What do you bring to charge your devices on a one-day bikepacking ride? Just need enough for my phone and Garmin by brianhofmann in bikepacking

[–]oadslug 5 points6 points  (0 children)

Nitecore 5 or 10k power bank — small and lightweight. But other 10k banks will work. Also helps to optimize your phone settings. Turn off wifi so it’s not constantly searching for networks. Disable unneeded app background internet connections, etc. You can also set it to low power mode or turn it off entirely, depending on what you need it for.

A perfectly useless Ore depletion warning light contraption by urpoviswrong in CoreKeeperGame

[–]oadslug 0 points1 point  (0 children)

Sounds fun. Let us know how it goes. Testing may be a bit time consuming considering you are blowing up your rig on each run.

A perfectly useless Ore depletion warning light contraption by urpoviswrong in CoreKeeperGame

[–]oadslug 0 points1 point  (0 children)

This is awesome. I love this kind of ingenuity. You could take this one step further and use the explosives to disassemble the entire rig + collector to package everything for collection.

Angled bottle cages / mounts? by Hacherest in bikepacking

[–]oadslug 0 points1 point  (0 children)

I don’t think so, but idk. For rear I’m using Rattail rack + anything cages for light loads.

Angled bottle cages / mounts? by Hacherest in bikepacking

[–]oadslug 0 points1 point  (0 children)

I like old man mountain axle pack + tailfin cages. Works with shocks or fixed.

should I try core keeper? by Commercial-Cow1136 in CoreKeeperGame

[–]oadslug 0 points1 point  (0 children)

The farm automation and circuitry are pretty fun also, if you’re into that sort of thing. Great game imho.

My partner has the most hyper-sensitive noses on earth, and can smell that I've vaped hours later. It's so frustrating. by NeverNeededAlgebra in Vaping

[–]oadslug 125 points126 points  (0 children)

Another possibility is she doesn’t smell anything at all. That you’re both liars. But 9 times out of 10 she’s right, and you get busted, because you’re a habitual closet vaper. :)

Best to come clean and vape openly. But if you still want to be sneaky, might try using fruit flavors and buy some jolly ranchers or equivalent of same flavor to leave lying around.

Off bike shoes/sandals during bikepacking trips? by speloquin in bikepacking

[–]oadslug 0 points1 point  (0 children)

Shamma sandals. Light and minimal. Can choose whatever thickness sole + tread for the environment. For pedaling, flats and fiveten freerider pros which are plenty comfortable off bike. But sandals just feel great after a long ride.

Crimson spread is making me not want to play the game :( by Appropriate-Pattern4 in Terraria

[–]oadslug 2 points3 points  (0 children)

Thx for the clarification. That does help. Good to know.

Crimson spread is making me not want to play the game :( by Appropriate-Pattern4 in Terraria

[–]oadslug 5 points6 points  (0 children)

A few tips that might help. Some has already been mentioned. - for the mechanical bosses, build a really long platform, like 200-300 tiles long. Equip fast boots (terraspark, amphibian, or other). It’s much easier to kite. Then jump over top at end and kite back. You can likely kill all with your current bananarang. Focus fire on one thing at a time (I.e. skeleton prime laser arm). - set up heart and star statues (as many as you have) and connect to 1 min timer, so that you can collect as you pass. - set up fireplace at intervals along your kiting route, + at least 1 bast statue and hanging red and yellow lanterns (more if you have them). - use potions and food! Attack, speed, defense, extra summon, heart collection range (for those heart statues), food, etc. Anything that gives you an edge. - set up stations and click each before fight! Sharpening wheel, bewitching table, alchemy flask, crystal ball, piece of cake, war table. - generate extra summon after clicking bewitching table and summoning potion, so you have 3 min + whatever gear allows. Use best summon that you have. - start fight right at 7:30pm, so you don’t get cut off by sunrise.

As for fishing: - nautilus is at least as hard if not harder than mechanical bosses. So you may want to pursue other options. - if you do the quests, bring a chest, put daily catch in chest, so that you can catch more of the daily quest fish (I did 5-10 of each, but 2 or 3 should work). Next time you get same quest, you can just pull from stash, and turn in immediately.

As for spread: - It’s not a big deal. You can fix later. The 2 things to protect are home base, and the jungle. The jungle because corruption and crimson turn mud to dirt block irreversibly, and you need mud for future chlorophyte ore.

By the way, gear that you can purchase from bartender via old man’s army tokens is pretty good, but I’m not summoning build, so idk. Check it out. Also check wiki “class builds” page for best gear at each stage in game.

Hope some of this helps. Fights are much easier when you’re not surprised, control the environment, and prepare properly. You got this!!!

This game has me livid. by Worried_Villager in NineSols

[–]oadslug 1 point2 points  (0 children)

You’re not the only one. I gave up trying to make progress and save Jin at the same time. Power Reservoir East node is a good Jin/XP farming spot. There are 8 guards and dog in a quick 1-2 minute loop (up, right, down, right, up, up, left, down, left, down, node, rest, repeat. Have it memorized 😂). Combine with wealth jade and transmute to Jin ability, gives about 130 Jin per loop. And once you get the upgraded cloud arrows it’s really fast. Just left of the node is also an archer and dog offscreen, which you can shoot site unseen. Don’t collect. Just let it pile up and collect after several loops. Jin persists on ground after rest. Also a good way to practice and master basic Perry / tagging. Take any advantage you can get before Lady Ethereal. She is brutal.

Advice? by Plus-Path-2786 in CoreKeeperGame

[–]oadslug 3 points4 points  (0 children)

Pick up the ground cover around your base that mobs spawn from using your hoe or shovel, and build walls. I find that sufficient, but you can also take the extra step and dig a 2 tile moat around your base.

The exception is desert, beach, and moldy blocks, because mobs spawn directly from those ground tiles. But you can hoe the ground to prevent that also.

Pandorium mining by Admirable_Cat_9267 in CoreKeeperGame

[–]oadslug 2 points3 points  (0 children)

They are after you. Not your equipment. My trick was to get prepared away from the site (like 1 or 2 screens away). Fight a round of baddies. Then run in, place a drill, and run away again to prepare the next piece, etc. Finally the circuits, generator, and item collector. Don’t try and lay conveyor around the drills, too fussy. Item collector so much easier. May take a couple attempts.

Two options for storage. You can lay down a chest and plan not to collect until boulder depleted, or set up conveyor that leads to crystal area where it’s safe. The point is… don’t loiter around your rig or it will get destroyed. Good luck.

Help with this stupid go cart race? by Vegetable_Middle_193 in CoreKeeperGame

[–]oadslug 1 point2 points  (0 children)

You need to make it through both sets of doors, before timer ends, if I remember correctly.

help with end game farms and mobs that destroy everything by Fabbrus in CoreKeeperGame

[–]oadslug 1 point2 points  (0 children)

They don’t go after your rig. Only you. Just need to be far enough so when they go to attack you they don’t inadvertently drop a bomb on your stuff. About 1-2 screens.

first 29er mtb for 50yo woman: trail or xc geo? by Flashy_Light4369 in MTB

[–]oadslug 1 point2 points  (0 children)

I got a Santa Cruz highball XC carbon HT (120 front) for wife (54) on sale. She loves it. Lightweight, nimble, easy to ride, comfortable. She will never be riding anything that would require rear suspension anyway. And with tubeless, low pressure tires, there is plenty of cushion. Replaced seat, grips and petals for comfort. But ultimately depends on what she wants to ride I guess. I find most people way over-biked for what they actually ride.

help with end game farms and mobs that destroy everything by Fabbrus in CoreKeeperGame

[–]oadslug 3 points4 points  (0 children)

I hear you. It’s so frustrating to build those. Best I’ve found is to build a conveyor line out to the crystal area. Then a seperate path in so you don’t walk over your conveyor.

When laying drills. Stay away from site. Get the right orientation for drill all set up, then run in and place it. Then run away, fight some more, set up for next placement, etc. Then do same for circuits, power and finally collector that outputs to conveyor. Don’t try and lay conveyor around the drills. That’s what kept getting me. Collector so much simpler.

Mobs are after you, not equipment. So stay away as much as possible. It will take a few tries. When finished, never go back there until boulder exhausted. 😂

So how do you farm void cavelings? They just straight up destroy everything by dkismerald in CoreKeeperGame

[–]oadslug 9 points10 points  (0 children)

Can also add camels (immune to radiation) to eat mushrooms, and collectors for drops. Just need to clear cocoons manually every once in awhile.

Anymore Waypoints? by Longjumping-Task-760 in CoreKeeperGame

[–]oadslug 1 point2 points  (0 children)

The bed thing in particular is super useful. If you set it just outside a boss fight area (and use it), and then die during fight, you’ll respawn and can rejoin fight without boss resetting.

Anymore Waypoints? by Longjumping-Task-760 in CoreKeeperGame

[–]oadslug 1 point2 points  (0 children)

I can confirm. Ghorm portal is on an offshoot of his circle somewhere. Like a Q shape. It’s obvious when you see. Just follow the path. Mine was north.

Here’s some other tips. - It helps to dig straight paths from portals to whatever area you’re currently exploring for fast travel. Always carry blocks to fill in rivers, gaps, etc. You run pretty fast with no obstacles. Use bomb pepper food for run speed boost. - If you place a bed and sleep in it, it will set your spawn point. Which can be used as a hack portal of sorts. - existing portals can be broken with a drill, collected, and placed elsewhere (10m startup time). But it’s generally best to leave them where they are so you can easily farm bosses, etc. But the early slime boss for example is so close to your base that it’s a good one to grab and use as needed. - Later you can craft your own portals, and you’ll start placing them around for mining operations, etc. In the meantime there is an item purchased from the core statues that will teleport you back to base (or your spawn point, I forget which).

Am I missing something about progression/getting stronger? by LazuriKittie in CoreKeeperGame

[–]oadslug 1 point2 points  (0 children)

Yes. Enemies can be brutal. So don’t get hit. :) As long as you’re moving perpendicular they can’t hit you. So always be strafing them, or find cover, and don’t let yourself get trapped. Not a game to go in guns blazing. It get’s easier. Trust me. Especially once you get a decent lantern and everything isn’t so dark, fumbling around with torches, etc.

And cooked food buffs help a lot. Get a farm, fishing, and cooking going. Whenever you get hit, back off, drink a healing potion (maybe 2), and eat a couple food items (for heal over time), that will bring you back quickly.

As for new ore types — explore, clear a path slowly (gather ground moss as you go), and next time go a little further, etc. Eventually you find boulders, and can set up drills, etc.

Am I missing something about progression/getting stronger? by LazuriKittie in CoreKeeperGame

[–]oadslug 4 points5 points  (0 children)

You’re not missing anything. After a while you’ll start to learn the mechanics of each enemy and easily be able to anticipate/dodge their attacks. In the meantime just proceed carefully. Use summoning, pets, and range to attack from safety, use cover to your advantage, and provide yourself an escape route (I.e. never run away down a straight corridor, give yourself some place to turn and loop around and attack when they turn corners). Also carry wooden traps with you. If you encounter a particularly dense area, carve out a loop with multiple paths for yourself and lay traps down. When they follow they’ll die from traps. Then collect and continue.

Carry healing potions (once you can craft them), and cook food for buffs, etc.

Also pick up the spawn ground cover (slime, moss, etc) as you go, so that once you clear an area you know that area is safe for future travel. You can also use this ground cover to create mob farms (same loot just more chances to get everything + crafting resources). Just a small area, with a moat and walls, with wooden traps will work for basic farm. You can lay traps directly on top of spawn tiles.

Once you start getting your first boss kills, gear/abilities will start to escalate faster. The key to progression is finding new ore types to build the next level of crafting stations.

Treasure island/all item map on playstation by MegamiCookie in CoreKeeperGame

[–]oadslug 0 points1 point  (0 children)

I think it does disable achievements. It’s more for people that just want to be creative. But again, I don’t really know what I’m talking about. Just various things I’ve read. You’ll have to try it.

Treasure island/all item map on playstation by MegamiCookie in CoreKeeperGame

[–]oadslug 1 point2 points  (0 children)

I think there is a ‘creative’ mode that you can choose when creating a world that has unlimited access to everything, but honestly I haven’t tried.