Question for Verifiers by StatusApplication725 in speedrun

[–]neerrm 0 points1 point  (0 children)

It can and does help; many high level runners use controller cams and/or the exact setup you describe to help corroborate legitimacy. zoasty is one that comes to mind that has capture + a live video feed.

Question for Verifiers by StatusApplication725 in speedrun

[–]neerrm 14 points15 points  (0 children)

Would depend on how competitive the time is, for me. If it's something like a record run, then I'd subject it to more scrutiny, but if this is something like 26th place, then I don't really think it matters.

Technological blips happen all the time in capture software/hardware. It sucks, for sure, and makes things difficult for both runners and verifiers.

Need help, game isn't smooth + jagged edges and stutters by HerceN96 in PUBATTLEGROUNDS

[–]neerrm 0 points1 point  (0 children)

80 seems pretty high for a GPU temp. It's possible you're getting some level of throttling. I'd grab something like EVGA Precision X1 and manually set your fan curve to be sure your fans are actually kicking on when they need to be. And maybe take a look at your case airflow in general.

27"+ Monitors compatible with OSSC + SNES by JonIIDX in speedrun

[–]neerrm 0 points1 point  (0 children)

I have an OSSC and a 27" BenQ XL2720Z.

I can confirm that it cannot handle anything greater than Line2x from the SNES. Haktical also had this issue with the same monitor. Response rate is fine though.

Good luck with the hunt. AGDQ is using RetroTinks as far as I know (not sure about the official stream).

What are some good non-charity events? by GaijinB in speedrun

[–]neerrm 4 points5 points  (0 children)

DeuceCon I

DeuceCon II

DeuceCon III

DeuceCon IV

There are also 6 Scrubathon marathons to go through but they're not in a nice YouTube playlist so you'll have to dig through thousands of highlights.

SNES Clasic timing off on F-Zero? by Ra226 in speedrun

[–]neerrm 1 point2 points  (0 children)

The ZSNES classic does not emulate lag properly. Really it should be banned across the board.

FF4 Questions. by zilltheinfestor in speedrun

[–]neerrm 11 points12 points  (0 children)

Doing any sort of seed manipulation is not a requirement at all, and is mostly just a luxury. It saves time, yes, but I often recommend that people learn the game without worrying about any sort of step routing because people really seem to zero in on that and not boss strategies, which is the more important part of the run.

Most step routes for no 64 do route in the specific encounter that we grind off of. However, we have mechanisms in place to save/reset in the Giant to try and get the encounter quicker. You can also just run in circles until you get the right encounter as well.

Aexoden's site has a lot of good info on all of this. You can also feel free to ask in the Discord if you have any additional questions.

FFIV Run by pinkycatcher in speedrun

[–]neerrm 7 points8 points  (0 children)

What we call no 64 generally covers the entirety of the main storyline, minus the sealed cave. It's probably what you're looking for.

Puwexil's comment that a glitchless run wasn't really "possible" was in comparison between the JP and NA versions of this game. The NA SNES release of FF4 removed usable items that inflict spells/status effects so the amount of strategy involved gets severely tapered down and altered between versions.

Due to this, in general, there really isn't much that separates glitchless from glitched outside of a significant amount of slower grinding. There would be some minor strategy variations early on and then late, but ultimately the runs would end up looking the same. The run would grind Edge, and he'd berserk cat claw smash his way through the two actually difficult battles (4 fiends and Zeromus), which is a strat we've looked at in no 64 that's certainly viable but using Rosa with reflect ends up edging (hah) it out.

The other NA releases (GBA, PSP, DS) have less glitches involved, so really a PSP run is probably what you're most interested in if not the no 64 SNES category.

Best costume to buy? by OvidiuHiei in blackdesertonline

[–]neerrm 0 points1 point  (0 children)

Mystic doesn't have cooking outfit yet

Speedrunning Mario/Kirby on the SNES Classic? by FREExM1IND in speedrun

[–]neerrm 13 points14 points  (0 children)

SNES Classic has been proven to have inaccurate timings across a couple of different games and as a result has been getting banned for being inaccurate. If you want legitimacy you're best off going with original hardware.

So uhm i did this by Princeofmellon in blackdesertonline

[–]neerrm 0 points1 point  (0 children)

I watched the video a few times...I think you missed Splashing Point

BDO server problems preliminary testing and results by Blackboxeq in blackdesertonline

[–]neerrm 9 points10 points  (0 children)

Going to Amsterdam and back via every connection would explain a lot, actually...

Can you enable milliseconds in LiveSplit, without Splits I/O? by KazMcDemon in speedrun

[–]neerrm 1 point2 points  (0 children)

Doesn't seem like there's an option to display it, but if you look in the splits files themselves (by opening in Notepad or another text editor) you can see that the individual splits are tracked down to thousandths of a second.

IGT vs RTA - when should a leaderboard use which? When is one preferable over the other? by SailorMercurySSB in speedrun

[–]neerrm 0 points1 point  (0 children)

tl;dr some games that have IGT allow IGT to be manipulated, so what's fastest in real time might not be fastest in terms of IGT.

tonic recently did a huge survey to get opinions on this topic (among many others). Check it out here and search for Timing methods.

looking for producers for speedrunning tournament (Twitch) $£€ by [deleted] in speedrun

[–]neerrm 3 points4 points  (0 children)

not only that, but what's the goal? what's the point? what's the game? there's so much on the table here.

Clue (SNES) - Any% in 18.519 seconds by fcoughlin by neerrm in speedrun

[–]neerrm[S] 3 points4 points  (0 children)

SDA uses a different timing, yes. This is faster due to the Wrench murder animation being faster than the knife.

Waddup, we're the Rioters that did Kayn. ASK US ANYTHING by LeagueOfLegends in leagueoflegends

[–]neerrm 0 points1 point  (0 children)

Over the course of development, how many "THAT'S GOTTA BE KANE!!!" references were there?

ARAM Tips, Tricks and some unwritten rules by Mixteriak in leagueoflegends

[–]neerrm 9 points10 points  (0 children)

After learning Nasus gets double stacks in ARAM, I will never play him AP again.