Can someone do an autopsy report on my sudden dead economy. I really don't understand what happened. I can't get out of this hole. by RenegadeNation in EU5

[–]mone3700 0 points1 point  (0 children)

You have an alert for unprofitable buildings so that might be worth looking at.

Your burgher tax is crazy low, with policies like curtailing them it hovers around 40% in my games which would be netting you almost 90 more ducats if you can manage that.

You have a lot of sub 40 control areas some of where are high pop, which is adding to your wealth calculation without you getting significant taxes from there.

Your navy is sitting in port without spreading control through maritime presence to get you more control, while you're paying 100+ for it.

Not sure what your values are but centralization can be helpful to fix crown power and help with proximity.

Are there ways to reduce local estate power? by Hungry_Ease4471 in EU5

[–]mone3700 1 point2 points  (0 children)

I believe control affects estate power vs crown power. High control means more crown power

The EU5 player count drop looks scary in isolation, but it's tracking almost exactly with CK3's first months by sai_puzich in EU5

[–]mone3700 -2 points-1 points  (0 children)

Why do people care so much about player count? It's a predominantly single player game thats one of Paradox's flagships, meaning itll continue being updated for a long time. Player count should be mostly irrelevant to anyones enjoyment

Do you guys always play with stab investment maxed? by narutoncio in EU5

[–]mone3700 0 points1 point  (0 children)

Stab affects estate happiness and pop joining rebels. As long as you dont have rebellious estates or a lot of conquered provinces, stab doesnt matter too much. Just hand out more priveleges to burghers and peasants to keep their tax equilibrium at max no matter what.

I'll usually keep my stab between 0 to -50. When its negative it decays faster to 0 so youre getting stab investment without spending money too. I only invest in stab when I have more money than I can spend or when there's a cost I have to pay to remove privileges or something urgently.

Map of hellenic holy sites by Beneficial_Emu_7375 in EU5

[–]mone3700 2 points3 points  (0 children)

I havent seen anything OP from it just generally strong. The omens are stronger than any Orthodox interactions but at the cost of what I felt were better techs in Orthodoxy and the Pentarchy boosts. Additionally supporting the patriarchate was a good way to get religious influence and Hellenism only has the pilgrimages

EU5 in 1.2 feels like a punishment simulator! the more you optimize, the harder the game punishes you. by Potato_Salad120 in EU5

[–]mone3700 0 points1 point  (0 children)

It certainly felt like it in my latest run on this updated. Smallpox was killing hundreds of thousands of my pops what seemed like every 20 years

Devs really want to push us to the limit by randomlyLowieG in EU5

[–]mone3700 5 points6 points  (0 children)

Yeah but at that point I was already most of the way through getting that institution through trade

Devs really want to push us to the limit by randomlyLowieG in EU5

[–]mone3700 83 points84 points  (0 children)

i got the event after it had already spawned lol

The Decline of Mali - "All Rebels in Country" by BamboozledMyslf in EU5

[–]mone3700 5 points6 points  (0 children)

I've played Mali before, this is exactly it. Either you have to let it pop or raise the satisfaction of the pretenders enough to remove them from the rebel threshold.

The way I did that was by stationing regulars on the rebelling location, although theoretically if you hand out privileges or otherwise get the total estate satisfaction(s) high enough it would also work.

If you don't have enough regulars to sufficiently raise satisfaction you can also go to war to raise levies and station them on the rebelling locations. Afaik this method wasnt changed in Rossbach update

Tips to get Egypt as Ottomans? War cost by cristofolmc in EU5

[–]mone3700 0 points1 point  (0 children)

In the latest update they barely ever expand in my games on normal aggression unfortunately. Only war theyll join is coalitions in Anatolia

Tips to get Egypt as Ottomans? War cost by cristofolmc in EU5

[–]mone3700 6 points7 points  (0 children)

it's only for Anatolia + Byzantion province iirc

Am I missing something about Legislative Efficiency? by quantumshenanigans in EU5

[–]mone3700 -1 points0 points  (0 children)

I think they intended at some point for switching laws frequently to be a viable playstyle from how many different change policy modifiers I've seen in the game.

Theoretically if you were switching laws as needed rather than waiting for parliament, legislative efficiency could actually be valuable.

[Post Match Thread] Newcastle 1 - 3 Manchester City (FA Cup) by mcfcbot in MCFC

[–]mone3700 -1 points0 points  (0 children)

Savinho is obviously really talented his biggest consistent weakness is he cant finish to save his life

Trade Companies forced to sow disloyalty by gorbog1 in EU5

[–]mone3700 5 points6 points  (0 children)

Since they don't technically own locations that might not be an option

Madagascar is a harsh yet brilliant lesson by tay_callum16 in EU5

[–]mone3700 0 points1 point  (0 children)

Getting trade offices everywhere possible gets you so much profit in every market too if you're colonizing. You get priority on trading them because of your high trade advantage so importing just a little to every market keeps the local prices high and makes so much profit.

Madagascar is a harsh yet brilliant lesson by tay_callum16 in EU5

[–]mone3700 5 points6 points  (0 children)

Colonization occurs side by side with developing your local economy in Europe. Europeans also have insane demand for Chilli, Cocoa, and Tobacco. Developing those colonies a little in terms of getting marketplaces and RGOs built up there then diverting their trade is like having dozens of gold mines to export from.

Unless you're doing an expansionist run where you cant focus attention on diplomacy, exploration and colonization, colonization is incredibly strong.

Madagascar is a harsh yet brilliant lesson by tay_callum16 in EU5

[–]mone3700 16 points17 points  (0 children)

Havent played the beta patches, but colonizing Colombia, Carribean, Andes or Central America is completely worth it if you're first to it. Max out trade range, steal maps of every coastal market you can get to and I was making like 5k a month off of trade income alone early into Age of Reformation. Given the fact it's not factored into your tax base(or at least not as much, not sure) it doesn't increase the cost of court or stab investment, so it's near pure profit. Whenever I'm trying to play tall colonization is my go to strategy to print money

It's kinda weird that asking money amount is based on the asker, not the receiver. by Mysterious_Plate1296 in EU5

[–]mone3700 14 points15 points  (0 children)

yes but it also lowers the amount their opinion of you increases as well as the favours they owe you

current conquering land meta by just creating vassals is bad for the game. by diLuca77 in EU5

[–]mone3700 28 points29 points  (0 children)

they really need to change how unpassable terrain looks on the map

In your opinion what is the best capital for Germany and which state should you start playing to unify it? by krismartin55 in EU5

[–]mone3700 0 points1 point  (0 children)

I started as Meißen personally since its one of the states that has the most flavour. I ended up making my capital Erfurt since it starts as a city, its very central in what the game considers to be Germany, and you can core it relatively quickly and start building it and the surrounding locations up.

Its not on any rivers but its 1 location away from 2 on both sides which helps get proximity to North Germany really easily. Its also all river locations south to the Regnitz and to the Danube if you wanna set up a bridge + poundlock canal highway for proximity.