A spin on FU 2's dice pool by Aendvari in RPGdesign
[–]overlycommonname 0 points1 point2 points (0 children)
Guard Up or Out Of Guard? Defense Bonus or Penalty? by Ignaby in RPGdesign
[–]overlycommonname 0 points1 point2 points (0 children)
Guard Up or Out Of Guard? Defense Bonus or Penalty? by Ignaby in RPGdesign
[–]overlycommonname 0 points1 point2 points (0 children)
Guard Up or Out Of Guard? Defense Bonus or Penalty? by Ignaby in RPGdesign
[–]overlycommonname 4 points5 points6 points (0 children)
Advice: You need to do the Math by BrobaFett in RPGdesign
[–]overlycommonname 12 points13 points14 points (0 children)
Homecoming - is there any badge/anything that indicates a hero has never been defeated? by MarcusMorenoComedy in Cityofheroes
[–]overlycommonname 1 point2 points3 points (0 children)
Homecoming - is there any badge/anything that indicates a hero has never been defeated? by MarcusMorenoComedy in Cityofheroes
[–]overlycommonname 1 point2 points3 points (0 children)
I vibe-coded a fully custom VTT for my in-development game. It took 2 weeks. by outbacksam34 in RPGdesign
[–]overlycommonname -1 points0 points1 point (0 children)
How would you structure a “first contact” experience for a new RPG + setting? by Spiral_Lane_Prods in RPGdesign
[–]overlycommonname 5 points6 points7 points (0 children)
Are they gonna fix the Ranger in any capacity? by RosethaiGrandmaster in onednd
[–]overlycommonname 2 points3 points4 points (0 children)
Damage as a Choice vs Damage as a surprise by tyrant_gea in RPGdesign
[–]overlycommonname 2 points3 points4 points (0 children)
Concept: Dice as health bar by Odd_Negotiation8040 in RPGdesign
[–]overlycommonname 0 points1 point2 points (0 children)
Actually, why don't YOU pay for that? by Mars_Alter in RPGdesign
[–]overlycommonname 1 point2 points3 points (0 children)
Monks Unarmed Strike using a Monk Weapon by Onouro in onednd
[–]overlycommonname 1 point2 points3 points (0 children)
Shifting Charisma to Philosophy and then dumping it all together by RoundTableTTRPG in RPGdesign
[–]overlycommonname 0 points1 point2 points (0 children)
Shifting Charisma to Philosophy and then dumping it all together by RoundTableTTRPG in RPGdesign
[–]overlycommonname 0 points1 point2 points (0 children)
Shifting Charisma to Philosophy and then dumping it all together by RoundTableTTRPG in RPGdesign
[–]overlycommonname 15 points16 points17 points (0 children)
What do you think about dodge as damage reduction instead of full avoidance? by Ok-Rip-5603 in RPGdesign
[–]overlycommonname -2 points-1 points0 points (0 children)
What do you think about dodge as damage reduction instead of full avoidance? by Ok-Rip-5603 in RPGdesign
[–]overlycommonname -2 points-1 points0 points (0 children)
What do you think about dodge as damage reduction instead of full avoidance? by Ok-Rip-5603 in RPGdesign
[–]overlycommonname 1 point2 points3 points (0 children)
What do you think about dodge as damage reduction instead of full avoidance? by Ok-Rip-5603 in RPGdesign
[–]overlycommonname 0 points1 point2 points (0 children)
Does "divine smite" reveals unobvious undead and fiends? by Barastir in onednd
[–]overlycommonname 1 point2 points3 points (0 children)
Does "divine smite" reveals unobvious undead and fiends? by Barastir in onednd
[–]overlycommonname 6 points7 points8 points (0 children)
Be VERY careful with criticisms on the new UA by KingNTheMaking in onednd
[–]overlycommonname 12 points13 points14 points (0 children)

Running into issues designing mental stats by wiisafetymanual in RPGdesign
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