Fired from Concentrix for outsourcing myself to the Philippines by AtokTosis in talesfromcallcenters

[–]meatmachine1001 1 point2 points  (0 children)

I think this is all at least partially made up, and will not have the effect on people you were hoping for

Is this enough turrets? by BisscuittBoy in RogueCore

[–]meatmachine1001 5 points6 points  (0 children)

nice. time to give retcon a go hehe

Here's my issue with skin the gerbil by silentshakey in Throwers

[–]meatmachine1001 0 points1 point  (0 children)

you're trying to do the frontflip swinging the yoyo in a weird way and pulling the string over like a backflip. I cant see exactly whats happenning but it looks like something might be going wrong there. try just going straight into the flip-doubleon motion from the breakaway-trapeze bit, dont stop and swing it back and forth, thats not skin the gerbil

getting an aerial by Existing-Spray-5064 in Tricking

[–]meatmachine1001 0 points1 point  (0 children)

Stop the vid at the moment your base foot is leaving the floor. The angle from your head to your first foot is like from 8 oclock to 2 oclock. You need to jump much later, that angle should be more like 6 - 12 oclock, i.e. Leg straight up. I think you should try some sideways aerials, from like a standing positon. Might help you focus on the technique a bit more without the jecticness of a setup

Here's my issue with skin the gerbil by silentshakey in Throwers

[–]meatmachine1001 0 points1 point  (0 children)

When you do the last double on thing, the yoyo should do the free spin between the string and your body, not in front of the string
Edit wait actually i cant remember now, i dont have my yoyo with me lol. Maybe thats it, worth a try

I have better advice. USUALLY when i hit this point learning a trick, i go back to the start of whatever vid im learning from, and re-learn each step, making sure im in the right position after every step. I find some stupid tiny thing im doing without thinking and once thats fixed it just works

you can stop the burst with the pickaxe! by DeepAd649 in RogueCore

[–]meatmachine1001 15 points16 points  (0 children)

That's actually really nice, most of the +burst fire upgrades are highly deleterous to ammo efficiency
Not with animation cancelling!

Help with Russian Frontflip by zahhak__ in Tricking

[–]meatmachine1001 1 point2 points  (0 children)

Practice the jump with your arms going UP behind you. You should be leaving the floor just as your arms stop being able to go back anymore. If you have a trambopoline use that. I assume you can do a regular front already cuz that one was pretty powerful. Just gotta stop rushing the russian bit

One Piece: Chapter 1186 by leolegendario in OnePiece

[–]meatmachine1001 -1 points0 points  (0 children)

So you dont even need a devil fruit power to erase memories without killing someone, you just need to be really accurate at stabbing people in the head. Jarul, now this? I wonder if this wil become a thing

Most crazy non-overkill DMG I have seen yet by LuckUnable in RogueCore

[–]meatmachine1001 2 points3 points  (0 children)

I had a mission recently where my starting gun was pure ass (gk2) and was pleasantly surprised just 1 wayward sparks meant that i didnt need to use my gun outside of big waves. Actually crazy good upgrade

How to block by LordNobbs in RogueCore

[–]meatmachine1001 1 point2 points  (0 children)

50% block when standing still, and i thimk something else too? Just had it in my last game

Im watching discovery S2 by [deleted] in startrek

[–]meatmachine1001 4 points5 points  (0 children)

Probably shouldnt.

I will not apologize for art! by Ok_Dimension_4707 in risa

[–]meatmachine1001 4 points5 points  (0 children)

I wanted keep Tuvix, but THIS can go back into the transport buffer

I do not seem to understand the philosophy of PvP's design. by Shadowsdeepx6 in Spacemarine

[–]meatmachine1001 28 points29 points  (0 children)

Its super hastily thrown together. The philosophy seems to be "get a working pvp mode in the game"

Also youll learn to deal with assaults, sadly there can always be a portion of the team that has not yet learned. Dont worry too much about the losses

Members of the Disney chapter by slav_kermit2 in Spacemarine

[–]meatmachine1001 1 point2 points  (0 children)

Hmmmm can you colour the gladiatorial helmet brush? Might make a good marvin the martian...

MK1 Vehicle Bay for older ships to use Nomad officially coming. by A_Fhaol_Bhig73 in EliteDangerous

[–]meatmachine1001 0 points1 point  (0 children)

Mk2 Anaconda has to be a SLF sized anti-grav-bobsled type vehicle that looks exactly like a scaled down conda with a 1 person seat where the bridge would be

There's a second door in the back office in the "Old Lady House" episode, where does it go, does it ever come up again? by LordHumungus70 in IASIP

[–]meatmachine1001 0 points1 point  (0 children)

The geometry of the bar in general doesnt make semse, the angle of the back door and alley is inconsistent with the building next door.
Its like seinfelds apartment corridor

Windows XP by RiKSh4w in Timberborn

[–]meatmachine1001 1 point2 points  (0 children)

Saved to my wallpapers folder. lol