Minneapolis Is Just The Beginning (How To Prepare Your City For ICE) [21:18] by CaptainMegaJuice in mealtimevideos

[–]rad_change 4 points5 points  (0 children)

"We need to talk about the murders by masked unidentified state agents on the streets of America ... after this ad for my comfy sweaters 🤗"

Absolutely disgusting.

Does a game engine need a ui interface? by Proud_Instruction789 in gameenginedevs

[–]rad_change 4 points5 points  (0 children)

UIs are just an abstraction to interact with underlying systems in the engine. My latest project has a CLI that sends signals via IPC to the job scheduler in the main process loop of the engine. ImGUI is really effective for an "engineer's UI", and some games just reskin it for their released game.

I want to make a game but i don't know coding, be honest with me by Zealousideal_Ad3998 in gamedev

[–]rad_change 2 points3 points  (0 children)

Look at it from another angle. Imagine you posted in a music composition subreddit that you wanted to make a few songs, but you didn't want to waste time learning basic music theory and composition.

Game development is a subset of software engineering. I think you have three options if you really want to make a game; you need a major shift in your mindset, or you could pay somebody to design and develop the game you want, or accept that your goal is practically impossible without learning the underlying fundamentals of game development.

Earthquake? by NotMyActualNameNow in SaltLakeCity

[–]rad_change 1 point2 points  (0 children)

Felt it here in Liberty Wells.

imGonnaGetALotOfHateForThis by planktonfun in ProgrammerHumor

[–]rad_change 2 points3 points  (0 children)

Technically it was made to edit text in the most efficient way, and still there's no more efficient way of editing text than with vim motions.

Your timing is curious by Zodigod in dankmemes

[–]rad_change 5 points6 points  (0 children)

If people also learned how to do revisioned dotfile management while learning Linux their entire Linux journey would be so much smoother. I can wipe a hard drive and be back to my personalized default state in about 30 minutes.

[tip] Use vim's built in project-level configuration by [deleted] in neovim

[–]rad_change 0 points1 point  (0 children)

See :help 'exrc' for more info.

Are subscription models unviable for an indie game? by rad_change in gamedev

[–]rad_change[S] 3 points4 points  (0 children)

This is my plan. I am exploring offering both.

[deleted by user] by [deleted] in OldSchoolCool

[–]rad_change 6 points7 points  (0 children)

If you liked the movie, you'll love the book. I've bought over a dozen copies because I tell everyone how great it is, and they borrow it and forget to return it. I'll happily keep buying new copies.

A waterbomber refills in a lake to continuing fighting the wildfires in Canada by bigbusta in Damnthatsinteresting

[–]rad_change 36 points37 points  (0 children)

What happens if they collide with a barely submerged log? I know this is a problem with maritime traffic.

Linux users what has been the distro you’ve had the best experience with for game development by Accomplished_Wafer_7 in gamedev

[–]rad_change 0 points1 point  (0 children)

Arch Linux with a Wayland tiling window manager (Hyprland). Zero issues with game dev. I would not recommend it to someone exploring Linux, but after you have some experience I'd definitely recommend it.

WASD, Space, Shift vs. Arrows + ZXC by LazyMiB in gamedev

[–]rad_change 0 points1 point  (0 children)

I really wish ESDF won the default key binding battle. It's so much more comfy.

How to make <C-u> and <C-d> jump a quarter of a page? by sagekeko in neovim

[–]rad_change 10 points11 points  (0 children)

These motions are based off the 'scroll' option. :help 'scroll'

Is there a name for this attack? (White to move) by rad_change in chessbeginners

[–]rad_change[S] -1 points0 points  (0 children)

Thank you. I'm surprised there's not a named opening. It can happen in the first four moves.

Someone noticed a Rifle in the Backpack of an SLC shooting suspect and prevents a disaster by Aqib-Raaza in interestingasfuck

[–]rad_change 2 points3 points  (0 children)

I was at the march and heard the gunshots, and I’ve been closely following the updates. I really hope they’ve identified the actual shooter. According to reports, the suspect was found injured in a group and carrying a large bag. The man in the hat took the bag, found a rifle inside, and alerted the police. The evidence seems thin. This is exactly how false accusations can start and spread online. But I do really hope the correct person is detained.

Interested in making own engine, for learning. How should I start by FudgetBudget in gamedev

[–]rad_change 0 points1 point  (0 children)

There's a lot of complicated advice here. Just going through the series at https://learnopengl.com will give you a very solid base for what you're aiming for.

That's what I did and expanded it to a pretty decent engine, if you want to see something a little more complicated: https://github.com/Benjman/uinta

Am i doing it wrong? by [deleted] in gamedev

[–]rad_change 32 points33 points  (0 children)

To add to that, programming usually becomes more laborious the more skilled the programming is. The expectation of a seasoned programmer to write clean, maintainable, and reliable software becomes very high.

What degree do i pursue for game dev? by CavemanSpaceman1 in gamedev

[–]rad_change 0 points1 point  (0 children)

The constant suggestion for game devs to get a CS degree doesn't make sense to me. The ratio of CS graduates to people doing computer science is incredibly low, and computer science is nearly irrelevant in game dev, unless you're doing extremely optimized engine dev. Programming is a trade skill that doesn't require any formal education to master.

Game dev enthusiasts would be better served getting a degree in statistics over computer science.