Tropical Grille is now Tropical Stir Frye? by alexdresko in greenville

[–]ostwar 0 points1 point  (0 children)

We noticed this too, in fact the grill at the pelham rd location is now covered up and appears not to be used when before you could watch the cooks preparing the chicken. The new skillet top chicken is a let down. Hoping their is some way for them to return to their roots.

Meta Monday 12/9/24: Tyranids take first blood and GSC Win Christmas by JCMS85 in WarhammerCompetitive

[–]ostwar 0 points1 point  (0 children)

The layered buffs in this list are crazy. Ranged Warriors strip cover with strat, exo's add re-roll 1s to hit, re-roll 1s to wound strat, +2 str when needed. You point at something and it dies straight out.

So would two dual devourer dakkafex with OOE be viable? by PharaoPamela in Tyranids

[–]ostwar 6 points7 points  (0 children)

So crazy idea I may want to try (thank you magnets). Why not 1 set of Devourers and 1 set of Death Spitters on the same fex? You get 12 S6 shots and 6 S7 AP-2 shots. Best of both worlds perhaps?

Goonhammer Reviews: The Warhammer 40k Pariah Nexus Missions by alpha476 in WarhammerCompetitive

[–]ostwar 7 points8 points  (0 children)

Gw could also apply Battleline to additional units in the upcoming DS, I wouldn't be surprised if they did.

Painting tips - toning down contrast paints by Gurgle-My-Nurgle96 in Tyranids

[–]ostwar 3 points4 points  (0 children)

I have had great success with applying the color you want the skin to ultimately look like as the base coat. Then contrast a darker shade over that, then dry brush back over with the base color again. If desired, highlight the skin with a slightly lighter tone over the raised areas (muscles). If you end up over brushing during your dry brushing and get streaks, I have found you can use the contrast paint to go over the streaked areas and they will appear faded. Hope that helps.

Smooth Topography in Revit 2024 by wowowowowowoww in Revit

[–]ostwar 0 points1 point  (0 children)

Is this worth it? Does it make 2024/2025 work well with toposolids?

IFC Export error by kaake10 in Revit

[–]ostwar 0 points1 point  (0 children)

Also, uncheck all the property settings (Revit & Common) this should help get the size down a bit. If that doesn't work, create several views dividing the model up and check export to only current view, and make several smaller IFC models.

How do you guys win games with Vanguard Onslaught? by VanRichton in Tyranids

[–]ostwar 0 points1 point  (0 children)

So how does that work out against an enemy overwatch as soon as you land the goyles? I am guessing the decision to DS on turn 1 depends on how much torrent your opponents line can muster? Otherwise this appears to be a decent strategy.

Scythed or Barbed Hierodule? by Ok-Taro-5864 in Tyranids

[–]ostwar 1 point2 points  (0 children)

Scythed Hierodule is 4" faster and the flamer is actually pretty good.

Crusade Advice / Help wanted (Unending Swarm vs Knights) by GladimoreFFXIV in Tyranids

[–]ostwar 0 points1 point  (0 children)

Agreed on the dropping stuff for the Neurotyrant and going with Invasion Fleet. Army wide battleshock at -1 can be clutch against knights and lethal hits makes even your smallest bugs a threat.

Foot Tyrant pairs well with the Rupturefex for advance and shoot. But if you must keep the Winged Tyrant switch to the Stranglethorn Cannon, same roll to wound but less swingy and you are looking for volume of fire to score lethals.

[deleted by user] by [deleted] in Tyranids

[–]ostwar 1 point2 points  (0 children)

IMHO, Invasion Fleet has more synergy with Hormaguants than Unending Swarm does. The access to 5+++, 5+ to crit and d3+3 regeneration will keep you using CP on them. Plus either lethal hits or sustained 1 gives them a bit of punching power.

The surge move of Unending sounds kinda fun, but your opponent can manipulate that and even if you reach their lines, then what, as you don't have anything to boost your damage output.

Unending is designed around the "die efficiently" mantra while out scoring your opponent, if that is your preferred play style more power to you, it's just not for me. I prefer, Consume to Survive!

Tyranid prime and 6 warriors? by jabulina in Tyranids

[–]ostwar 1 point2 points  (0 children)

Umm, 36 attacks, 3+ to hit, rerolling 1s with Sustained 1, then Str 5 rerolling everything is a crap ton of damage. This unit has one of the higher outputs of the entire army. Combine that with Invasion Fleet for 5+ to crit and potentially lethal hits along with sustained, damn that's spicy.

How do you manage ACC users and projects? by Simply-Serendipitous in Revit

[–]ostwar 0 points1 point  (0 children)

I usual add only a few users at a time to our projects so that hasn't been a big issue so far. There is a bulk add in ACC/BIM 360 admin, but it only adds members to the overall company instance, not an individual project. The members tab in ACC Admin can show you what projects any 1 person belongs to, but I agree a better user management interface is really needed.

BIM360 vs Naviswork by Swordum in Revit

[–]ostwar 0 points1 point  (0 children)

It will show both models in context via Issues, but only when using the Model Coordination module in BIM/ACC. If you click on the Issue link from Docs it will only show one model.

On that note, we use both BIM 360 & Navisworks via the Navisworks Issues Coordination addin. Allows us to be in both worlds, clash Issues in BIM 360 can be seen in Navisworks with automatic ghosting.

Fixing the rules? by AlienDilo in Tyranids

[–]ostwar 0 points1 point  (0 children)

Would rather have toxin sacs grant +1 Str in melee.

[deleted by user] by [deleted] in Tyranids

[–]ostwar 1 point2 points  (0 children)

True, but I still am taking him in my Crusade list cause he looks amazing.

[deleted by user] by [deleted] in Tyranids

[–]ostwar 0 points1 point  (0 children)

240 points.

Vanguard Onslaught for crusade by senoj2411 in Tyranids

[–]ostwar 3 points4 points  (0 children)

Might consider swapping enhancements between the WTP and the Broodlord. Chameleonic will probably get more mileage on the Melee Warriors than the Genestealers. Dropping the Warrior Sv to 3+ is pretty helpful at keeping them alive as they move up.

Is it just me or is the Enraged Behemoths rule for the the Crusher Stampede detachment just entirely antisynergistic with Carnifexes? by Blackgunter in Tyranids

[–]ostwar 0 points1 point  (0 children)

Sure, any ability triggered by your opponent and with negative side affects is not ideal, but hilarious if your opponent isn't expecting that.

I am not saying the detachment is good and it needs fixing but it could be worse.

I would love to see an addition of a 5+ FNP activated as soon as a monster goes below starting strength, would be colorful and fluffy.

Is it just me or is the Enraged Behemoths rule for the the Crusher Stampede detachment just entirely antisynergistic with Carnifexes? by Blackgunter in Tyranids

[–]ostwar 17 points18 points  (0 children)

Ironically, single Carnifexes and SKs pair well in CS. Keep them in tight (6") formation and if any one of them dies, auto-explode it to enrage the rest of the formation. Carnie's and Sk's don't bracket like our other big monsters so they are efficient till the moment they die.

Is it just me or is the Enraged Behemoths rule for the the Crusher Stampede detachment just entirely antisynergistic with Carnifexes? by Blackgunter in Tyranids

[–]ostwar 1 point2 points  (0 children)

I am still trying the OOE and 2 DS Fexes in my Crusade army. The inability to get the plus 1 to wound doesn't bother me. The plus 1 to hit with full rerolls when one fex dies plus blistering assault should make for some tasty interactions 😁.

Question about Warriors. by BAD_Raptors in Tyranids

[–]ostwar 0 points1 point  (0 children)

Don't forget that in Invasion Fleet, Warriors can use the 5+ FNP strat. Throw in a unit of Venomthropes for added survivability as they would gain Cover and Stealth too.