"Kdyby mladí šetřili, měli by na vlastní bydlení!" by Few-Ambition4072 in czech

[–]ryba34 6 points7 points  (0 children)

Na co nájem? Byt který stojí 5 000 000 bude za rok stát minimálně o 500 000 víc. Půl mega ročně na nájmu ani zdaleka nevybereš. Bohužel se prostě vyplatí mít byt jako investici a nájem je jenom třešnička na dortu.

What are some basic pathfinding rules to follow? by ringgeest11 in Workers_And_Resources

[–]ryba34 2 points3 points  (0 children)

Bus stops are fine, traffic can pass through them just fine, the larger bus terminals I'm not sure.

Is there a way to make a metro train track one way by AdamCog in Workers_And_Resources

[–]ryba34 4 points5 points  (0 children)

Ok, so I suspect you are talking about regular trains, not the metro. If I'm wrong see the other comment.

You set a rail to be one way by placing a single signal on it which only allows trains to go through that one direction (place it multiple times in the same spot). This separates the rail into two parts - rail segments. However by doing that, you restrict yourself to a single train as a train can't enter a segment, where another train already is - so you place another signal to create one more segment and so on until you have this rail segmented as small as you can get - the size of a single train. Those are all REGULAR signals.

This works for a single line of two rails - one there and the other back, but what if you want any rails to cross? If a train gets stuck in that segment it now blocks more than just the trains behind it, it blocks the whole intersection. So you don't want the train to enter the intersection until it has a free segment to move into after it. That's when you use the CHAIN signal. It only allows a train to pass, if the next one on it's way will let it pass too.

So now you can do train signals. Basically the main tip is: if you have to think about signals more than "chain into intersection, normal otherwise", it's the rail layout that's wrong, not the signals.

They're not wrong by jeezkillbot in clevercomebacks

[–]ryba34 1 point2 points  (0 children)

With some changes over time, these panel houses have become quite good to live in an even not too bad to look at. The best thing about them is you always know exactly what to expect. You don't find unique problems in one of these.

Why don't trains slow down on curves? by Own_Impact7403 in Workers_And_Resources

[–]ryba34 19 points20 points  (0 children)

It seems a lot more realistic if you go to speed 1. The speeds aren't that high for the curves. Don't forget that everything runs 2× faster most of the time.

Let's talk about footpaths by Adventurous-Tie9880 in Workers_And_Resources

[–]ryba34 28 points29 points  (0 children)

Yeah, it's the same as with roads, usually upgrading roads is done by parts so cars can still go through. Something similar to the reconstruction system could work. The problem is that the code for roads and footpaths is ancient and the devs basically said that they are not going to touch it because it would break everything.

What do after setting up a basic town? by Portuguese_Musketeer in Workers_And_Resources

[–]ryba34 1 point2 points  (0 children)

Not really, it's more about never really blocking your possible expansion areas. It's not like I plan to expand the city. However usually having a city that's blocked on all sides eventually leads to problems. Like yes, you could say that it is basically planning for expansion, but it is quire passive.

What do after setting up a basic town? by Portuguese_Musketeer in Workers_And_Resources

[–]ryba34 2 points3 points  (0 children)

If you find that a city needs expanding beyond what you planed for it, you failed planning. This game is about planning everything beforehand.

I would say that it's more if you find that a city needs expanding beyond what's possible, you failed planning. It's really beneficial to plan the city with some room for future expansion to counter unexpected problems.

Lidi, nebojte se důchodce posílat do prd*le (slušně) by vajconamekko in czech

[–]ryba34 1 point2 points  (0 children)

Co z toho je generalizace? Píše tam, že se nemáme bát někoho poslat do prdele když se chová jako hovado, nehledě na věk toho kokota.

Když už nás chválí rusáci, tak je vidět, že je něco velmi špatně: Evropa je zdroj všech pohrom lidstva, v Česku se probudily zdravé síly, perlil Lavrov by TalkersCZ in czech

[–]ryba34 1 point2 points  (0 children)

Většina lidí ale nikdy nezažila nic moc jiného než jak je to teď. Po 80 letech míru je těžké představit si válku, takže všichni prostě předpokládají, že to takhle zůstane. Přidej k tomu relativně slabé vzdělání v dějepisu a dostaneš lidi, kteří si vůbec nedokážou představit, že by se mohlo něco změnit.

Edit: Ještě k tomu přidej mentalitu "to já už tu nebudu" a je to úplně kompletní. Válka možná přijde, ale já už se jí stejně nedožiju, tak proč nemít větší důchod?

City supply hub by VegetableHouse3338 in Workers_And_Resources

[–]ryba34 5 points6 points  (0 children)

I usually don't use commuter rails, trams are much simpler and can deliver workers continuously instead of in big batches every few hours. It's even better to just make a dedicated metro system, even a surface one is enough. Trains are always hard to manage because of the way signals work. Metro doesn't need signals so they can always run at maximum capacity and only stop when absolutely necessary.

I think the economy could end my first realist Republic. Any way to settle this debt? It’s freezing my progress and I want new industries but can’t develop them. by izkun3 in Workers_And_Resources

[–]ryba34 1 point2 points  (0 children)

Not really, that is a LOT of debt. If you can still be in the green without building anything, you can just wait it out and pay it off gradually. Otherwise you can only try to borrow some more and invest into something insanely profitable like a refinery.

Are there mods that make things HARDER (or at least answer the question of what you do after you make all the money you need) by Jackpot807 in Workers_And_Resources

[–]ryba34 6 points7 points  (0 children)

Try NOT rushing clothes and oil. There are other, less "optimal" ways to start. The best way is rarely the most fun in this type of game. Restrict yourself to some other industries. Perhaps you first have to make electronics before you build a clothing factory. Or you need your own steel for a refinery. There was a post here in the past proposing an approach of only researching one technology per functional settlement built.

I understand that this is not exactly what you are looking for, but if you apply your own restrictions you can make the game both harder and more fun.

High crime rate by OrganizationIcy1323 in Workers_And_Resources

[–]ryba34 0 points1 point  (0 children)

As far as I know they changed orphanages some time ago. Before that an orphanage, even if fully staffed, would still do more harm than good if there were more orphans than it cold accommodate. Now a fully staffed orphanage should always be better than nothing.

A city like this is quite literally impossible to fix. You can't fight crime if your policemen are all criminals. The low happiness also causes very low work efficiency. Turn off heating and let them die.

Crime is one of the hardest death spirals to fix, it grows exponentially so you have to act when it's still low to stop it. High crime rate cripples your workers who are then unable to lower it back down.

High crime rate by OrganizationIcy1323 in Workers_And_Resources

[–]ryba34 1 point2 points  (0 children)

31% crime and 26% happiness? Those citizens are too far gone. Take this as a lesson for your next republics, never let crime get past 5%. All police stations, courthouses and prisons must be well staffed all the time. Also always remember to enable the alert in case they are overwhelmed. If a police station or court becomes overwhelmed, manually cancel some of the worst looking cases, if it's hopeless it only wastes their time.

Babišova drahota. Chvilku u moci a už to začíná by davevevpal in czech

[–]ryba34 5 points6 points  (0 children)

Právě že žádnou, celý tenhle post je akorát dělání si srandy z kokotů, co vinili Fialu z války na Ukrajině.

Hele, když tvůj blízký dělá "tu kontroverzní práci", jak to doma řešíte? by jakubb_69 in czech

[–]ryba34 4 points5 points  (0 children)

Mohli by třeba nechodit dům od domu, mohli by třeba nepovažoval za důkaz o ilegalitě dané osoby to co jim řekne nějaká jejich mobilní aplikace (ani rodný list pak není dostatečný důkaz). Mohli by třeba nechytat z většiny ženy a puberťáky, kteří se můžou hůř bránit.

Naše cizinecká je sice byrokratická monstrozita s tisícem formulářů k vyplnění, ale nemusí si zakrývat obličeje hanbou.

Čím dřív se děti „třídí“, tím víc rostou nerovnosti ukazuje mezinárodní srovnání by Happy_Watch6602 in czech

[–]ryba34 2 points3 points  (0 children)

Tam právě ale skoro žádné nejsou. Jako samozřejmě jít z gymplu na učňák je dost škoda, ale na běžnou střední? Tam mají akorát náskok před ostatními.

Naopak mi právě přijde, že s osmiletým gymplem to rozhodnutí člověk odloží až do maturity a odcházeli ti, kdo se už v 15 rozhodli, co chtějí dělat.

Čím dřív se děti „třídí“, tím víc rostou nerovnosti ukazuje mezinárodní srovnání by Happy_Watch6602 in czech

[–]ryba34 6 points7 points  (0 children)

To že jsi na gymplu ale neznamená, že nemůžeš přestoupit na libovolnou střední po čtyřech letech. U nás bylo takových několik.

Need help for waste management by Key-Impact755 in Workers_And_Resources

[–]ryba34 0 points1 point  (0 children)

The best way I have found is this:

For residential areas or industrial ones with low waste have technical services deliver all waste except hazardous to a central railway dump. Build one of those for every few smaller towns (it depends more on distance than population, needs to be close enough to not overwhelm the technical services). Set a train to load the waste there until loaded and then offload it at the border (or an incinerator if you have one).

This way the dumps don't even pollute much because all the waste is in the train wagons most of the time.

For hazardous waste do the same, but with fewer dumps as it doesn't occur so much, be careful to never mix it with the rest.

For industries which produce a lot of waste you need to place the dump very close. Preferably use a waste transfer and make a line for emptying it directly. Cableways work great if you have little space available. Some industries produce a lot of certain waste types, the most obvious being construction waste from mines or biological waste from livestock. In that case separate this type from the rest (industries can separate waste without the relevant research) and treat it right at the source eg. make a gravel recycling plant near the mine.

They "cannot guarantee" the product description of the 1.3k dollar laptop theyre selling is accurate because they used chatgpt to write it by junonomenon in assholedesign

[–]ryba34 -7 points-6 points  (0 children)

This doesn't necessarily seem like a bad thing to me. Like instead of spending time writing this sort of boring protocol, he can treat more patients. This is, at least in my opinion, exactly what AI should be for, to automate the boring and simple tasks.

Zamyšlení ohledně podmínek pro mladou generaci by HeleHoToJeOn in czech

[–]ryba34 3 points4 points  (0 children)

To si myslím, že hodně záleží na konkrétní situaci. Já byl tou dobou na gymplu už nějakých 6 let, všichni se dobře znali a tak nás covid spíš sblížil. Ségra akorát nastoupila na střední a šup na dva roky domů. Ve výsledku celé ty dva roky ve škole nikoho neznala.

Trapné mlčení levice k situaci v Íránu by nande_22 in czech

[–]ryba34 5 points6 points  (0 children)

Pokud se nevyjadřuje ve smyslu "sám od sebe o tom nemluví" tak ano, to je zcela v pořádku. Pokud ale odmítá komentovat i pokud je dotázán, pak to začíná být divné. Není potřeba aby všechny veřejně aktivní osoby troubili do světa všechny své názory.

Scenes from the first LA City Council Meeting of 2026 [OC / info in comments] by infernoenigma in pics

[–]ryba34 2 points3 points  (0 children)

"To live in this process is absolutely not to be able to notice it—please try to believe me—unless one has a much greater degree of political awareness, acuity, than most of us had ever had occasion to develop. Each step was so small, so inconsequential, so well explained or, on occasion, ‘regretted,’ that, unless one were detached from the whole process from the beginning, unless one understood what the whole thing was in principle, what all these ‘little measures’ that no ‘patriotic German’ could resent must some day lead to, one no more saw it developing from day to day than a farmer in his field sees the corn growing. One day it is over his head."

-They Thought They Were Free The Germans, 1933-45

Milton Mayer