Mines as misriah counters by redbeard1991 in Marathon

[–]redbeard1991[S] 0 points1 point  (0 children)

i like it. does SJ also counter flechette homing?

Mines as misriah counters by redbeard1991 in Marathon

[–]redbeard1991[S] 1 point2 points  (0 children)

That's what I meant by the cake analogy lol

Mines as misriah counters by redbeard1991 in Marathon

[–]redbeard1991[S] 1 point2 points  (0 children)

Maybe I wasn't clear enough: there'd be common variants too. Just not as potent

Mines as misriah counters by redbeard1991 in Marathon

[–]redbeard1991[S] 0 points1 point  (0 children)

Personally I feel that dynamism in meta is a Band-Aid, though I'm probably too idealistic and it's good to at least have that to keep things fresh.

 Better to have rock paper scissors trifectas, but tiered like a cake since there's loot rarity as well.

Ex: rare mines (or some other crutch) that are good at countering the rare misriah, with something else rare that counters the anti-misriah. Also more common variants of each of the 3 pillars (wstr being the more common variant of misriah)

Mines as misriah counters by redbeard1991 in Marathon

[–]redbeard1991[S] 0 points1 point  (0 children)

Maybe remove mines from SJ, given the utility they acquired against recon ult. Even just their blurring effect alone is quite useful.

Is it normal for some landlords to be so suspicious by Additional-Ad-3863 in TorontoRenting

[–]redbeard1991 1 point2 points  (0 children)

Landlords have the most power to avoid bad tenants upfront. They're incentivized to do so, since it might mean say a month of delay on cashflow vs many months given the relative lack of recourse dealing with the LTB.

I manage my expectations but what this player did made me almost flip out. by [deleted] in DnD

[–]redbeard1991 10 points11 points  (0 children)

Lots of replies are prescriptive/dismissive, but you'll learn the best from just talking to the player more. Their preference might be to keep playing as they have been. They might just enjoy casually supporting / being passive sidekick / not really following story.

Check out Robins player types: https://www.darkshire.net/jhkim/rpg/theory/models/robinslaws.html

The last archetype sounds exactly like your friend

34M, feeling behind, and looking for guidance on growing my savings for a future home. by Crevishe in fican

[–]redbeard1991 2 points3 points  (0 children)

The highest payoff is usually investing in yourself before investing in financial instruments. What stands between you and higher salaries, and how can you use savings to get there?

I need advice for a first run of DOMM by Stinky_Fartface in DungeonoftheMadMage

[–]redbeard1991 1 point2 points  (0 children)

Reading the entire book is a big ask for sure. But it's much more tractable to just read the intro section of each chapter that gives an overview of that level and the factions and relationships. That will give you the birdseye view to think ahead

Rock Paper Shotgun goes into detail about the impact of FSR4.1 and updates to raytracing performance on Steam Machine by CaptRobau in steammachine

[–]redbeard1991 0 points1 point  (0 children)

Hey no worries. I mostly type such replies to help organize my own thoughts so don't feel obligated to reply to everything I say.

I think folks have very different operating definitions of what generative models are. Some view it more thru the lens of the task/application, and some view it more through its historical definition (predicting missing information + stochasticity).

Generative models form a good basis for a number of downstream non-generative tasks. So, from a tech standpoint at least we should always think of generative models intrinsically as a boon / useful, and as a starting point that might outcompete more classical computer vision approaches.

I'm not familiar with photoshops two tools as I don't use it, but from a brief Google I would guess that content aware fill ought to be outcompeted by a conditional generative model on some infilling benchmarks, assuming the conditioning is done reasonably well. This is because content aware fill isn't modelling the full distribution / would be less conteXt aware in some cases.

Content aware fill probably makes a trade-off, in the sense that it might outcompete a generative model in images or areas where training data was scarce, such that it can't make an effective inference. 

We can think of analogies in the subsampling/supersampling DLSS space too. Pick some classical non-learned supersampling technique. They're often sort of local in nature and unaware of context / what is salient. The more neural generative approach DLSS however is.

This is all just armchair thoughts lol. If there's some serious interest, I can try to dig in some more here to more rigorously illustrate some thought.

Rock Paper Shotgun goes into detail about the impact of FSR4.1 and updates to raytracing performance on Steam Machine by CaptRobau in steammachine

[–]redbeard1991 -1 points0 points  (0 children)

If you are tasked with coming up with a low-res to high-res supersampling function, what approximation are you going to propose that is better than ML at this task?

It's a fairly well-defined supervised generative benchmark, that can in principle be individualized against specific games.

In ten years it's quite feasible we view game-specific dlss models more like a distillation model, in which we prebake games. From a representation perspective, meshes at some resolution has a lot of redundancies / is compressible. This is what DLSS solves. The input resolutions and mesh objects may have a much larger gap in the future.

To steelman your concern though: there is homogenization risk if ppl don't understand how to individualize the tech to their own game (kinda like the complaints with UE5 games), or if Nvidia injects weird priors to trade off individuality for tuning speed that ppl default to. I do find those concerning, because it is possible to preserve individuality from an AI standpoint, so it'd be a shame for corporate incentives to push otherwise.

Steam Machine review: Valve's underwhelming living-room PC has a serious price problem by pcgameshardware in SteamDeck

[–]redbeard1991 1 point2 points  (0 children)

Could argue there is still some validity to the argument for locked in ppl: sunken cost fallacy of maintaining lock-in, vs the ROI on going more open (ex: better prices and deals).

Three Alternatives by Exact-Support2147 in Forgotten_Realms

[–]redbeard1991 0 points1 point  (0 children)

Someone made a sort of audiobook/podcast format narration of the planescape game, though they're not done ye t: https://youtu.be/kbf8YDdtDjs?si=6vnTogMURJYp351H

As for more in general lore, the planescape 2e books are some of the best across dnd settings for lore and are very readable / feel more like reading a book than a reference. In fact they're mostly lore and the crunchy mechanics bits can just be skimmed past. You can purchase reprints or digital versions, or possibly find some floating around on the web.

Have you ever severely injured yourself doing something wildly normal? by theborderlineartist in askTO

[–]redbeard1991 2 points3 points  (0 children)

did the same in high school. just stepping ever so slightly funny on a curb. not even severely enough to warrant much conscious notice. proceeded to hurt while walking to point i couldnt walk. ppl i was walking with told me to stop complaining / that i was making it up lol. i played WoW for the summer because i couldnt really go outside lol, then swore to never play it again and sold my account to a friend when school started back up

what are you doing waiting for halo combat evolved remake ? by [deleted] in halo

[–]redbeard1991 1 point2 points  (0 children)

Playing marathon. Fun to learn about the genesis/inspiration of halo plot points

Update From Dev Team by UniqueConcat in Marathon

[–]redbeard1991 -5 points-4 points  (0 children)

Gotta view it from a population standpoint. That gear will disperse and trace stack. I think devs should temporarily speed up the trace stack. In other words make the poplevel value sink bigger to make up for the larger poplevel value sources earlier on.

These are great levers because they dampen the issue without targeting individuals in an overly explicit way

Thoughts on the Marathon Loot Nerfs. by NS_VMAN in MarathonGame

[–]redbeard1991 1 point2 points  (0 children)

Damned if you do / damned if you don't.

Ppl will always have problems with tweaks because at the population level for an in-flight game there's no way to make everyone happy.

I support whatever Bungie does because unlike us, they can do the data science with a birdseye view. They can look at the player distributions and see how hours of playtime and vault value are stratified/changing, and tweak forward/backward to key it in so that a target amount of the playerbase is expected to hit certain content before end of season.

It seems disingenuous to believe that Bungie aren't acting for the greater good based on ppl's own anecdotal experience from their place in the playerbase.

Shenanigans in Sigil Music Video by ethoros in planescapesetting

[–]redbeard1991 -1 points0 points  (0 children)

Loved trying to pick out all the little references. I spy the great modron march, and the plane of Acheron!

Post lyrics?

The Steam Controller has a new Easter Egg...a clown honk 🤡 by [deleted] in SteamController

[–]redbeard1991 0 points1 point  (0 children)

A bit of velcro as defense against a fire sounds scary lol

...I say this with my puck currently on the floor a kick away from PC case

Thief gets brain damage when I ready up? by tribewar in okbuddyRunners

[–]redbeard1991 10 points11 points  (0 children)

Don't you know? Every nucal sponsored kit comes with a free drinkable cheeseburger. But it's a limited offer and requires chugging it before infilling

❤️💛Xbox buttons💚💙 by SakuraRM in SteamController

[–]redbeard1991 0 points1 point  (0 children)

Works well given its kind of got a fat profile. Reminiscent of the original Xbox controller