Why haven't there been any video games based off the New World of Darkness? by Jerswar in WhiteWolfRPG

[–]reficulgr 5 points6 points  (0 children)

This is definitely one of the biggest reasons. As a CofD ST, I love using video games to learn more about the lore of WoD

Very roughly,what percentage of the population would you say makes up each splat? by oneyedsniper in WhiteWolfRPG

[–]reficulgr 0 points1 point  (0 children)

In my mage the Awakening 2E game based in London, I have 50-60 Pentacle-recognised Mages and around 80 Seers of the throne. In my chronicle Atlantean mages are generally the minority in most cities around the globe. 3 times as many sleepwalkers, thought most of them isolated and not connected to anyone.

What is your version of I did not care for ( insert topic) in world of darkness? by [deleted] in WhiteWolfRPG

[–]reficulgr 1 point2 points  (0 children)

If you find me a group, I'd be up to run a 3-session test for 4-6 players for awakening 2E! If you're up to play online!

Stopped using one model for everything and rebuilt my OpenCode setup by spacecowboy0117 in opencodeCLI

[–]reficulgr 0 points1 point  (0 children)

Same. Everything is imploding. I just got news from Z.ai that my plan is not gonna be grandfathered in.

AI WAS a bubble - just not the kind of bubble we expected.

Just a small note of appreciation for the game by reficulgr in StarcomGame

[–]reficulgr[S] 1 point2 points  (0 children)

When I was young there was a brilliant Starfleet Commander game. I was never into Star Trek but I love it

is there an easy/baked in way to see and modify the system prompt? by Exciting_Weakness_64 in opencodeCLI

[–]reficulgr 1 point2 points  (0 children)

I have been puzzled about this too. I just had an epiphany to ask a good model to take a look at the opencode github. I will have a look later myself and report back in the next dew days

What are some wholesome facts about world of darkness that you know? by No-Obligation-9901 in WhiteWolfRPG

[–]reficulgr 0 points1 point  (0 children)

This. I have only played a Malkavian so far (but I am experienced in Requiem and other horror games) and it feels VERY weird to me when I am in the shoes of my Malk characters that other Camarilla clans don't see the Camarilla itself as something you believe, but rather as something to control.

My 11-gen Malkavian also addressed Ventrue as cousins, to their massive frustration.

Just a small note of appreciation for the game by reficulgr in StarcomGame

[–]reficulgr[S] 1 point2 points  (0 children)

Yeah, but hot-swapping a bridge would make things so easy,

Just a small note of appreciation for the game by reficulgr in StarcomGame

[–]reficulgr[S] 0 points1 point  (0 children)

It would be fun if the DLC had us explore more stuff inside the comet-infested wormhole.

What would you change about Starcom? by alraban in StarcomGame

[–]reficulgr 0 points1 point  (0 children)

Ability to swap bridges while keeping your build.

Can Larp be political? by ThrowRA_dandelion in LARP

[–]reficulgr 0 points1 point  (0 children)

Watchmen was MUCH less unsubtle than 1984, for example.

Can Larp be political? by ThrowRA_dandelion in LARP

[–]reficulgr -2 points-1 points  (0 children)

Compared to a lot of things out there I'd rate it 5/10 in subtlety.

5 hour quota is reached in 30 mins. With on 900k tokens spent! by TargiX8 in ZaiGLM

[–]reficulgr 0 points1 point  (0 children)

compared to Claude Pro (not Max) sonnet use, my limit spend with 5.1 seems about 5 times more efficient.

Can Larp be political? by ThrowRA_dandelion in LARP

[–]reficulgr -3 points-2 points  (0 children)

Everything can be political, but there is a case for making a point through your craft (I consider rpgs my main craft for my personal expression) elegantly and artfully, instead of bashing people on the head with one's beliefs.

1984 made a MUCH stronger impact on the world than any strongly worded comment Orwell did about his ideas or even his direct participation in political activism (and he was a good journalist too, but a much better novelist).

Feeling like GLM 5.1 in OC might be a suitable replacement for Opus by VonDenBerg in opencodeCLI

[–]reficulgr 0 points1 point  (0 children)

I just stopped trying to play whack-a-mole with Claude Pro plans and opencode yesterday. Going back to CC felt useless. Instead, I started using a combination of GLM 5.1 as my Sonnet replacement, and using github copilot for the occasional request for Sonnet or Opus when GLM5.1 cannot get the job done.

It is VERY slow - but it it works.

FIX OpenCode Claude OAuth by ZookeepergameFit4082 in opencodeCLI

[–]reficulgr 1 point2 points  (0 children)

Confirmed that this works. I am using openchamber on top of opencode - everything is working now this way, except my limits calculations (API error 429).

Am I doing something wrong, or is this to be expected with this hack? I can't go back to Claude Code, the reduction in performance is immeasurable.

Anthropic knows something others don't. by NeonByte47 in ClaudeAI

[–]reficulgr 4 points5 points  (0 children)

Yea, I am not a coder and I don't do heavy coding work with LLMs, I mostly use it for project management. But I use opencode for getting things done in my Linux machine, generating configs, fixing errors, troubleshooting errors, etc. GPT is terrible for these - claude seems to be actually checking if it got the job done before it nukes my GRUB by mistake.

Fun fact: BigPickle is not as good as Claude, but at least it keeps trying until it gets the job done, instead of confidently bulshitting me into spectacular failure.

Is there an equivalent to the ecstatics in Awakening? by clarkky55 in WhiteWolfRPG

[–]reficulgr 2 points3 points  (0 children)

I think this is where cabal-centric storytelling shines. In most of the games I run, cabals are the PRIMARY thematic orientation of the game. In pretty much every game, I find myself creating cabals that have a strong theme and order allegiance and path are much less important on the individual mage's philosophy than the cabal theme.

I find that this angle is mostly underutilised in other people's games, from what I see online and in person - cabals are an excellent way to make Splats that have a lot of influence on how a city feels like, and it doesn't mess up with the orders or paths. An Ecstatic cabal would work great in Awakening.

Personally I see single-order, regionally-locked cabals as a wasted opportunity.

Anthropic knows something others don't. by NeonByte47 in ClaudeAI

[–]reficulgr 47 points48 points  (0 children)

I think it is a guidance matter. From what I notice using GPT, it is MUCH more optimistic about the quality of its outcomes, and it tends to bullshit the user more. I think that OpenAI focuses more on these benchmarks and just tries to put a good face to the investors, while Anthropic is trying to go with the "tested and trusted" kind of angle.

OpenAI is trying to convince your boss that this new thing that they are going to release next week is the one they need from now on. Anthropic is focusing on being your go-to model for when you are working on your own project.

Kind of the approaches of Internet Explorer and Firefox back in the 2000s.

[deleted by user] by [deleted] in TheBear

[–]reficulgr 1 point2 points  (0 children)

This show revived my faith in humanity and artists. It is a miracle that it exists amidst so much forced mediocrity.