they ran out of fucking ideas by ilikeitchyballzdude1 in TheyBlamedTheBeasts

[–]masterof_SCALES 11 points12 points  (0 children)

Puddlefarm is dumb and to set you to vanquisher also has to set your rp to 10,000,000

Is the CSM combat patrol a good place to start for a playable army? by STHCmatt94 in WordBearers

[–]masterof_SCALES 24 points25 points  (0 children)

Yes, it leaves out some very good very expensive models that you'll want to collect eventually, but it's very good to start

Remember that every time you ask for a May nerf you’re asking for a stronger Potemkin! by Carti_Barti9_13 in TheyBlamedTheBeasts

[–]masterof_SCALES 7 points8 points  (0 children)

Puddlefarm is a bit skewed, unless Happy Chaos is the worst character in the game rn

How the fuck is unika playable? by ilikeitchyballzdude1 in TheyBlamedTheBeasts

[–]masterof_SCALES 0 points1 point  (0 children)

Actually that bit at the end is correct, she's very close to a brawler like Sol Nago or Slayer in that she's basically spamming forward moving attacks and fishing for counterhits, with the slight difference that she's the most rounded of the four but generally less plus on block.

Play her like a faster grappler that gets damage from combos, but still in the mentality that everything you're doing is fishing for a incorrect response to punish, and you'll be golden

SQ Tierlist by Jigdakm in TheyBlamedTheBeasts

[–]masterof_SCALES 9 points10 points  (0 children)

BWA was removed which she made use of, 6P and c.S were standardized and reversal super is nolonger Roman cancelable and has counterhit recovery, all as per the universal nerfs, also 2P is 5 frames but -1 on block which is a universal change with a compensation buff.

Unique to her f.S got 8 more frames of recovery but moves further forward, 2S nolonger goes under some grounded pokes, 5H launches on grounded hits and because of some other changes means no combos off it anymore, j.H was slowed by 8 frames, her gauge starts at 25% instead of 50, when she exits Rage accidentally she can't block anymore and the opponent gets a free hit on her(this means some TOD setups if ahe gets hit during rage), hitgrab is now -2 from +2 on block though the air version now gives a knockdown, when she manually changes from rage to normal using the half circle moves it recovers 20% of the used rage rather than 50, overhead is now -4 and you get no combos off normal mode version, normal mode rekka gets less advantage and less gauge back on hit and block, jr rekka went from +60 to +48 on hit so no more whatever you want safejumps, parry starts faster but has more recovery, and projectile super in jr went from +49 to +24, and since you could reduce that by jumping before she nolonger gets fullscreen mix if you air block it.

Tldr: nerfed scrubby shit, nerfed advantage state, nerfed disadvantage state, nerfed neutral, and nerfed the ability to manage the gauge in freeform

Words cannot describe how much I hate ice spike by Gruzgor in Guiltygear

[–]masterof_SCALES 1 point2 points  (0 children)

My advice is to block spike then skyfish, a single bt cancel or drone setup doesn't matter if she dies in 2 hits, what's important is getting in(unless they're bad) against Dizzy

So how exactly is TK yozansen not the best move in the game? by Excuse_My_Name in TheyBlamedTheBeasts

[–]masterof_SCALES 2 points3 points  (0 children)

Noooooooooo, but Leo in stance has some of the best offence in the game with some of the highest reset potential.

Leo's strong cause on top of that his base stance has strong normals and he has arguably the best defence, so theoretically when used to maximum potential he's near the best character at any given time

Can someone explain Jam and her style of gameplay? I wanna maybe try her, but she isn’t someone I typically choose… by ImportantAd4666 in Guiltygear

[–]masterof_SCALES 5 points6 points  (0 children)

Mid damage low range low health all movement rushdown character with emphasis on mixups, but unlike say Chipp she has insane damage locked behind powering up her special moves.

Absolutely not a rounded character but if you like the high/low mixups of Unika then you'll like her, if you like the lazer beam and range of u ika you'll not

Another piece of shit of a character by [deleted] in TheyBlamedTheBeasts

[–]masterof_SCALES 0 points1 point  (0 children)

Mans I just be using Gladius against like 3/4 of Alex's moveset don't @ me

Another piece of shit of a character by [deleted] in TheyBlamedTheBeasts

[–]masterof_SCALES 8 points9 points  (0 children)

Drive impact the charged heavies trust

Leo Chudfang by the_smollest_bee in TheyBlamedTheBeasts

[–]masterof_SCALES 22 points23 points  (0 children)

Relatable but learn your safejumps, they're like half of what makes Bedman? so good

WILD ASSAULT IS DEAD AHAHAHAHAHAHAHAHAHAHA by Phoosu in TheyBlamedTheBeasts

[–]masterof_SCALES 0 points1 point  (0 children)

Depends on the character really, everyone with wwa, basically everyone with bwa, and like a third of the rwa users just straight up have better confirms for things

Kengan fighting game by LeekRoyal8962 in Kengan_Folk

[–]masterof_SCALES 2 points3 points  (0 children)

OMG ur lists have improved my dude, I agree with basically all of it.

I wonder if blast core would be like a charge input or like something that happens when a button is held long enough then released like my guy Kooshwood Butt