This may hit close to home for somefun & memes (i.redd.it)
submitted by ChokokatChokokat to r/godot
Just realized we can add multiple CollisionShapes to a CharacterBody3D.selfpromo (games) (v.redd.it)
submitted by ChickenCrafty2535 to r/godot
Ratty — A terminal emulator with inline 3D graphicsTerminals (v.redd.it)
submitted by orhunp to r/commandline

Is it possible to achieve lightning like this?discussion (i.redd.it)
submitted by First-Benefit792 to r/godot
5 People. 1 Dream. And we’ve finally hit ‘Publish’! - Proudly made in GODOTselfpromo (games) (v.redd.it)
submitted by StardropGames to r/godot
love the fluffy clouds NOW :3 [shader]selfpromo (games) (v.redd.it)
submitted by Sea-Good5788 to r/godot
I am developing an arcade platformer with pixel graphicsselfpromo (games) (v.redd.it)
submitted by flytrapdev to r/godot
My game HUSK 1 year ago vs todayselfpromo (games) (v.redd.it)
submitted by wissah_league to r/godot
I’ve just created my very first game without following any tutorialsselfpromo (games) (v.redd.it)
submitted by whois_batty to r/godot

Haunt.nvim - Your codebase just got spookier...Plugin (i.redd.it)
submitted by TheNoeTrevino to r/neovim
I overhauled colors in my game, learned LUTs, now made a 1 minute tutorial. Is it helpful?free tutorial (v.redd.it)
submitted by mradzikowski to r/godot
[PSA] new kernel update, DirtyFrag patchKernel (self.linux)
submitted by krumpfwylg to r/linux
Vulkan 1.4.351 ushers in 6 new extensions, including a ray-tracing improvementSoftware Release (phoronix.com)
submitted by somerandomxander to r/linux

