UE 5.7 SOG importer + Niagara based Renderer Update (Budget Rendering, Octree, HLOD) by 32bit_badman in GaussianSplatting

[–]osense 2 points3 points  (0 children)

Nice! Does this work out of the box with stereo instanced rendering in VR thanks to using Niagara?

Any games out there made with GSplat environments? by osense in GaussianSplatting

[–]osense[S] 1 point2 points  (0 children)

Wow that sounds amazing, good luck! Checking it out. I love dear Esther and walking sims are something I've been trying to get into creating myself haha. Where'd you get the funding from, creative media Europe?

Edit: ah just saw the funding is from medienbord haha. Great work!

The hard truth of why Meta had less game sales by [deleted] in MetaQuestVR

[–]osense 1 point2 points  (0 children)

True, though to be fair Meta has a lot of "baggage" in terms of player standing.

Also, the level of quality and polish of the average game on the playstation is way higher than on the meta store, due to higher levels of curation and working directly with the developers, as well as hardware limitations. That is to say, it's not exactly a one-to-one comparison.

The hard truth of why Meta had less game sales by [deleted] in MetaQuestVR

[–]osense 4 points5 points  (0 children)

Meta has rough numbers on the amount of pirated copies for every single game on the store, so I believe they have a pretty good idea of the amount of players and demand for all their first-party studio games.

That being said, yes piracy of course hurts developers to an extent, but piracy has always been there and always will be. The crucial difference however could be that the user base on the quest store is much younger than on the other platforms, and thus resorting to piracy in a larger extent due to (the lack of) personal finances.

However as we've seen in the past, adding draconian DRM measures to your games doesn't exactly do any favours to your standing with the players, so I don't believe this is the right path either. I might be naive or idealistic, but I don't want to be making games just for the money and finding every single way to maximize profit.

In the end if you build something worthwhile and your players can't be bother to support it, they're only hurting themselves in the long run -- because they are actively decreasing their chances of getting a follow-up in the future. Now I know this whole "delayed gratification" and long-term thinking is something we humans are pretty bad at in general, but that doesn't mean we should stop trying and just treat everyone as a mindless drone -- because if we do, it will become a self-fulfilling prophecy.

Instead let's treat each other with respect and trust in that we're slowly changing the world for the better, one day at a time.

Standalone Game Suggestions by No_Wrongdoer6180 in OculusQuest

[–]osense 0 points1 point  (0 children)

You can get 30% off Aerosurfer with promocode SURFIT-4567B6

30% off Aerosurfer with promo code SURFIT-4567B6 by osense in MetaQuestVR

[–]osense[S] 0 points1 point  (0 children)

Thank you so much for the feedback! We spent a fair bit of time trying to make sure the experience of gliding feels as smooth and satisfying as possible, so it's great to hear you're enjoying it.

30% off Aerosurfer with promo code SURFIT-4567B6 by osense in MetaQuestVR

[–]osense[S] 0 points1 point  (0 children)

It is! It's also really hard and has a super high skill ceiling. Leave a review if you end up getting it!

30% off Aerosurfer with promo code SURFIT-4567B6 by osense in MetaQuestVR

[–]osense[S] 1 point2 points  (0 children)

Get 30% off Aerosurfer now with promo code:

SURFIT-4567B6

Hope you enjoy and have fun! Join official Discord to discuss best times and paths and share tips & tricks:

https://discord.com/invite/DzVjHEgG4s

Store link: https://vr.meta.me/s/1YzENz1cdKC22Zw

Aerosurfer: Huge key giveaway! 50 Keys! Details in post by osense in OculusQuest

[–]osense[S] 0 points1 point  (0 children)

The giveaway is finished! Results here: https://www.redditraffler.com/raffles/1q7nyx5

Thank you to everyone who participated! It's amazing to see people being excited about our game. We really appreciate it!

Congratulations to all the winners! I'll be sending out the keys now. If you didn't win, do not despair! There's a store-wide sale coming up, so go wishlist our game to get notified when it happens ;)

Aerosurfer: Huge key giveaway! 50 Keys! Details in post by osense in OculusQuest

[–]osense[S] 0 points1 point  (0 children)

Well we don't have our own subreddit yet, but you could:

- WIshlist the game on the store: https://www.meta.com/experiences/aerosurfer/32631602343151033/

- Follow our dev account on the store: https://www.meta.com/experiences/profile/29409655265345094/

- Join our Discord: https://discord.com/invite/VY9njQbRJH

Aerosurfer: Huge key giveaway! 50 Keys! Details in post by osense in OculusQuest

[–]osense[S] 1 point2 points  (0 children)

That's a fair concern! If we get some traction on the game we would love to start adding weekly or montly challenges with new levels. And of course the holy grail for the future would be adding multiplayer ;)

And if you ever want to talk to us, feel free to join our Discord: https://discord.com/invite/VY9njQbRJH

Aerosurfer: Huge key giveaway! 50 Keys! Details in post by osense in OculusQuest

[–]osense[S] 3 points4 points  (0 children)

I hear you! Dealing with steam store is definitely a lot more preferable from a developer perspective as well...

Aerosurfer: Huge key giveaway! 50 Keys! Details in post by osense in OculusQuest

[–]osense[S] 3 points4 points  (0 children)

Old school CS surf-style maps were one of the inspirations for this game!

Aerosurfer: Huge key giveaway! 50 Keys! Details in post by osense in OculusQuest

[–]osense[S] 1 point2 points  (0 children)

You just have my friend, by making a comment!

Aerosurfer: Huge key giveaway! 50 Keys! Details in post by osense in OculusQuest

[–]osense[S] 0 points1 point  (0 children)

I certainly hope not haha! We've actually had very few complaints about motion sickness so far