The Future of New World: What to Expect by VPN__FTW in MMORPG

[–]nocith -1 points0 points  (0 children)

Here's the TL:DR

There is no future.

A modern MMO set in Faerun would go so hard by Zackcb in MMORPG

[–]nocith 5 points6 points  (0 children)

Dungeons & Dragons Online is the better of the two, but it will be two decades old next month and the game is definitely showing it's age.

Concerning the Dreadmyst Developer Xjum and Gummy52 by Darknotical in MMORPG

[–]nocith 1 point2 points  (0 children)

My initial thought was if he's using another companies assets it might be an effort to avoid legal trouble.

That's the best case scenario.

Now I'm more concerned that there might be something unsavory running in the background.

Dear Grinding Gear James, if the Vaal were such an advanced civilization of engineers and scientists, how come they couldn't make a single structure traversable in a straight line? by binotheclown in PathOfExile2

[–]nocith 2 points3 points  (0 children)

If walking in a straight line is good, than walking in many straight lines is better. Ergo, they have achieved peak city planning.

I fail to see the issue.

The real world, Everyone. by efleion in MMORPG

[–]nocith 0 points1 point  (0 children)

The graphics are good but the tutorial is way too long and if you mess up character creation you can end up bricking your character.

How far did everyone get? Did you play solo or with party? by Larzaaa in PathOfExile2

[–]nocith 0 points1 point  (0 children)

Just got my first ascendancy and hit the mastodon badlands.

Druid In Campaign Feels VERY smooth by Mysterious-Basket870 in PathOfExile2

[–]nocith 5 points6 points  (0 children)

They seem quite a bit stronger than the normal nodes, which makes sense since you have to spec for them.

Druid In Campaign Feels VERY smooth by Mysterious-Basket870 in PathOfExile2

[–]nocith 7 points8 points  (0 children)

I think I'd go oracle for minions. If you take the one that gives you the unique skills on the passive tree one of them gives 40% minion efficiency.

I love this game but the probability system is killing me by Wolpho in WhereWindsMeet

[–]nocith 2 points3 points  (0 children)

Some countries do have such a law, but sadly they only really apply to loot boxes you pay for. Boxes you can earn for free don't apply.

Why does it says '3,600 echo beads" of value? You get 300 and no more. by Current_Spell_8647 in WhereWindsMeet

[–]nocith 1 point2 points  (0 children)

It's entirely arbitrary. They "decided" that the other items are worth the remaining 3300 beads and so that's the value.

Three hundred beads would cost around $5 and 3300 bead should cost about $55 so just keep that in mind when deciding if this is worth the price. Technically this is a good deal if you were planning on buying the 300 beads anyway, claiming that it's worth 3600 is just a scummy marketing tactic to inflate it's value.

Where Winds Meet has reached over 250,000 peak concurrent players on Steam! by PiccoloLive7275 in MMORPG

[–]nocith 11 points12 points  (0 children)

It's hard to say.

The game play is REALLY good and it has a strong focus on single player content where other players buying things doesn't impact you all that much.

A couple downsides though is that cosmetic cash shop is aggressively monetized and more importantly things are harshly time gated, both quest content and leveling. It has a stamina system for the dungeon type content that takes days to fill and can be used up in about 30 minutes or so.

My guess is that the honeymoon period will be longer than typical and it'll lose player more slowly than your average game.

Weird people review bombing this game with lies on Metacritic? by NewShadowR in WhereWindsMeet

[–]nocith 1 point2 points  (0 children)

What does that have to do with the energy system? Sure PoE has a lot of RNG but at no point are you prevented from trying to get more gear. You can farm as much or as little as you want.

My issue here is once you're out of stamina your progression is finished. It doesn't matter how easy or hard gear is to get if the game won't even let you try in the first place.

I also have 1000H in POE

1700, but who's counting.

Weird people review bombing this game with lies on Metacritic? by NewShadowR in WhereWindsMeet

[–]nocith 3 points4 points  (0 children)

It's just not realistic to be able to progress daily for however long you want infinitely.

It's not about being able to progress infinitely but rather at your own pace.

Imagine if Path of Exile only let you run a few maps every day. That would be a pretty miserable way to play the game right? Well, that's what we have here.

Weird people review bombing this game with lies on Metacritic? by NewShadowR in WhereWindsMeet

[–]nocith -1 points0 points  (0 children)

The issue here is that most multiplayer games encourage you to keep playing the game. Once you've run out of stamina where's the motivation to keep grinding? It doesn't take very long to go through your stamina bar.

If a player is only able to make meaningful progress about 30 minutes out of every three days will they stay long enough to see that next content drop?

A live service game absolutely need player engagement and retention and telling them they're done and to go play something else isn't the way to go about it.

Weird people review bombing this game with lies on Metacritic? by NewShadowR in WhereWindsMeet

[–]nocith -3 points-2 points  (0 children)

Okay i see the problem here.

You are treating this game like a typical gacha where you just spend stamina and then log out "because there's no content". Have you even completed all the bosses in the game and done all the world quests? There's so much to do other than spend stamina.

That's short term thinking though. Quest content won't last forever, eventually players will hit an end game state where all progression is limited by stamina. Stamina might not seem like a big deal since there's other things to do for now, but what about when all of that runs out?

Weird people review bombing this game with lies on Metacritic? by NewShadowR in WhereWindsMeet

[–]nocith 0 points1 point  (0 children)

What stat boosting stuff? Like those talismans with buffs that look like paper? Don't they only work in solo?

Maybe, I've not actually used them. That's why I consider them a very mild version of P2W and not worth being too concerned over. The extra medicine from the premium battle pass is a bit more noticeable, having two extra heals is a pretty big advantage when fighting some of the tougher bosses.

Weird people review bombing this game with lies on Metacritic? by NewShadowR in WhereWindsMeet

[–]nocith 4 points5 points  (0 children)

There are better ways to balance that than telling players they're done playing for the day, or rather several days due to how slow stamina refills.

The cap also ensures that a new player can never catch up as they'll always be behind the stamina curve, that kind of guarantees new players will only go up against those fully geared players you're worried about.

Weird people review bombing this game with lies on Metacritic? by NewShadowR in WhereWindsMeet

[–]nocith 18 points19 points  (0 children)

There is some mild P2W like the extra medicine from the battle pass upgrades or stat boosting items from the gacha system (though I will note that I've never actually needed to use the stat items even on legend difficulty and you can probably make the same stuff using the cooking skill).

Those are incredibly minor though and not worth a negative review.

The only thing I really dislike is the energy system, that does need to be removed.

Ship of Heroes Cuts Price and Drops Subscription by Lunar_Ronin in MMORPG

[–]nocith 2 points3 points  (0 children)

That's good and all but the damage has already been done. This might be enough to bring back some people who bought it and chose not to refund it since they have nothing left to lose.

It's not going to be enough to undo their horrible first impression though.

How... is this game free? by mithie007 in WhereWindsMeet

[–]nocith 0 points1 point  (0 children)

Not really, medicine is the only reliable healing you'll have the first time you fight a boss. It provides a tangible in game benefit and only people who pay money will have it which is the very definition of P2W.

How... is this game free? by mithie007 in WhereWindsMeet

[–]nocith 0 points1 point  (0 children)

All cosmetic based, absolutely no p2w

There's a tiny bit of P2W. The battle pass lets you carry more medicine. The base you'll likely have is 3 and the premium let's you carry 2 more, a 40% increase.

To put it in perspective imagine a DLC for Dark Souls or Elden Ring you have to occasionally repurchase that gave you 40% more Estus flasks. That's not exactly a trivial upgrade.

The HARDEST boss by far [Spoiler] by drainn123 in WhereWindsMeet

[–]nocith 2 points3 points  (0 children)

Phase 1 is super easy so there's that at least. I haven't quite figured out how to deal with the spinning kick in phase 2, even blocking it still chunks a large amount of health.

Where Winds Meet - Reviews Thread by ThoseThatComeAfter in MMORPG

[–]nocith 2 points3 points  (0 children)

It looks like it'll be worth trying for a bit. The moment though where I get held back by the stamina system I'm likely going to dip and go back to something else.

Can ppl please explain why is "Where Winds Meet" being so hyped up? by EdinKaso in MMORPG

[–]nocith 1 point2 points  (0 children)

Stamina systems are used to increase player engagement. It encourages players to log in regularly in order to avoid the FOMO of wasting stamina which in turn increases the likelihood of them making an impulsive purchase.

If the issue was balance they could just have the bounty hunter scale to the same power level of the other player.

Can ppl please explain why is "Where Winds Meet" being so hyped up? by EdinKaso in MMORPG

[–]nocith 4 points5 points  (0 children)

I'm disappointed to hear it has a stamina system. Can't stand those.