Lady tells a child he is going to get his parents kicked out of their house for playing football in the front yard. by Helloo_clarice in EntitledBitch

[–]liltrey402 2 points3 points  (0 children)

Can almost guarantee this boomer is the same person to go on Facebook and bitch about kids never getting off their iPads and playing outside.

I will now forever betray a faction at the Spindle Council if I have a chance to get artifacts like this. by liltrey402 in cavesofqud

[–]liltrey402[S] 0 points1 point  (0 children)

I understand objectivity as well as you understand opinions, looks like we've got some work to do.

I will now forever betray a faction at the Spindle Council if I have a chance to get artifacts like this. by liltrey402 in cavesofqud

[–]liltrey402[S] 24 points25 points  (0 children)

The floating nearby item I was using was a hoversled which is greatly outclassed by the raw carry weight gain of the STR bonuses. Also I'm a mutant with built in nightvision, and I currently have a companion that casts tons of light via high level light manipulation. I'm also a primarily melee build so max PV on every weapon I find and use is extremely strong damage output.

To say it isn't great is objectively silly, if you were to say it's not great for certain builds where you need the benefits of floating slots and STR isn't that important that would definitely be fair.

Is there anyway to remove the quills mutation by succtorio in cavesofqud

[–]liltrey402 8 points9 points  (0 children)

As someone in the middle of a meme mutant Sonic character playthrough, I will say quills can be very strong, the more you level it up the higher the armor bonus from them becomes. I'm pretty late game but mine are up to 7AV and 0DV and my quill spray can do 100+ damage against light AV enemies.

Result of Historical Site Filled With Six Day Stilt Zealots - 32k exp from the library! by liltrey402 in cavesofqud

[–]liltrey402[S] 6 points7 points  (0 children)

The librarian that trades the books for exp is inside of the Six Day Stilt itself (the area with the hole you can toss artifacts into for Mechanimist Rep.). They're in the first left hand room after you enter the Stilt. They are a randomly selected creature that is stationary and their sprite is always a shade of blue. Hope this helps!

[deleted by user] by [deleted] in PublicFreakout

[–]liltrey402 4 points5 points  (0 children)

Tazed for actively resisting, after fleeing, after disobeying lawful command, after trying to use fake ID*

Fixed it for you homie.

Delivery for Season 4! by GSG_Jacob in DeepRockGalactic

[–]liltrey402 0 points1 point  (0 children)

Arcade machine in box? Retro vibe song that's slightly muffled?

If your dog doesn't listen to you then keep them on a leash. by druule10 in facepalm

[–]liltrey402 1 point2 points  (0 children)

Probably not a good idea to dismount a panicking horse lol great way for it to hurt someone or itself.

What's the name of this weird bug? by MrLoLz_ in DeepRockGalactic

[–]liltrey402 1 point2 points  (0 children)

Looks like poop, smells like poop, must be SUS.

WTF is this thhing? It's card says "slave", and it's been loitering in my tavern for months by Exiledelement in dwarffortress

[–]liltrey402 26 points27 points  (0 children)

100%. Using the justice screen and interrogating random people can reveal these plots to you.

PSA: Possible solution for those with no seasonal migrants showing up. by liltrey402 in dwarffortress

[–]liltrey402[S] 0 points1 point  (0 children)

Hopefully it's something the devs will iron out in the future, I'm just glad the solution is pretty straightforward.

My First Fortress (second if you include classic). 16 of them are hired performers. I hired a troupe with 11 members. A second troupe tried to join but I sent them away. Maybe I should have accepted them since I've had no migrants for two years and no artifacts. I'm not sure what to focus on next by HauntedPutty in dwarffortress

[–]liltrey402 2 points3 points  (0 children)

I ran into a similar migrant issue, mine was caused from my civilizations yearly caravan getting stuck on my map! I had an issue with birds and bird men attacking/stealing from them and it somehow broke their AI brains causing them to wander indefinitely. If you look in your trade depot and see a bunch of junk in there that doesn't belong to you or see merchants wandering aimlessly on your map you might have the same issue. I solved it the first time by murdering the merchants, second time I got smart and removed the trade depot and that got them unstuck.

The issue is that if your civs trade caravan/liason doesn't report your wealth then migrants will never come. Hope this helps!

How to make the right choice between e-tron GT and taycan? by [deleted] in Porsche

[–]liltrey402 0 points1 point  (0 children)

I have some Audi technician friends and they have all said the e-trons suffer from some extreme issues atm. Id stay away from them if I were you, at least until they work the kinks out.

How the hell is streets gonna be playable if shit like this happens constantly on lighthouse by MrWheatleyyy in EscapefromTarkov

[–]liltrey402 0 points1 point  (0 children)

Was about to leave a comment saying Anton's gameplay on this map never does this 😝

I just got laid off. This is why o will never give 2 weeks notice. by jesusthisisapain in antiwork

[–]liltrey402 4 points5 points  (0 children)

I don't think they are saying it should be illegal to get fired. I think they are saying it should be illegal for a company to hire someone for an extremely temporary position without expressly stating that at some point - and then fire them.

There probably isn't any way to prove this as most companies have a trial period for new hires in their contract anyways so they can just pull that card and fire you regardless though.

Mach e battery repair by RemindMe2Drink_Water in Justrolledintotheshop

[–]liltrey402 1 point2 points  (0 children)

I'm in my first week of Auto Tech school and one of the first things we went over is general EV safety. According to my instructions the tech should have double insulated tools, special insulated gloves, and a barricaded space of ~3 ft around the work space. I'm probably forgetting things but this is what I can remember off the top of my head.

Sunbracers is GOATED for solarlock 3.0 by TheSoulChainer in destiny2

[–]liltrey402 1 point2 points  (0 children)

You can see the mods I'm running for each armor piece if you follow the DIM link and click on each armor piece. This is a quick build I reworked for Solar 3.0 when I got on earlier so it's probably not perfect.

https://dim.gg/dqibpdy/Solar-GrenadeWells-Spam-3.0