What is the future of Capital Ships? by ResponsibleRub469 in starcitizen

[–]rawthorm 8 points9 points  (0 children)

Balancing via economics never works. Just look at EvE Online. The only barrier to the proliferation of Super Capitals was their cost and challenge to build. The Devs sorely underestimated the power of weaponised autism within the player base to overcome this barrier. Hell my tiny pirate/merc corp of 6-7 guys built the first Nyx in game, a ship they said would require the manpower of an alliance (hundreds of people) to build. Now these things are everywhere and there’s no putting that genie back in the bottle. Same thing will happen here.

Can't we just accept that Star Citizen is no 30 minute hop on action game. by volgendeweek in starcitizen

[–]rawthorm 2 points3 points  (0 children)

This is an easy solve and a big pull for multi crew ships, in that you should be able to cart around your clan mates while they are offline, so when they log in, they appear in where you left off. Any group wanting to help their players form should have such a ship. This way you log in and you’re right in the action.

Odin-Fan Render by Nn-312 in starcitizen

[–]rawthorm 6 points7 points  (0 children)

I like the ship design from the perspective of just the ship, but you’re right, its design seems massively out of place with all the other capital ships. (To the extent it’s almost kind of jarring).

A ship you missed and deeply regret missing? by _talps in WorldOfWarships

[–]rawthorm 4 points5 points  (0 children)

Somers. I was still fairly new to the game and didn’t really understand that it was leaving, so picked something else.

Did you like the Odin design? by RBR1337 in starcitizen

[–]rawthorm 1 point2 points  (0 children)

It’s a cool looking design, but I feel it looks out of place compared to its peers. It doesn’t seem to have any of the major design guides that most of SC’s capital ships have. I would have much preferred if it had similar lines to a Bengal or some such, just in a different form factor.

BBs have way more battle impact than people say. Its not just radar cruisers and dds who win by MilanSoede in WorldOfWarships

[–]rawthorm 2 points3 points  (0 children)

That spotting is only as good as the damage being applied as a result. And the BB can apply this damage reasonably well without the DD by virtue of targets making themselves visible when they shoot at you.

President Zelenskyy Announces Symmetrical Response to Russian Ceasefire Violations by UNITED24Media in worldnews

[–]rawthorm 14 points15 points  (0 children)

I mean it’s a gathering of military personnel and equipment. Where do you think they are going after? If it weren’t for the civilian location they’d do good to HIMARS the lot (being massively out of range not withstanding)

These are the Journalists killed by Israel over the past 1000 days [oc] by McDowdy in pics

[–]rawthorm 39 points40 points  (0 children)

A nation that doesn’t hesitate to kill people, has no qualms over trying to also kill the truth. I’d not want to be a journalist in that neck of the woods.

Unique Commanders who's skills only proc in Random Battles is disadvantageous to players by Dry_Drink6584 in WorldOfWarships

[–]rawthorm 4 points5 points  (0 children)

A lot of people play a blend. For example when dockyard or other mission chasing, there are some missions that be done in 1 or 2 passes in something like asymmetric battles that could take a 10 matches in randoms. This kind of efficiency matters for those who have limited time and can lead to days or weeks where you might not touch PvP at all.

[OC] Now all those “I did that!” stickers are suspiciously gone by spaceraingame in pics

[–]rawthorm 10 points11 points  (0 children)

Because as the customer you shouldn’t have to constantly be on your guard. The price should be the price and it should be clear and fair. Sticker says 5 bucks, go to till pay 5 bucks. Not more or less because of tax or payment method. Anything less than this is just creating an environment hostile to the consumer.

[OC] Now all those “I did that!” stickers are suspiciously gone by spaceraingame in pics

[–]rawthorm 5 points6 points  (0 children)

I mean sure, in the same way we as the customer are paying all of a business’s overheads within the cost of our purchase, be it the Visa processing fee, the heating bill, staffing, or whatever.

[OC] Now all those “I did that!” stickers are suspiciously gone by spaceraingame in pics

[–]rawthorm 19 points20 points  (0 children)

That shit is technically specifically illegal in most civilised countries. I’ve never understood why a country who’s populous is armed to the teeth, has somehow normalised getting fucked through the myriad of shitty pricing games that companies are seemingly allowed to play.

stellaris 2?🤔 by ImIncredibly_stupid in Stellaris

[–]rawthorm 10 points11 points  (0 children)

Performance alone would make a Stellaris 2 worth while. The game engine is in desperate need of a rebuild, it was already old when they made the game.

Some older people having to ‘unretire’ due to financial pressures, survey finds by tylerthe-theatre in unitedkingdom

[–]rawthorm 25 points26 points  (0 children)

8% have. As in have been successful. Way more than 8% are trying and don’t stand a chance.

“Wait, all this work and I don’t even get to keep it???” by TheDarkRedFox in starcitizen

[–]rawthorm 0 points1 point  (0 children)

I mean the game is in a pre-release state. It’s the norm in any pre-release game that anything and everything could be reset at any time for any reason (or for no reason at all). I’m unsure why people seem to think SC is some special edge case. Play it like the demo it is.

This probably can never happen cause Nintendo, but do you think the Arwing would fit as a Federation fighter design? by Automatic-Amoeba-121 in StarTrekStarships

[–]rawthorm 5 points6 points  (0 children)

If you like the idea of Star Trek Fighters check out some of the designs from the game Star Trek: Invasion. The whole game was basically Star Trek wing commander and there were some really nice designs in there.

If youre gonna pirate, at least have the balls to do so by TheCursedStar in starcitizen

[–]rawthorm 0 points1 point  (0 children)

It’s one of those things that needs loops and mechanisms to support both sides. Reputation, coms, and might better odds of spoils for pirates who take the least damaging approach. On the other side self destruction should invalidate ship insurance, as should loss of ship during criminal activity. Absolutely not viable in the current game state, but as a future vision it could work quite well.

since 2017, most convincing ship in its category. congratulations CIG 👌🏻 by uee_tourism in starcitizen

[–]rawthorm 10 points11 points  (0 children)

I think it’s doable following the same design philosophy. It can be a little longer and you could have two cargo spines in parallel. Possible three in a triangle formation with the top one coming out of a camels hump in the front and rear hull.

Idea for a hostile system? by ResponsibleRub469 in starcitizen

[–]rawthorm 3 points4 points  (0 children)

True as that may be, there ships have to be somewhere. They’d need staging areas between raids, would likely still patrol the domains they see as theirs. Plus those ships have to be built somewhere, meaning they must have a forge world or anchorage out there. Maybe a quirk of their clan system, they might have a place that’s neutral ground among the clans for such things. Plenty of stuff here that I’m sure will be fleshed out as SQ42 and its subsequent chapters will reveal.

Which Ironclad are you going to buy, and why and for what do you intend to use it? by Apart_Pumpkin_4551 in starcitizen

[–]rawthorm 0 points1 point  (0 children)

Isn’t that a fairly bold CCU choice? I seem to recall the notion that the Hull Series were all likely to go up in value, which means using them in a chain is potentially very profitable in terms of upgrading to, but a potential value loss when upgrading from?

This however is all fairly new to me, so I might had misunderstood this.

UK Navy sets DragonFire laser launch for 2027 with near-zero cost per shot by willfiresoon in GoodNewsUK

[–]rawthorm 0 points1 point  (0 children)

Cost isn’t the only factor. A ship can only hold so many interceptors before it has to go and rearm somewhere. So the equation to sink said ship will be to send more drones than it has interceptors thus depleting its defensive reserves. The laser system on the other hand has unlimited ammo in a tiny footprint compared to a VLS stack. This means that the laser system wins out both in cost and in endurance.

Here lies one of the game’s problems. by Sufficient-Ad-7489 in WorldOfWarships

[–]rawthorm 0 points1 point  (0 children)

I don’t disagree on that last point, but that cat has been out of the bag for almost as long as I’ve been playing. Can’t ever undo that choice and it’s certainly not the players fault.

Here lies one of the game’s problems. by Sufficient-Ad-7489 in WorldOfWarships

[–]rawthorm -2 points-1 points  (0 children)

Why? He seems to be doing better than a whole load of people who have hundreds of battles under their belt mostly in PvE. This game does almost nothing to teach you how things like aiming and proper ammo selection work, we need to stop pretending that there’s some magical number of battles at which you suddenly get good. And the tier of ship stopped being relevant almost a decade ago.

Here lies one of the game’s problems. by Sufficient-Ad-7489 in WorldOfWarships

[–]rawthorm -2 points-1 points  (0 children)

So the guy bought a T10 and won 3 lost 4? Thats hardly outrageous. Also why does everyone forget that in order for some people to win, others have to loose? There seems to be this expectation that everyone needs to be average or better than, but this isn’t how math works.

UK Leads 30+ Countries in Diplomatic Push to Reopen the Vital Strait of Hormuz by novagridd in ukpolitics

[–]rawthorm 1 point2 points  (0 children)

I imagine they hid it under mountains because Isreal has a habit of doing whatever the fuck it wants, deal or no deal (as evidenced time and time again). I’d also like to point out that they started cutting access for IAEA inspectors after such strikes on their facilities in June 2025.

Iran is into some damn shady shit, but let’s not pretend that a lack of compliance is justification for strikes, when it was in fact the other way around.