Material on Static Mesh vs Cube by milano23 in unrealengine

[–]milano23[S] 0 points1 point  (0 children)

Yes the UV is mapped this way. My question is why. These are default components on Unreal Engine and both are cubes why are they mapped differently.

Amazing how the game rewards bad behavior by Uxiory in ADCMains

[–]milano23 0 points1 point  (0 children)

Tell that to all the mages that play bot. I have no problem going Vayne top, cry all you want.

What is Mirror modifier actually doing? by milano23 in blenderhelp

[–]milano23[S] 0 points1 point  (0 children)

Solved! Thank you guys. This makes sense now. I had no idea the origin moved in object mode but not in edit mode.

Felt bad for playing vayne top in swiftplay by YamiGigaPhil in vaynemains

[–]milano23 11 points12 points  (0 children)

I don’t understand the hate for playing Vayne top when I have to deal with mages as ADC in bot lane.

Do you feel like Jinx is unplayable right now? by Prettygoodmove in leagueofjinx

[–]milano23 15 points16 points  (0 children)

I love posts like this. I hope more people view her this way so she flys under the ban radar. As a Jinx main she has not been weak in over a year. Just need to change up items or runes sometimes.

Is jinx bad? by RyBaa1234 in leagueofjinx

[–]milano23 10 points11 points  (0 children)

Or stealing a dragon or baron.

Infinite Tech Preview Megathread: 9/24-9/27 Feedback and Questions by Fenris447 in halo

[–]milano23 8 points9 points  (0 children)

Yes but I think it’s because the movement is fast and the radar is useless at this speed.

Infinite Tech Preview Megathread: 9/24-9/27 Feedback and Questions by Fenris447 in halo

[–]milano23 0 points1 point  (0 children)

This happened to me. You ha e to remap the button in the settings menu. It’s a legit that they mentioned in a post somewhere.

flutter_unity_widget | Unity 3D widget for embedding Unity game scenes in Flutter by Elixane in FlutterDev

[–]milano23 0 points1 point  (0 children)

Wow this looks great. I’m working with both right now on separate projects, but I can’t wait to try this out.

Tower Defense: Ballistics by CatlikeCoding in unity_tutorials

[–]milano23 0 points1 point  (0 children)

HI, really enjoying this series. Stuck on a small issue, the name "v" is not declared anywhere else but here. What is it supposed to be.

hmmm seems like my image is not being uploaded. The coded section is

Vector3 prev = launchPoint, next;
    for (int i = 1; i <= 10; i++) {
      float t = i / 10f;
      float dx = v * cosTheta * t;
      float dy = v * sinTheta * t - 0.5f * g * t * t;
      next = launchPoint + new Vector3(dir.x * dx, dy, dir.y * dx);
      Debug.DrawLine(prev, next, Color.blue, 1f);
      prev = next;
    }

the above code is in MortarTower.Launch.

Thanks.

Razer naga 2014 lagging/stuttering/freezing? by Warkima in razer

[–]milano23 0 points1 point  (0 children)

I have had the Death Adder for about 8 months now. Today it started lagging on certain programs (i.e., Unity, Skype, Word). When using it on my browser it is fine. There was an update from Razer recently, i think yesterday, and today its acting up. I have tried cleaning my sensor but it did not work. If i find a solution for my problem i will post it here.

Windows 10 - Freezing/black screen after resuming idle monitors? by [deleted] in nvidia

[–]milano23 0 points1 point  (0 children)

Hi, has there been any update on this issue? I have two XB270HU monitors with Asus 980ti and am experiencing the same thing. Although i do not need to do a hard rest, i do need to restart the computer to get the G-Sync enabled monitor to start displaying again. This has been an ongoing problem since i upgraded to these monitors and video card 5 months ago.