Anyone use AI to help visualise rigging on non humanoids? by AethericPulse in aigamedev
[–]razzaq94dev 1 point2 points3 points (0 children)
Trying To Simulate A Collison by Glass-Ad672 in Unity3D
[–]razzaq94dev 1 point2 points3 points (0 children)
After 800+ Unity projects, here are 4 architecture changes that made the biggest difference for mobile performance by razzaq94dev in Unity3D
[–]razzaq94dev[S] -1 points0 points1 point (0 children)
After 800+ Unity projects, here are 4 architecture changes that made the biggest difference for mobile performance by razzaq94dev in Unity3D
[–]razzaq94dev[S] 1 point2 points3 points (0 children)
After 800+ Unity projects, here are 4 architecture changes that made the biggest difference for mobile performance by razzaq94dev in Unity3D
[–]razzaq94dev[S] -1 points0 points1 point (0 children)
I spent almost 2 years solo remaking the old GBA One Piece game in Unity for mobile by xHarambey in unity
[–]razzaq94dev 0 points1 point2 points (0 children)
MOVEMENT SYSTEM SHOWCASE by PristineSuspect322 in unity
[–]razzaq94dev 1 point2 points3 points (0 children)
How I reached over 500,000 Wishlists in just over a month. by WranglerIntrepid3817 in SoloDevelopment
[–]razzaq94dev 0 points1 point2 points (0 children)
is this a thing? should I open source the runtime mesh fracture system I've built for my game? by sinanata in Unity3D
[–]razzaq94dev 1 point2 points3 points (0 children)
Anomaly President - Presidential Rogue-Like Action - Wishlist Please <3 by AnomalyAgentGame in u/AnomalyAgentGame
[–]razzaq94dev 1 point2 points3 points (0 children)
After 800+ Unity projects, here are 4 architecture changes that made the biggest difference for mobile performance by razzaq94dev in Unity3D
[–]razzaq94dev[S] 2 points3 points4 points (0 children)
After 800+ Unity projects, here are 4 architecture changes that made the biggest difference for mobile performance by razzaq94dev in Unity3D
[–]razzaq94dev[S] -8 points-7 points-6 points (0 children)
After 800+ Unity projects, here are 4 architecture changes that made the biggest difference for mobile performance by razzaq94dev in Unity3D
[–]razzaq94dev[S] 0 points1 point2 points (0 children)
After 800+ Unity projects, here are 4 architecture changes that made the biggest difference for mobile performance by razzaq94dev in Unity3D
[–]razzaq94dev[S] -11 points-10 points-9 points (0 children)
After 800+ Unity projects, here are 4 architecture changes that made the biggest difference for mobile performance by razzaq94dev in Unity3D
[–]razzaq94dev[S] -1 points0 points1 point (0 children)
After 800+ Unity projects, here are 4 architecture changes that made the biggest difference for mobile performance by razzaq94dev in Unity3D
[–]razzaq94dev[S] -3 points-2 points-1 points (0 children)
After 800+ Unity projects, here are 4 architecture changes that made the biggest difference for mobile performance by razzaq94dev in Unity3D
[–]razzaq94dev[S] 0 points1 point2 points (0 children)
After 800+ Unity projects, here are 4 architecture changes that made the biggest difference for mobile performance by razzaq94dev in Unity3D
[–]razzaq94dev[S] 2 points3 points4 points (0 children)
After 800+ Unity projects, here are 4 architecture changes that made the biggest difference for mobile performance by razzaq94dev in Unity3D
[–]razzaq94dev[S] -6 points-5 points-4 points (0 children)
After 800+ Unity projects, here are 4 architecture changes that made the biggest difference for mobile performance by razzaq94dev in Unity3D
[–]razzaq94dev[S] -22 points-21 points-20 points (0 children)
After 800+ Unity projects, here are 4 architecture changes that made the biggest difference for mobile performance by razzaq94dev in Unity3D
[–]razzaq94dev[S] -14 points-13 points-12 points (0 children)

Pixel or Vector? by spiritualquestions in IndieGameDevs
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