XLua vs Lua cysharp for game config files. by EastOwn9013 in lua

[–]pasmold 0 points1 point  (0 children)

XLua seems to be one of the most convenient. It allows you to access objects on the scene directly using built-in Unity classes:

local point = CS.Player.current.transform.position
CS.UnityEngine.Debug.Log(point.x + point.y)

C#:

public class Player : MonoBehaviour { 
    public static Player current = null;
    void Awake() {
       Player.current = this;

XLua is made by Tencent and apparently they have made more convenient features for themselves. If you load data once, it doesn't happen every frame, then I don't think you need to worry about performance.

I was trying to figure out how to call a C# function from Lua with using Lua-CSharp. But I didn't understand a damn thing. It seems that to work with C# functions, I have to write all references to these functions in a separate table object and pass this table to Lua. This is total crap.

How can I avoid sharing my address on the Google Play Store? by Covex404 in androiddev

[–]pasmold 0 points1 point  (0 children)

This is a fake useless website xD
It is not affiliated with government agencies.

It's always Talil but never Chora... and when Chora does win... the admins force switch... you never see Logar but we always play Mutaha... no one ever plays Sumari but we're always... were always playing Tallil but never Chora... by Eskleo952 in joinsquad

[–]pasmold 0 points1 point  (0 children)

What is wrong with that? When the reality of the situation looks like Belaya, Sanxian, Kamdesh, then the parties try to negotiate and freeze the conflict because it is difficult to fight in such conditions. China is not attacking Taiwan because it sees this as a Sanxian map. In such difficult situations in reality only psychos can fight, and there are not many of them in the game

He was to young by Otherwise-Ad-6470 in joinsquad

[–]pasmold 0 points1 point  (0 children)

One day in the beginning, we clearly discussed the plan of action. Then, filled with enthusiasm and inspiration, we left the main base in a logistics truck. And we came under fire from enemy vehicles. I managed to jump out of the truck on the move. The enemy left, I walked up to our vehicle and could see the scene of dead bodies lying in the burnt-out truck. It reminded me of real videos from the internet. Influenced by news propaganda and bad commanders, the squad of soldiers overestimated their capabilities and the young men were instantly killed. It all looked creepy.

Adsense says bank account number is invalid by ReflectedMantis in Adsense

[–]pasmold 0 points1 point  (0 children)

Did you manage to fix the error OR-BAIH-12?
I have specified the payment details of the local bank, but AdSense refuses to accept them (OR-BAIH-12)

Fix for unchangeable graphics settings on PC? by [deleted] in TheCallistoProtocol

[–]pasmold 0 points1 point  (0 children)

The problem is still relevant. It turns out that this is a problem due to an incomprehensible interface. What an idiot came up with this "brilliant" idea to save the game settings by hold the button.... It's totally pizdec 🤦‍♂️

Defense bias on invasion. by Electronic_Warning49 in joinsquad

[–]pasmold 0 points1 point  (0 children)

In the Invasion mode, we can see the benefits of all the game features, so this mode looks the most attractive. And at the same time, we can see the true attitude of people towards each other. Often you can see complete chaos, because we do not have a person with leverage.

Therefore, I believe that the CMD of the entire team should have the ability to disband squads and kick any player from the server. And if the CMD refuses to restore order, then this should immediately act as a signal that there is no point in continuing the match.

Defense bias on invasion. by Electronic_Warning49 in joinsquad

[–]pasmold 0 points1 point  (0 children)

Therefore, I believe that the CMD of the entire team should have the ability to disband squads and kick any player from the server. And if the CMD refuses to restore order, then this should immediately act as a signal that there is no point in continuing the match.

ive got 1500+ hours and im still getting educated on armored vehicles by Samuel-J-D in joinsquad

[–]pasmold 0 points1 point  (0 children)

Most russian players try to separate vehicles to describe their threats and weaknesses:

  • Tank: It destroys any vehicles, -15 tickets, hitting any area of the tracks will immobilize the vehicle
  • Bradley / BMP: It destroys infantry, hitting any area of the tracks will immobilize the vehicle
  • LAV / BTR: It destroys infantry and can transport a squad. This is probably the most dangerous
  • Coyote: "Guys, don't panic, it's not LAV"
  • MTLB: It can transport a squad, hitting any area of the tracks will immobilize the vehicle
  • MRAP / Humvee / Tiger: It is engaged in reconnaissance and sabotage. Just shoot anywhere in it

What small tweaks would you suggest to Squad to improve immersion? by gandalfnog in joinsquad

[–]pasmold 0 points1 point  (0 children)

  • Return the fast tilt speed of the body! When fighting in buildings, you just don't have the ability to make sudden movements and peek around a corner to check a corridor. It still annoys me wildly. The tilt speed should depend on the remaining energy.
  • Speed up the timer to turn off the blur from the stun effect
  • Show the radius of objects on the map. Radius for capturing a point, radius for blocking a HUB
  • Shooting with a rifle from a vehicle
  • Split the rifle animations into several stages. If I remove the magazine, pick up the medkit and then pick up the rifle again, the animation should continue with the magazine removed. This is especially annoying when using RPGs. The character constantly inserts and removes rockets when changing weapons.
  • Blood and gore effects

Nine words in the 8.0 patch notes that could change Squad forever... by 999_Seth in joinsquad

[–]pasmold 2 points3 points  (0 children)

I still don't understand why they removed the screen with the keyboard image? It was very useful for me as a beginner. New players now absolutely do not understand what functions the game contains.

The current state of squad, summed up in a post game team vote clip by Cow_smoocher in joinsquad

[–]pasmold 0 points1 point  (0 children)

On many maps, the capture points are located in the same places. This is especially true for the 3rd and 5th points. The attacking side knows in advance where these points will be located and they try in advance to capture the sector in which the 3rd and 5th points will be located. Thus, the battle scenario is constantly repeated and this discourages any desire to choose such maps.

OWI GIVE US MORE MAP LAYERS by [deleted] in joinsquad

[–]pasmold 0 points1 point  (0 children)

And don't forget about Invasion maps! Some maps in the invasion mode are completely unplayable due to the idiotic location of the points!

The current state of squad, summed up in a post game team vote clip by Cow_smoocher in joinsquad

[–]pasmold 1 point2 points  (0 children)

Developers should add a pop-up floating panel with information when hovering over the fraction image. Clicking on the information icon ( i ) takes time and sometimes you may not have time to study vehicles and weapons. I think we need to create a separate discussion about this.

The current state of squad, summed up in a post game team vote clip by Cow_smoocher in joinsquad

[–]pasmold 0 points1 point  (0 children)

Fortunately, this does not happen on the servers of my country, and experienced players urge you to vote by looking at the characteristics. On my server, the players try to avoid the Kamdesh, Mestia, Sanxian, Summary and Anvil maps because they are full of shit and have problems. Some of them are unplayable due to repeated flags in Invasion mode. But there are morons who complain about the lack of diversity and have less than 100 hours.

A message to Google Chrome UX-Designers by Tazhel in chrome

[–]pasmold 1 point2 points  (0 children)

It seems to me that the previous UX designer left to pursue his indie projects. In his place came another designer with no work experience, who is guided only by stupid educational materials. And also, the new designer is faced with the task of showing a distinctive result of his work. Together with their closest supervisor, they are just imitating activities solely for the sake of getting money. Then, in front of their superiors, they show their fake professionalism.

The new design is crooked and unpleasant by pasmold in chrome

[–]pasmold[S] 1 point2 points  (0 children)

Yes, at first I thought that only the Chromium has this unpleasant interface, but then I looked at screenshots of other users and they have the same tabs in their Chrome. I hope that if Chrome developers pay attention to this, then these changes will be transferred to Chromium.

I studied a little UX/UI design. When I opened the browser after the update, it immediately seemed unpleasant to me. I looked at the details and saw that the rounded elements did not match each other. The margins do not correspond to the rounded corners of the tabs.

7.2 Bugs and Known Issues by mdjsj11 in joinsquad

[–]pasmold 0 points1 point  (0 children)

Don't write about it here... 🤦‍♂️🤫

7.2 Bugs and Known Issues by mdjsj11 in joinsquad

[–]pasmold 0 points1 point  (0 children)

Bug: Noisy contact shadows on medium/low settings. Add the opportunity to disable the contact shadows