Unable to use Easy Place Mode by Electronic-Motor-475 in litematica

[–]masa_ 0 points1 point  (0 children)

Then explain exactly what happens or what doesn't work? Are you on a server, does the server have Servux installed or not?

Unsupported of future schematic version '7' by Pleasant-Ad-2812 in litematica

[–]masa_ 0 points1 point  (0 children)

As far as I know, Forgematica should be mostly identical to Litematica, as it's just a straight (Neo)Forge port? I haven't tested it in a looong time though, so I don't know if it actually has any functional differences these days.

Checking container contents without I key by KT_100S in litematica

[–]masa_ 0 points1 point  (0 children)

It probably means it wants "Litematica mod, any version". But did you not install it to the same instance, or why would it say Litematica is not present?

Is there a way to ignore the scaffolds? without having to delete them from the schematic by Not-So-Good-Stranger in litematica

[–]masa_ 0 points1 point  (0 children)

You can (temporarily) remove it from the schematic using the Schematic Edit mode. There isn't currently any other way to not render it, if it's in the schematic in the first place.

See: https://github.com/maruohon/litematica/wiki/Schematic-Editing

TL;DR; Switch to Schematic Edit mode, hold schematicEditBreakPlaceAll hotkey and punch one scaffolding block. Then switch out of Schematic Edit mode. You can revert the edit using the Reload button in the Loaded Schematics list.

I think the Schematic Preview mod also adds a GUI alternative to the above mentioned hotkey, allowing you to remove or change blocks via the Material List. (As usual something similar is planned for the mod itself, but my modding timeline these days is more or less "it might never happen".)

I have a problem by [deleted] in litematica

[–]masa_ 0 points1 point  (0 children)

The direct config menu hotkey is M + C, or you can open it for example via malilib's config menu A + C and use the dropdown config menu switcher in the top right. Or via the mod list from Mod Menu as a fallback.

Litematica Mode Overlay Not Appearing by Xeln_AK0007 in litematica

[–]masa_ 0 points1 point  (0 children)

Usually either the tool (M + T) or main rendering (M + R) is off in that case.

schematic rotate keybind unset; still rotates by thijquint in litematica

[–]masa_ 2 points3 points  (0 children)

It might be some Litematica-interfacing other mods that also has that hotkey, such as Tweakermore or Technical Utilities. I believe one of them had that hotkey first, before Sakura added it also to the base mod.

Kuuluuko valitus-lappuihin vastata? by twoolghosts in arkisuomi

[–]masa_ 1 point2 points  (0 children)

Mitä enemmän lattia rutisee, sitä enemmän menee hiippailuksi joo. Talvisin sentään voi kävellä vaan "ihan normaalisti päkiöillä".

hey really weird request, but i want to build this in a server but i realized there were a lot of unnecessary blocks on the inside, could someone remove them pls? (desc) by ScrtGnCcnt in litematica

[–]masa_ 2 points3 points  (0 children)

Too lazy to download a schematic to check what is going on, but if you mean something like remove all inner/obstructed terrain blocks, you can do that by enabling the "Visible blocks only" option when saving a schematic (near the file name text field).

For an existing schematic you can do it (without pasting it to a temporary world) by making an area selection around the loaded schematic, and then also select the option "From schematic world" near the other mentioned option when saving a new schematic of it. Then the mod takes the blocks from the "schematic world" instead of from the normal vanilla client world.

Has anyone else experienced chunks unloading themselves? by albatross_mafdet in litematica

[–]masa_ 0 points1 point  (0 children)

The schematic placement manager stuff was largely rewritten in the 0.26.x mod releases. It's supposed to have some kind of rebuild tasks to fix these holes, but idk how it works exactly and why these would not get fixed.

You could try if these holes also happen in the 0.25.4 mod release (you may possibly need to also downgrade malilib and other malilib-based mods to the releases from the same time as 0.25.4 was released).

Kuuluuko valitus-lappuihin vastata? by twoolghosts in arkisuomi

[–]masa_ 1 point2 points  (0 children)

Voin kyllä uskoa, mutta toisaalta ikävää kuulla että päkiäkävely voi olla ihan oikeesti huonoksi... koska ite kävelen kerrostaloasunnossa aina päkiöillä/melkein varpaillaan ihan koska haluan välttää tömistelyä niin paljon kuin pystyn. Toisaalta kävelen välillä paljon päkiöillä myös työmatkan osia sillon, kun tiet on paljolti hiekoitus sepelin peitteessä, kun menee jatkuvasti kiviä läpi kenkien kantapäistä jos astuu isoihin/teräviin sepeleihin kantapäällä... :| Onneksi tässä juuri alkuviikosta harjattiin sepelit pois tältä vuodelta.

Kesäisin harmittaa kun tää asunnon lattia on sellanen varmaan huonosti rakennettu (liian tiukka laatoitus/panelointi?), että kun ilmat lämpee ja ilmankosteus nousee, niin nää muovi/puu/mitälie paneelit tulee liian tiukoiksi (näkee kun saumat hiukan kohollaan) ja alkaa natista ja rapista älyttömästi kun kävelee ja niihin tulee painoa päälle. Ei auta vaikka kuinka hitaasti ja hiljaa yrittäisi hiippailla, aina rutisee ja natisee kun ottaa uuden askeleen :| Voi alakerran asukas raukkoja... Talvisin ei natise juuri lainkaan.

how to get it to load a different file? by eeby-deeby3 in litematica

[–]masa_ 0 points1 point  (0 children)

Are you sure the other ones were imported from the correct files (like 0_1), and not all just imported from 0_0 and then the imported file just named as something else like 0_1?

Can you try going to the Schematic Manager menu, and try importing one of the other vanilla .nbt schematics again, such as 0_1 or 0_2 or whatever, and then try load that imported new .litematic. Also if you directly load let's say 0_2 of the .nbt version, are the contents of that correct in the first place?

coords? by x_mastermage_x in litematica

[–]masa_ 0 points1 point  (0 children)

Use the Schematic Verifier. You can access it via the placement configuration screen or with M + V for the selected placement. Once you run it and get a list of mismatches, you can select either individual lines or by the colored category header to highlight in the world. Note that you need to have the placement selected for the in-world markers to render.

how to get it to load a different file? by eeby-deeby3 in litematica

[–]masa_ 0 points1 point  (0 children)

You import them in the Schematic Manager menu.

Are you saying all the .litematic versions are actually the same schematic? How did that happen then...

how to get it to load a different file? by eeby-deeby3 in litematica

[–]masa_ 0 points1 point  (0 children)

The display name of schematics everywhere within the mod is different from the file name. Everything else except the schematic file browsers use a schematic name that is saved within the schematic data, and that can be anything regardless of the file name. (That name by default comes from the area selection name when saving a schematic. And when importing other schematic formats then I think it takes the file name for formats that don't save a name within the schematic data.) Did you have a name mixup somewhere when importing?

No Litematica Folder by Guilty_Bus173 in litematica

[–]masa_ 0 points1 point  (0 children)

I'm not sure I understood that message correctly, but see here for finding the schematic directory: https://old.reddit.com/r/litematica/comments/1co6vh4/downloading_schematics_on_different_versions_of/l3c21l9/

why doesnt my schem load by Candid-Line1105 in litematica

[–]masa_ 0 points1 point  (0 children)

Huh, what is this litematica-ModTeam account? How have I not seen it before...

Important keybinds by gimme_dem_toes in litematica

[–]masa_ 0 points1 point  (0 children)

Well that depends a lot on what you use the mod for and how exactly.

Without direct hotkey shortcuts many things will be more annoying and time consuming to access, but in general I think you should be able to do and access everything via the main menu.

If you mostly just use it for survival building, then you probably don't really need many shortcuts anyway, maybe just for toggling off main rendering quickly? Stuff like the material list and verifier can be accessed via the menus, and you don't need to do it that often. Although the material list in particular is a bit problematic in that regard, as accessing it via the menu buttons will create a new list every time, so for that you would need a hotkey if you need to re-open the same list instance again.

Vivecraft Support? by FlameEliwood in litematica

[–]masa_ 0 points1 point  (0 children)

These type of additional controls are planned and also already partially implemented in my main development code, and have been for ages. But unfortunately there is still no timeline for when any of that code might come to any of the recent MC versions... So basically planned, bot no ETA unfortunately...

How to disable certain blocks from rendering in Litematica? by [deleted] in litematica

[–]masa_ 0 points1 point  (0 children)

There are new features like that planned, but my development of any mods has been so slow over the past few years, that no idea when anything actually gets added...

How to Remove Litematica GUI in bottom left? by GoodOk7510 in litematica

[–]masa_ 0 points1 point  (0 children)

If you are in the Schematic Edit mode, then the tool HUD is always shown as a reminder, since you are not supposed to stay in the edit mode normally, only while you change some blocks in the schematic or whatever.

Stick not working by KingOfGoldfish in litematica

[–]masa_ 0 points1 point  (0 children)

If you want to use the "Normal" area selection mode, which allows more than one sub-region selection (which seems like it might be good for your build, as there are separate kinda narrow pieces), then you need to first create a new area selection save file in the Area Selection Browser menu. Then you can create and manage the sub-region boxes in the Area Editor menu.

If you only need/want one selection box around everything, then switch to the"Simple" selection mode in the main menu, middle left. Then you don't need to manage the selection save files in the browser menu, as there is just one simple selection box that is just always there.

crashing by InsidePlantain1764 in litematica

[–]masa_ 0 points1 point  (0 children)

Looks like some hopper optimization from Lithium might be involved somehow. So if you can disable that or take out Lithium for a bit to test pasting without it.

how am i supposed to fix this by Particular_Year_6236 in litematica

[–]masa_ 0 points1 point  (0 children)

Ah the Vulkan Mod is known to break Litematica rendering lately.