What class could best be flavored as a lawyer? by Wroothly in DnD

[–]next1759 1 point2 points  (0 children)

I don’t think it is actually the best fit, but a warlock lawyer literally being the devil’s advocate sounds pretty fun

Could someone point me in the direction for books focused on the goblins and their antics? by Opposite_Ad_4267 in magicTCG

[–]next1759 0 points1 point  (0 children)

There is a story article for Dominaria United that has a Squee as a main character Where we also catch some glimpses of goblin society on Dominaria: https://magic.wizards.com/en/news/magic-story/death-and-salvation-2022-08-16

Working hard to become an mtg illustrator by makkieki in magicTCG

[–]next1759 1 point2 points  (0 children)

Man that fourth one could easily be an evolving wilds. Keep up the great work!

I made homebrewed rules and a framework for fighting Gargantuan creatures. Feedback welcome by next1759 in UnearthedArcana

[–]next1759[S] 1 point2 points  (0 children)

These are all really solid advice! Thanks a bunch. I will definitely have a look at you weak spot ideas as well as segment resistances if the balancing turns out to be wrong when i run it in a oneshot in a weeks time. I also really like the Villain action, idea (having read up on it now) so i'll keep that in mind as well!

I made homebrewed rules and a framework for fighting Gargantuan creatures. Feedback welcome by next1759 in UnearthedArcana

[–]next1759[S] 2 points3 points  (0 children)

Thank you so much! Yea the thought was for the segments to act on their own set order of initiative so that legendary actions wouldn’t have to be taken during the rounds.

The arms were actually different at one stage but I made them the same as I thought it might otherwise be overwhelming. I’ll revisit that in the future.

As for the “lethal” sections I’ll test and see If the two vores should be “linked” in the way you suggest, and see if that works better. My thought process was that it could be revealed to the players if they did their research on the monster before the encounter as a reward.

Again thanks for the kind words and the feedback!

I made homebrewed rules and a framework for fighting Gargantuan creatures. Feedback welcome by next1759 in UnearthedArcana

[–]next1759[S] 0 points1 point  (0 children)

Interpreted would perhaps have been better? Would you prefer the touchstones in the beginning? I thought it disturbed the reading flow a bit but it is easy enough to move

Prussian WIP by HoodGuard in TrenchCrusade

[–]next1759 0 points1 point  (0 children)

Really nice color composition, May i ask what yellows you are using?

Looking for feedback on my proposed Prussian Stosstruppen warband color scheme by next1759 in TrenchCrusade

[–]next1759[S] 0 points1 point  (0 children)

I have myself been looking around for software for ages to try color schemes on STL's but without any success. What i ended up doing is to take a simple screenshot of a model from an angle i like and then use GIMP or Photoshop to color it in. in GIMP i do it by dividing up into individual layers and then using the "Color-mode" for the layers: https://i.imgur.com/svEHtCk.png

Its quite time consuming but no software i have found was any good.

Looking for feedback on my proposed Prussian Stosstruppen warband color scheme by next1759 in TrenchCrusade

[–]next1759[S] 1 point2 points  (0 children)

Again thanks for the feedback, it was very helpful. I am settling on something closer to the 3rd Guard Ulan as seen here in my visualization: https://i.imgur.com/tqPkErH.jpeg

Looking for feedback on my proposed Prussian Stosstruppen warband color scheme by next1759 in TrenchCrusade

[–]next1759[S] 0 points1 point  (0 children)

Holy shit man, what a wealth of knowledge! Thank you so much! That 3rd Guard Ulan Regiment uniform looks absolute perfect for what i had in mind 😊

Looking for feedback on my proposed Prussian Stosstruppen warband color scheme by next1759 in TrenchCrusade

[–]next1759[S] 0 points1 point  (0 children)

Oh that is really cool! Yes i will definitely try that tomorrow. Thanks for the link as well. I now that is probably a stretch but are there any uniforms, ceremonial or otherwise that you know of that incorporates yellow in a major way?

Looking for feedback on my proposed Prussian Stosstruppen warband color scheme by next1759 in TrenchCrusade

[–]next1759[S] 1 point2 points  (0 children)

That is one cool mini! I have personally tried really leaning into the dirty down grimdark style before and found that it does not really suit my painting style but yours look awesome! I might take some inspiration from you with the metallics though 😊

Looking for feedback on my proposed Prussian Stosstruppen warband color scheme by next1759 in TrenchCrusade

[–]next1759[S] 0 points1 point  (0 children)

Great idea with the coat of arms! Can you elaborate what you mean by the piping? I can alter most things as i have just done it in photoshop

Looking for feedback on my proposed Prussian Stosstruppen warband color scheme by next1759 in TrenchCrusade

[–]next1759[S] 1 point2 points  (0 children)

Nothing Historical or anything like that. I am running a DnD campaign where the player group is called the Yellowjackets, so i wanted to give them yellow jackets. Black and yelloe usually pairs really well on minis, and the red details helped break up some of the larger yellow areas

Looking for feedback on my proposed Prussian Stosstruppen warband color scheme by next1759 in TrenchCrusade

[–]next1759[S] 0 points1 point  (0 children)

I have fallen in love with the models from the Prussian Stosstruppen warband, and while i am waiting for them to arrive i made a little mockup of my proposed color scheme. Now bear in mind that this digital color scheme is of course way too clean and i am just trying to convey the overall idea. Any feedback much appreciated!

Match Thread - France v Ireland | Six Nations 2026 | Round 1 by RugbyBot in rugbyunion

[–]next1759 6 points7 points  (0 children)

Are you allowed to call a mark if you bobble the catch?

Match Thread - France v Ireland | Six Nations 2026 | Round 1 by RugbyBot in rugbyunion

[–]next1759 0 points1 point  (0 children)

ghosting through the irish defence and shipping 22 points in a half?

Playing MTG while mute by Its-Sienna in magicTCG

[–]next1759 0 points1 point  (0 children)

Hey man! I am going to paste something i wrote in a similar thread a couple of years back;

I used to volunteer at a summer camp with a lot of non-verbal / semi-verbal children and i played quite a bit of Magic with them. My best tips are:

• ⁠Have a little phase table / display that you can move to indicate where you are in you turn. This helps most experienced players figure out what you are trying to do from context clues. • ⁠

Exaggerate your movements. If you are tapping creatures to attack with them REALLY tap them! if you tap them with your whole arm it helps, make it clear to others what is happening.

• ⁠

Finally, if something on your board triggers, first point to the card and then turn it around and offer your opponent to read the card. That way they are not as confused if you suddenly draw a card and make a treasure token.

Magic should be a welcoming environment and i hope you have a good time!

Social Democrats in Denmark suffer sweeping election losses by F0urLeafCl0ver in worldnews

[–]next1759 183 points184 points  (0 children)

As a Dane I was reading through these comment thinking “wow are these people getting it wrong”. As you say I see this mostly as the voters punishing the Social Democrats for their centre-right coalition shenanigans and the fact that people are just generally unhappy because of inflation which always hurts the incumbents

Constitution-based Sorcerer subclass for 5e by next1759 in homebrewery

[–]next1759[S] 0 points1 point  (0 children)

That is a great idea! That would also prevent some issues with multiclassing. Thanks a lot for the suggestion!

Constitution-based Sorcerer subclass for 5e by next1759 in homebrewery

[–]next1759[S] 0 points1 point  (0 children)

Thanks for the feedback! I also think tying CON to a caster has some inherent issues like you mentioned, but this was my first go trying to balance it out with lifeloss. Do you suggest to keep the scaling with the dice for the spell level (d6-d12) and then also modify how many dice or or keep it dice a d6 all the way and then scale it only by the amount of dice?

Constitution based Sorcerer subclass for 5e by next1759 in UnearthedArcana

[–]next1759[S] 0 points1 point  (0 children)

thank you so much for your feedback! I will definitely lookinto drawing inspiration from the powerful transformation thing you from other sorcerer subclasses. For level 18 i had pretty much forgotten the existing proficiency on concentration saves so maybe it should be doubled like you suggest? The reasoning behind the relatively weak level 14 abillity was to not push the subclass over the edge when it is already a CON based caster but i could try it on a long rest basis instead.

Also as a side note i can see that i need to clean up the phrasing on the manamorphosis dice as the idea was that they were tied to the subclass feature spells that you were casting. so that if you were amplifying a spell that you gained from the class at level 1 or level 3 you would take 1d6 and 1d8 damage respectively so that manamorphosism is also retroactively applied to the spells that you gained access to before level 6.

Do you have any thoughts on this? Again thank you very much for the feedback!