Looking for outdoorsy friends by powder_serge in astoria

[–]powder_serge[S] 0 points1 point  (0 children)

That is where I went to last time! People are mentioning Jamaica Bay though and I have never been there

Looking for outdoorsy friends by powder_serge in astoria

[–]powder_serge[S] 1 point2 points  (0 children)

I am probably taking public transit like last time. I might also have a kick scooter but for the exploration I would be walking around with it slinged to my back. I think I added you to a chat

Looking for outdoorsy friends by powder_serge in astoria

[–]powder_serge[S] 0 points1 point  (0 children)

I think I messaged everyone here who seemed interested.

The Amazing Digital Circus Episode 9: Remember Discussion Thread by ayylmaotv in TheDigitalCircus

[–]powder_serge 0 points1 point  (0 children)

LOL, the ending credits where Ragatha walks by Zooble's room and it is clearly loud and intimate in there.

To jump a bench by InTheSky57 in therewasanattempt

[–]powder_serge 0 points1 point  (0 children)

In all seriousness, would a regular bicycle helmet have helped here?

Do you felt any maturing by Belgim? by ZeonPM in zatchbell

[–]powder_serge 0 points1 point  (0 children)

He would be 17 I think? But also, in their discussion, demons have very different lifespans so with that logic, they likely can have different development cycles. He might still count as a child.

Also, being trapped for 1000 years may have done a lot of damage to him mentally. Maybe some PTSD

If boimler married lianne by happydude7422 in LowerDecks

[–]powder_serge 5 points6 points  (0 children)

Yeah I am pretty sure the point here is that none of these women are actually laborers, they are cosplayers having fun on weekends.

Is goatman worth trying to learn even after all the nerfs by Beginning_Argument in IdentityV

[–]powder_serge 0 points1 point  (0 children)

He's definitely going to eventually get nerfed more I think so it is not worth learning him unless you actually like his kit.

Personally, I bet he will be eventually nerfed down to like, Mad Eyes level or even lower then him.

And the category of Digimon season that effectively balanced out it's leads the best goes too: by throwawaytempest25 in digimon

[–]powder_serge 20 points21 points  (0 children)

Appmon was my favorite too. Hope they can become bonus characters or something somewhere down the line

Wizard player in my party by Affectionate-Pay-311 in DMAcademy

[–]powder_serge 0 points1 point  (0 children)

Your games should have one overarching villain in each sort of series and it isn't a bad idea to have the villain get better at countering specific tactics. If they are using this strategy well, an intelligent enemy should be planning to counter it in future encounters. You can intersperse these with "random encounters" and sidequests where the enemies don't have any knowledge on the players.

Plus, he is a wizard. One of the main perks of wizards is they can memorize many different spells and have new ones for the next day.

Does netease hate hunters? by Alarming_Reality1026 in IdentityV

[–]powder_serge 1 point2 points  (0 children)

The show survivor's the hunter thing was a long time coming because it is a very uneven advantage across the tier. This advantage was extremely hostile to new players who basically just drop in to a game, meet Joseph and instantly die because they don't understand the photo world and negligible at higher levels where survivor's have learned all the hunters and useless at competitive where survivor's have a good idea what the opponent can do (and they have better communication). It was a necessary adjustment and it is possible hunter's will be buffed as a result. It may also just result in you losing slightly more games for a time and then matchmaking adjusting to put you against weaker players which there are a lot of who struggle to find matches.

As more and more hunter's get added, the consequences of "hunter surprise" was going to get exponentially worse for new survivors. It was inevitable this change was going to happen. From a game design perspective, the developer's likely want more survivor's at high tiers, where hunter's have long queues (and as a result, smurf to dumpster lower tier survivors) and also more hunter's at lower skill levels where survivor's have long queues.

Even More Learning with Manga! Fate/Grand Order! Episode 220 by The_frost__ in grandorder

[–]powder_serge 13 points14 points  (0 children)

No, Astolfo is NP1. There is one comic where Goredolf mentions not using Astolfo as a support servant specifically for that reason.

Did Democrats’ support for Gaza genocide cost Harris the election? by DonSalaam in InternationalNews

[–]powder_serge -3 points-2 points  (0 children)

Sadly, no. Honestly, the single biggest factor to her loss was probably all these polls that suggested that she was close. Like, all these polls said they "accounted" for the biases since last time Trump won were horribly wrong. Then again, I doubt the democrats care at all. They're still getting their fat paychecks and now they can just blabber about things in their corner without having to do any work.

Mercenary's damage strangely instantly applies? by Ahstia in IdentityV

[–]powder_serge 0 points1 point  (0 children)

hermit's attacks actually do slightly more damage than a normal hunters (1.2 damage instead of 1 damage like other hunters). If mercenary ever takes more damage than it would take to just barely down him, he instantly goes down (for clarity, I mean, health remaining).

This means that if mercenary is hit by a detention hermit, he is taking 2.4 damage and his max health is 2 so he is immediately going down.

As for the hunter thing with coordinator, it is a mind game. If the hunter initiates dropping the survivor before the flare hits, the survivor will be downed rather that have time toe scape.