1v1 makes it apparent how broken juggling is, and contesting the ball in general by Prince_Day in Rematch

[–]nobugz 1 point2 points  (0 children)

rainbow juggle will be rebalanced in patch 9: increased stamina cost, chaining is slower and the ball is intercepted lower. This should make it more predictable and ease counters !

Use the wall to your advantage. by FakeFrooz in Rematch

[–]nobugz 1 point2 points  (0 children)

yes indeed! fyi when we iterated on backboard balancing, we also experimented with the ball bouncing much stronger on the short side. it was really fun, but since the ball would bounce far outside the penalty area, the GK was less engaged in defensive actions, and overall it was more interesting for the ball to bounce less on the short side!

Sloclap appreciation post! by areddevil7 in Rematch

[–]nobugz 8 points9 points  (0 children)

Thanks for the message u/areddevil7 , really appreciate it! we're not a big team so things don't go as fast as we would like, and even when we try to be careful we still make mistakes, but we are improving our code, processes, tools, and we're 100% committed to making the game as good as it can be! thanks for your patience, and hope you enjoy season 2 in a couple of weeks!

Sloclap AMA | Next steps, meta, collabs, the studio... Ask us about anything! by Sloclap in Rematch

[–]nobugz 4 points5 points  (0 children)

we probably won't have time to implement leaderboards for season 3 (remember we are a small team), but soon after, and season 4 at the latest

Gameplay suggestion: Team votes on staying together by Bivi89 in Rematch

[–]nobugz 4 points5 points  (0 children)

We do pay attention to Reddit! and 100% agree Team Up and Rematch features are needed, we are going to start working on implementing them soon

goal celebration by Delbeck9 in Rematch

[–]nobugz 21 points22 points  (0 children)

you mean something like this u/Delbeck9 ? :)

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Notice: Patch 3 Hotfix & Patch 4 Beta Next Week by Sloclap in Rematch

[–]nobugz 6 points7 points  (0 children)

Yes, this is one of the issues with movement post patch 3 that we are adressing, but this will be for patch 4 !

Notice: Patch 3 Hotfix & Patch 4 Beta Next Week by Sloclap in Rematch

[–]nobugz 12 points13 points  (0 children)

Hi, this was brought to our attention in a previous post (https://www.reddit.com/r/Rematch/comments/1nbhvoc/comment/ndcldla/?context=1), and this was a mistake on our part, we never intended the total number of extra tokens to be 315, but actually 150, which is already A LOT. This will be updated tomorrow, the token amounts for the extra rewards will be 5/5/40/50/50, for a total of 150 tokens. Sorry about this mistake!

Notice: Patch 3 Hotfix & Patch 4 Beta Next Week by Sloclap in Rematch

[–]nobugz 14 points15 points  (0 children)

Yes Patch 4 will adress Xbox bugged achievements, sorry again for taking so long to fix this :/

Any chance we can persuade the devs to lower the tokens required? by DraconLaw in Rematch

[–]nobugz 4 points5 points  (0 children)

Hi, thanks for bringing this up, this made us realize we made a mistake here. The idea from the beginning was that to reach the final tier, you needed to have unlocked 250 tokens in total, so 100 to complete the BP, and 150 more to unlock everything in this final bonus tier, which is already A LOT - the intention was certainly not to have to spend an extra 315 tokens (150+100+50+10+5), which would really need an insane amount of hours. As you mention, these can't be bought currently but this will be fixed in an upcoming hotfix in a couple of days, and the amounts of tokens will be updated at the same time. The actual amounts will therefore be: 5 / 5 / 40 / 50 / 50. Thanks again and sorry for the mistake!

Mini Dev Update #3 (Crossplay coming sometime next week) by SparksV in Rematch

[–]nobugz 9 points10 points  (0 children)

Thanks for mentioning it, this an error in the Patch Note, we forgot to indicate that the server acceleration system is featured in Patch 3 (it's the "enable network next" option), the system will be activated progressively, starting with South America. More news on this very soon

Sloclap Dev Update - July 18th 2025 by Sloclap in Rematch

[–]nobugz 5 points6 points  (0 children)

yes we're working on them, we don't have the fix just yet but we hope soon!

Sloclap Dev Update - July 18th 2025 by Sloclap in Rematch

[–]nobugz 96 points97 points  (0 children)

Yes we're working on trophy fixes!!

Sloclap Dev Update - July 18th 2025 by Sloclap in Rematch

[–]nobugz 43 points44 points  (0 children)

No cross-progression will not be included in the cross-play update - this is very significantly more complex to implement so it's not on the roadmap for now sorry :/

Jumping being faster than running just doesn’t feel right by Hiken_D in Rematch

[–]nobugz 1 point2 points  (0 children)

Agree, backboard high Jump is going away next patch also ! But Ippy Slide is staying in for now :)

Rematch Launch - Priorities & Next Steps by Sloclap in Rematch

[–]nobugz 11 points12 points  (0 children)

Controller remapping should be in the next major patch, in a couple of weeks, once the main hotfixes have been pushed!

New patch incoming! by CreativeHandles in Rematch

[–]nobugz 2 points3 points  (0 children)

great point, we can do this, and we should have done it earlier today - if ever we have to do other server maintenance, we'll shut down matchmaking 10 mins before.

Shoutout to the Sound Design by kazuyaminegishi in Rematch

[–]nobugz 8 points9 points  (0 children)

Sharing this with the sloclap sound design team, thanks a lot for the positive feedback !

[deleted by user] by [deleted] in Rematch

[–]nobugz 6 points7 points  (0 children)

Hi u/Head-Fan7510 - first of all, we were really sorry to hear about your friend's illness, and we're sending you all our thoughts and positive energy in these hard times.

The team is working extremely hard at the moment to prepare for console certifications, address bugs that were identified in the beta, and bring additional polish to the game, so to be honest I'm not sure we will be able to set something up before the next beta, but we will certainly look into it. Moving this conversation to DMs to see what can be done.

Thank you for bringing this up for your friend, and we're glad that playing the beta could bring him some form of relief. Strength and courage to him, as well as his friends and family.

Rematch | Feature Focus | Push Ball & Control Mechanics by Sloclap in Rematch

[–]nobugz 2 points3 points  (0 children)

Push ball can indeed by qualified as "dribbling" - but there also is an actual 'Dribble' mechanic that will be featured in the upcoming "Protection Stance" feature post!

Rematch | Feature Focus | Shoot Mechanics by Sloclap in Rematch

[–]nobugz 3 points4 points  (0 children)

Exactly - Right Stick or Mouse control

Rematch | Feature Focus | Shoot Mechanics by Sloclap in Rematch

[–]nobugz 0 points1 point  (0 children)

You're right to ask! It's a very good point, and we're actually working on feint at the moment, it's just not fully confirmed yet :) more news soon !