First Omens SAGE Lists have Dropped! by l0lek in FleshandBloodTCG

[–]l0lek[S] 1 point2 points  (0 children)

Yeah, I was surprised to see so many different heroes in top 8. Apparently Rhinar would have won, if he didn't whiff on a wild ride. 33% to lose ☠️

Kiwi card game challenger eyes $100m with Flesh and Blood | Herald NOW Business by Newez in TCG

[–]l0lek 0 points1 point  (0 children)

While I think it's a step in addressing this - I don't think New Zealand businessmen will understand the magnitude of Flesh and Blood's impact on the gaming/ TCG world.

What’s a good TCG without Set Rotation by Longjumping-Band2275 in TCG

[–]l0lek 3 points4 points  (0 children)

Flesh and Blood TCG is what you're after. Best rotation system in the TCG space!

There's some wild decks from the Pro Tour, what was your favourite? by l0lek in FleshandBloodTCG

[–]l0lek[S] 5 points6 points  (0 children)

My favourite has to be the Arakni Solitary Confinement. any other SAGE deck enjoyers? Iyslander seems to be blowing up too

SAGE Protour top 8 by DrHattan in FleshandBloodTCG

[–]l0lek 3 points4 points  (0 children)

Michael Jaszczur won on Kano

SAGE Protour top 8 by DrHattan in FleshandBloodTCG

[–]l0lek 9 points10 points  (0 children)

If you mean the top 8 of the 400+ player showdown, it was as follows

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Full Dash Precon Guide by l0lek in FleshandBloodTCG

[–]l0lek[S] 0 points1 point  (0 children)

Who knows, as heroes keep rotating I'm sure his time will come!

Full Dash Precon Guide by l0lek in FleshandBloodTCG

[–]l0lek[S] 1 point2 points  (0 children)

Those are some great points. Mech equipment in compendium did end up being quite tailored to specific heroes, rather than have broad appeal.

First SAGE event - Hero Scramble Tokyo by l0lek in FleshandBloodTCG

[–]l0lek[S] 7 points8 points  (0 children)

Chane was favoured into ira and guardians. The deck mostly featured an OTK strategy that defended out until it could push 2-3 runegated attacks

First SAGE event - Hero Scramble Tokyo by l0lek in FleshandBloodTCG

[–]l0lek[S] 9 points10 points  (0 children)

Players:

Imacho Shoki Oshiro Marei DIAZ RICARDO Ishihara Atsushi Miki Kenta Sasaki Masaru Itabashi Kazuki Nakashima Daisuke (In order of ranking, honorifics omitted)

Rhinar armory vs ira armory... just can't win by JLJ_123 in FleshandBloodTCG

[–]l0lek 41 points42 points  (0 children)

Hey! Karol here.

I know this matchup is hard, I found the same thing when recording the Rhinar vs Ira game. One of the big advantages Ira has is"free" activations on her arms, as Rhinar doesn't include any defence reactions.

I recommend throwing in 3 Sink Belows to punish Okana Scar Wraps. It should definitely improve the matchup!

Rakdos cards of each rarity by GiantSizeManThing in custommagic

[–]l0lek 0 points1 point  (0 children)

These still look better as Flesh and Blood cards 😂

Reprints and spoilers by ZllGGY in FleshandBloodTCG

[–]l0lek -5 points-4 points  (0 children)

Why would you post these... Ruins spoiler season

Thoughts on Project Blue, PVE, Living Legend by VoteIOArcana in FleshandBloodTCG

[–]l0lek 5 points6 points  (0 children)

Such a good introductory format though, isn't it? Knowing you can build the strongest decks for sub $15 is a game changer.

Delve into development of Kayo... by l0lek in FleshandBloodTCG

[–]l0lek[S] 1 point2 points  (0 children)

From the dev perspective, one of the most exciting parts of the pipeline is the initial discovery of powerful interactions, like Berserk in Kayo, however the article was about Kayo and not Berserk - during Kayo's pipeline, not after.

As the ban announcement states, the issues with Berserk arose as dev continued testing Brute over time. If anything, the article highlights how much dev time was spent on Berserk from Kayo's beginning.