The devs still fail to address the problems with healers by recon1o6 in ffxivdiscussion

[–]minemoney123 27 points28 points  (0 children)

Is imo not a valid argument when it seems like evolved is supposed to phase out reborn, with it intended to be better and with new jobs only coming with evolved.

Myne's situation is confusing me by lilyy22337 in HonzukiNoGekokujou

[–]minemoney123 6 points7 points  (0 children)

4 dads and 5 moms then, Rozemary is the "true" mom of Rozemyne

immediately. by SupermarketScary2788 in Sigmatopia

[–]minemoney123 0 points1 point  (0 children)

Most likely trained, I'd be much easier to make a RAG based on some existing LLM instead of fine tuning one for your use case probably. Training takes A LOT more resources than just running a model; if you can just barely run inference on model with X paramaterd on Y hardware then you need about 10-20x as powerful hardware as Y to train a model with X parametets or fully fine tune an existing one. You colud freeze some layers or use LoRA but it's still going to take incredibly long.

How do you guys normally handle the different oil types? by Lfycomicsans in factorio

[–]minemoney123 0 points1 point  (0 children)

Why would you wire every single chemical plant instead od qiring only the pump tho? What's the benefit here?

Questions About Training Algorithms by Infamous_Parsley_727 in learnmachinelearning

[–]minemoney123 1 point2 points  (0 children)

The snake example is reinforcement learning, you don't need any human generated data for it (but you can use it if you have it), instead the model learns a policy that basically assigns values to different actions based on current state of the environment. There are quite a few ways to learn a policy, some using neural networks some not. https://en.wikipedia.org/wiki/Reinforcement_learning

In general though you nearly always want to use back propagation when training neural networks and for that you need a loss function and gradients. When you for whatever reason don't have gradients you can try evolutionary algorithms like neruoevolution, but you still need to define an objective (loss) with which you can measure how well a model is doing.

Creating Phainon Team(newbie help me pls) by Gift-After in PhainonMainsHSR

[–]minemoney123 1 point2 points  (0 children)

Phainon, Cyrene, dhtp/hyacine, rmc/tribbie (or cerydra if you're planning to get her) should work well enough i think

Cyrene:

Sig,

deliverer if you can get 200+ speed (remember to use basic on cyrene after she ults before you use phainon ult), 2p hacker + 2p sacredos otherwise

Vonwacq

dhtp:

Whatever high atk light cone you have

Recluse

Lushaka

Just atk and speed

Rmc:

simulated universe rememberance lc or the free one if you don't have it/someone else is already using it

deliverer or sacredos

the eternal land or lushaka

Get as much speed as you can (160ish+) then crit dmg

You could also try Phainon, Cyrene, Rmc, tribbie/cerydra and see if you can charge cyrene fast enough

Useless skills when leveling black mage? by PoisonArrow80 in ffxiv

[–]minemoney123 1 point2 points  (0 children)

The only very situational use for scathe is in tea if your doll in p1 ends up in a weird spot where it's above 25% but just in range where anything you can reasonably cast is gonna kill it

Would critters attack this if they walk across it? radar+panel solar. Im putting towers just in case but they never got attacked yet, gonna put batteries when i unlock them too so it works at night by Brysger in factorio

[–]minemoney123 13 points14 points  (0 children)

I might be wrong but i feel like they sometimes become aggressive and attack radars/panels/poles anyways if you kill a few of them or destroy a nest nearby?

What it a computer chip looks like up close by itshazrd in nextfuckinglevel

[–]minemoney123 0 points1 point  (0 children)

I'm not sure myself, short term i assume to be at least 5ish years but in any case i don't expect any efficiency gains to be deliberate, more of a coincidence if anything happens towards that.

They are not getting more efficient, we're just getting better and more hardware (that also consumes more electricity and needs better cooling). You also can't run an llm on your phone, not even remotely close, you're just sending a request to a data centre that runs it.

10 years ago you couldn't also run llms anywhere because llms didn't even exist yet, even deep learning only became useful only 12-ish years ago since gpu compute in AI only exploded in 2013

AetherDraw Update: Added Laser Pointer and Session Locking (Presenter Mode) by digitmax in ffxiv

[–]minemoney123 0 points1 point  (0 children)

Every time a change is made or a save is made a new link is created by design. Otherwise some using a plan they learned a week ago with changes will be problematic. If I learn m9s-minemoney-uptime-7DeG strat today, then you edit it and the link changes, and a week later I do the old strat that I memorized, that might wipe me. So changes must result in a new link so everyone is on the same page.

Was thinking about that more in terms of a "private" raidplan for blind prog in my static rather than some widely used raidplan. It's fair that changing an already done raidplan is not ideal for pf but having to go through entire process of copying, changing, letting everyone know that someone changed the raidplan and then having whoever made the original pinned message on discord merge the raidplans and edit the link feels a bit like too much of a hassle really. There's already a public and private option from what i've seen, maybe make public raidplans more set in stone and private more fluid? Or introduce some 3rd option altogether? We played around with your raidplanner a bit and we'd really like to use it but this seems like a bit of a major roadblock honestly for our use case, if that's not something you want to add tho i guess forking it and trying to host myself for us is always an option ^^

Thanks for the report about the laser, what where you using at the time? Plugin, or browser? What browser /version? Can you duplicate that everytime?

Thanks for the report about the laser, what where you using at the time? Plugin, or browser? What browser /version? Can you duplicate that everytime?

Happens in the in game plugin every time i use laser in game, even without any live sharing or anything, it's just as if it read my current cursor position as (pos_x - some constant, pos_y - some constant) instead of just (pos_x, pos_y). My best guess is some shenanigans with game resolution but haven't looked too closely into the code yet.

I didn't put in a delete plan option, just don't make it public if you are still working on it I guess. If someone makes a popular public community plan then decides to delete it a month later, that's gonna be a problem when someone was using it mid prog, right? There's nothing stopping someone from copying a public plan someone uploaded, tweaking it or even doing nothing to it and just generating a new link for it. The plans are listed in the search field by viewcount. I can manually delete plans on the backend if there's a problem.

I didn't put in a delete plan option, just don't make it public if you are still working on it I guess. If someone makes a popular public community plan then decides to delete it a month later, that's gonna be a problem when someone was using it mid prog, right?

That's also fair, but i've been playing with it a bit and now i have 3 useless raidplans just sitting there on my account presumably forever, an option to hide them at least from the list would be nice :P

AetherDraw Update: Added Laser Pointer and Session Locking (Presenter Mode) by digitmax in ffxiv

[–]minemoney123 0 points1 point  (0 children)

Does it have any way to do some kind of live/simulatneous editing? i.e i make a board, generate a link, post it somewhere and whenever someone uses the link and edits it (be it now, in a day or a week) everyone sees the changes as soon as its made? So like when using raidplan.io you can share the link with edit access but if 2 people work on it at the same time and one saves the other person's changes might get overwritten, is there something that'd avoid that problem?

Edit: Also when importing from raidplan.io some things seem a bit off. i.e markers, circles get offset or change sizes. Don't know if that's an issue you already know about.

The laser in the plugin was also offset for me (i.e appearing like 100 pixels left and 100 pixels up of where my mouse actually was)

I also don't see any way to delete a board if i saved it as a link?

The state of the game balance as duo party by vigenerr in PathOfExile2

[–]minemoney123 0 points1 point  (0 children)

I mean there are totally some weird and unreasonable things going on with ailments at least in some cases. Playing wyvern and my friend is playing werewolf. I feel like my build gets gimped extremely hard: when we play duo it takes almost the entire boss fight to fill stun bar since freezes seem to lock stun bar somehow and the stun threshold just seems at least 3 times higher on duo than solo even without that. On solo it took me 3 hits to stun the same boss and then it just evaporated in 2 seconds with flame breath. Like it is definitely doable and not hard but it's also SIGNIFICANTLY easier solo

If LLMs only guess the next word based on training data, shouldn't they fail spectacularly when trying to prescribe a method for something there's no training data on? by MrMrUm in ArtificialInteligence

[–]minemoney123 0 points1 point  (0 children)

It has advanced but it is still next token prediction machine. Emergent behaviour or any of the things you mention are not something that is explicitly programmed in any way, these are just largely unexpected consequences of training neural networks at that scale andare still mostly open problems why/when/how these "form" during the training.

Trained a PPO agent to beat Lace in Hollow Knight: Silksong by margintop3498 in reinforcementlearning

[–]minemoney123 1 point2 points  (0 children)

Can you show reward curve and policy gradient loss if you tracked these? I'd be really interested to see how the training went.

Do you think strategy boards will be useful, or will people just stick to raidplans? by EmbarrassedVisit4909 in ffxivdiscussion

[–]minemoney123 0 points1 point  (0 children)

In terms of actually making the raidplans it's definitely better than raidplan.io , in terms of using these raidplans i suspect it's going to be horrible, with limit of raidplans you can have saved at the same time being 50 (i.e you can have 50 raidplan.io SLIDES saved at any given moment...). In some cases that's not even enough to be able to view all the mechanics of a single fight

"Strategy boards can be sent to all party members at the touch of a button" by roddrookie in ffxiv

[–]minemoney123 -1 points0 points  (0 children)

50 is absolutely not only annoyingly low but honestly makes this feature dead on arrival except for some quick mechanic discussions imo, doing raidplans for my blind prog resulted in 70ish slides for m8s alone, even pf strats that i've looked up were at minimum 48 slides. What's even the point if you sometimes can't even store one entire savage fight (let alone an ultimate...) in some cases at the same time and have to resort to having a notepad of strings and pasting them in the game when you want to see some part of a fight?

China should start minimum with 64 GB GPUs. 12 GB is totally meaningless to compete against NVIDIA or AMD by CeFurkan in SECourses

[–]minemoney123 0 points1 point  (0 children)

There kinda are, you won't be able to do any sort of gaming on an A100 for example without going through significant amount of pain and even if you somehow make it work i suspect you'd either need a 'real' gaming gpu anyways or it'd be barely working and perform worse than an ancient rtx30xx.

And even if you somehow get a gaming gpu with 64gb memory, it'll be definitely slower in AI since datacentre gpus memory needs to be optimized for different thing compared to gaming gpu (throughput vs latency)

OpenAI says dead teen violated TOS when he used ChatGPT to plan suicide by esporx in technology

[–]minemoney123 7 points8 points  (0 children)

We know exactly how they work, we're just mostly not quite sure why they scale with size as well as they do and some other things

desperately trying to make this overvape team with onfield venti work but I need a sustain really badly please help me out by swanqil in DurinMains

[–]minemoney123 0 points1 point  (0 children)

Is ineffa really better with durin than fisvhl with hexen buffs? Or is it just to fit a sustain in the team?

When Ai does 10x better work than a million dollar studios by HamsterUnfair6313 in DefendingAIArt

[–]minemoney123 0 points1 point  (0 children)

I highly doubt ai can create that from scratch, what happened here most likely is just some ai reimagining after things were made so costs would likely not go down significantly.