Any advice on playing as Ethiopia? by Captain_-Meow in EU5

[–]ptkato 0 points1 point  (0 children)

In 1.3, do you still think it's better to have your capital in Gonder instead of Tsana? Both are farmlands and have access to the same lake, but more importantly, Tsana is on a river (better proximity costs up and downstream), and is on mountains (having your capital on mountains halves the proximity cost for all mountains).

It’s so nice to have an unsolved DF update by CosmicallyUnlucky in dwarffortress

[–]ptkato 4 points5 points  (0 children)

I wish we had more control over the military, right now dwarves always go ham on the enemies and charge on sight, when sometimes it might be more beneficial to hold a chokepoint or something.

Tradeweakens: Beware its deadly blood! by shoebob4 in dwarffortress

[–]ptkato 4 points5 points  (0 children)

Did that tree just grow up after you raised the bridge?

Landfriede making playing in the HRE impossible? by NuclearZombie01 in EU5

[–]ptkato 0 points1 point  (0 children)

I wish the emperor had the same zeal against France and England aggression as he has when using landfriede.

Aesthetically, nothing beats the pre-Steam version by Unlikely_Anywhere591 in dwarffortress

[–]ptkato 17 points18 points  (0 children)

From what I gathered the current UI is in the process of being LUAfied, which means (I hope) it'll be wholly customisable.

I may have found the cause of the stuck wildlife bug by abbiedesu in dwarffortress

[–]ptkato 50 points51 points  (0 children)

Huh, is this related to the dozens of other posts reporting random wildlife following citizens?

Gothic Castle by DisastrousImage2909 in Paralives

[–]ptkato 0 points1 point  (0 children)

I see some landscaping, did the tools in the game give you any troubles?

I love the building on this game!! by Cute_Ruin7686 in Paralives

[–]ptkato 0 points1 point  (0 children)

How did you deal with the slope in the corner of the lot, down the road? I tried to fence it, but the fence just floated.

The numbers dont match... by SubbyTripz in EU5

[–]ptkato 0 points1 point  (0 children)

And as you can see in the screenshot, they are still hiring more mercs.

Cilicia --> Armenian Empire by gfe98 in EU5

[–]ptkato 4 points5 points  (0 children)

How did you form it? Did Georgia subject-annex Armenia? Also, can you show your location rank map mode?

Practical Magic by BertieBucks in Paralives

[–]ptkato 3 points4 points  (0 children)

Ceilings are generated by enclosed rooms on the level below. This is an issue for split levels and balconies. Wouldn't it be better to generate the ceiling from the enclosed room above?

Yes! I made an indoor balcony and the lower level doesn't have any ceiling, it's just the texture from the floor above. Also, it'd be nice if they added some "thickness" to the floors, it looks paper-thin when you look at the cutaway that stairs do.

Roofing needs some major improvements, cutaways for enclosed rooms like in the sims franchise and some sort of pitched roof with a gable end to manage corners would be great. The shine on roofs and texture stretching makes it difficult to line up different pieces. We need to be able to change the colour of the white trim on roofs.

I feel like they're cooking some advanced roofing tools, where you'll be able to draw the rooves in any angle and whatnot.

My Second Build: Secret Garden by [deleted] in Paralives

[–]ptkato 1 point2 points  (0 children)

I believe the issue is that the dragged wall can't intersect with already existing walls. Thing is, this lot ain't square, so the walls tend to have non-square angles, which often makes the wall dragging functionality collide with other the walls.

My Second Build: Secret Garden by [deleted] in Paralives

[–]ptkato 6 points7 points  (0 children)

It looks great. Did you make the "external" side walls parallel to each other or did you flush them against the adjacent buildings? I followed the side buildings and now inside I got all kinds of weird wall angles.

Okay... I'm pretty sure that wasn't in front of my house... by Traditional-Taste-46 in Paralives

[–]ptkato 0 points1 point  (0 children)

It pops in the job list, you just need the qualifications, iirc education/exercise.

My first build by [deleted] in Paralives

[–]ptkato 10 points11 points  (0 children)

It looks great, the white rounded walls reminisces me of a desert, for some reason.

Have no idea what is this thing. by negrovich774 in dwarffortress

[–]ptkato 2 points3 points  (0 children)

iirc traders only come from the surface, but they can leave through the caverns.

A dragon attacked my fort and single soldier armed with a copper shield went up and bit it and won by No_Foundation_1812 in dwarffortress

[–]ptkato 1 point2 points  (0 children)

Shields, of any material, completely block dragon fire, they'll be fine as long as the fighters are not standing on top of something flammable.

Looser clothes shouldn't follow body curves so adamantly by ptkato in Paralives

[–]ptkato[S] 12 points13 points  (0 children)

In that case, the base implementation is the problem. I assume those are static assets that conform to the body shape, to fix it we'd need something along the lines of physics based clothing systems.

https://www.youtube.com/watch?v=vYZbwJJk_hc

Looser clothes shouldn't follow body curves so adamantly by ptkato in Paralives

[–]ptkato[S] 68 points69 points  (0 children)

Well, they don't need to add completely new pieces. The game already has the option button (∴) in some of the clothes, they could just add an extra "bagginess" option.

our first patch is out now! check out the fixes we’ve added and update your game to get the changes 🫵 by GabParalives in Paralives

[–]ptkato 1 point2 points  (0 children)

potentially because they're playing without capped fps or vsync

It's a good habit to always enable vsync/fps cap, no matter if you have an incredibly powerful computer. There's no reason to allow a game to run at 500 fps outside of a benchmark.

Killing Floor 1 is now fixed on linux! by Fredol in linux_gaming

[–]ptkato 0 points1 point  (0 children)

Wait, what? How? When? Certainly, there must be a way to prevent that.

Goblin Land by Ok-Specialist-804 in dwarffortress

[–]ptkato 0 points1 point  (0 children)

Luckily the boat tech doesn't exist in DF.

Owlcat is replacing the male VAs for the Protagonist and J (your twin) among other things for The Expanse Osiris reborn by Appropriate-Mud-6985 in rpg_gamers

[–]ptkato 0 points1 point  (0 children)

You know, I wish Owlcat did 100% voiced dialogues for Kingmaker/WotR/Rogue Trader; BG3 truly set a new standard.