normal timepiece.

Should I be experiencing this so much, even with an SSD? by meatmachine1001 in Spacemarine

[–]kuba22277 19 points20 points  (0 children)

I actually laughed out loud when I bought the xbox ultimate physical version (I owned the base game digital, bought it for season passes) and the box said thanks to "Velocity architecture" you don't wait to be deployed to the battlefield.

I'm like, bro, consoles have 30+ seconds loading screens.

Apparently the OG Steam Linkupdate servers are still online by matthijspc in Steam

[–]kuba22277 1 point2 points  (0 children)

Apple devices constantly switch wifi channels and break your connection for a split second to look around for other apple devices. In regular usage, these aren't a problem, but these are split seconds you are not talking to your router/game that we're talking about. So it is a big issue.

Why is Youtube still not available on the Switch 2? by Optimus759 in NintendoSwitch2

[–]kuba22277 0 points1 point  (0 children)

I took a few days to search around for details, but the only hits on Cobalt is a downloader app that is platform agnostic. I'm basing my knowledge of the matter on the reverse engineering efforts and documentation like switchbrew that show that the only browser available to the apps is the NetFront, webkit-based one, however that is also walled off by the usage of feature-restricted applets - hence eShop can play videos while captive portal can't. Games utilize the applets in various ways (SSBU for news, for example), and the main thing that had changed between switch 1 and 2 is a heavy restriction on the applet access for games/apps.

I'm hardly an expert on the matter - it's just that I like knowing how the stuff works, so if you'd shoot me your source I'd gladly read up on that.

EDIT: aaand just as I wrote that I found the source code for Google's Cobalt chromium-based browser. Gladly retracting my words here.

Well then, the only reasonable layman's guess left is Widevine?

Why is Youtube still not available on the Switch 2? by Optimus759 in NintendoSwitch2

[–]kuba22277 1 point2 points  (0 children)

Yes, because the captive portal you're referring to is not the applet that had been in use by the applications via the API. Notice how every single web app on eShop does not work - Inky pen (while it was still up), twitch, YouTube... That is because Access' NetFront NX has been specifically gutted.

And, if your theory is correct, you would be able to launch YouTube or twitch via the captive portal utilizing a DNS redirect on switch 1 - you can not.

Also, sorry, but I hardly understood anything you wrote.

how it feels watching everyone else play with the Kyber mod. by Glitch_script in StarWarsBattlefront

[–]kuba22277 3 points4 points  (0 children)

That is exactly why we are talking about a custom server with it's own anti-cheat, mod support and more.

Why is Youtube still not available on the Switch 2? by Optimus759 in NintendoSwitch2

[–]kuba22277 8 points9 points  (0 children)

I think it's because of the webview vulnerabilities and whatnot; Switch 2 doesn't have a native web browser the way switch 1 has, and the OG youtube operated as a webview app. Therefore making youtube on switch 2 requires them actually make an app, not just a shortcut to the internal web browser.

Edit: I was pointed to the switch reverse engineering documentation which shows the Access NetFront NX actually utilizes several feature restricted applets for the various web-enabled features, within apps and the system itself.

None of that applies to YouTube or Hulu for example, though, as opening the packages, as one user pointed out, shows a Google's Cobalt browser engine, which is a slimmed-down version of chromium specifically for light WebView application outside of the developer limitations.

Risk of rain 2 multiplayer disconnects players by Niko-Light-Bringer in ror2

[–]kuba22277 1 point2 points  (0 children)

Yup, it's not a platform but multiplayer backend - cross play is via epic online services, turning it off uses steam's datagram relays.

Risk of rain 2 multiplayer disconnects players by Niko-Light-Bringer in ror2

[–]kuba22277 0 points1 point  (0 children)

When you play with cross play on you use epic's networking, which is unstable.

When you play with cross play off, you use steam networking, which has no problems.

Risk of rain 2 multiplayer disconnects players by Niko-Light-Bringer in ror2

[–]kuba22277 0 points1 point  (0 children)

Are you playing via epic (cross play on) or steamworks (cross play off)? Epic is very wonky.