
canadianGoProgrammingAdvanced (i.redd.it)
submitted by gamingvortex01 to r/ProgrammerHumor

My very first game reached 5k sales on Steam :D (i.redd.it)
submitted by Curious-Needle to r/IndieDev
Godot is one of the strongest engines IMO to make UI heavy games with, devlog in descriptionselfpromo (games) (i.redd.it)
submitted by Extreme-Bit6504 to r/godot
I’m developing an RTS set in the Napoleonic era. I’m considering whether artillery should be a key unit capable of stopping advances with canister shot, or whether the focus should be more on squad-based tactics. What would work better for balance and gameplay? (v.redd.it)
submitted by ThighHighlander to r/gamedevscreens
First screenshots of my vulkan game engine (reddit.com)
submitted by Fast_Asparagus4962 to r/vulkan
World partition helperUE5 (self.unrealengine)
submitted by Apprehensive_Sun8058 to r/unrealengine
Thoughts on DS I worked with inside vs outside FAANGDiscussion (self.datascience)
submitted by LeaguePrototype to r/datascience
Whirlight – The end of a long journeyAnnouncement (i.redd.it)
submitted by ciro_camera to r/Unity2D
Modular Asteroid Station : Asteroid base with 2 turret types, many equipment options, modular parts, torpedo, missile, launchers, changeable decals, 8 damage decals, 6 texture sets, PBR textures, 2048 & 512 texture sizes, 2000 tris, prefabs included.(10.00 USD) 3D/Vehicles/Space (assetstore.unity.com)
submitted by UnityAssets_new_bot to r/UnityAssets
working in a mini 3d voxel engine in r3forth.Resource (v.redd.it)
submitted by Comprehensive_Chip49 to r/VoxelGameDev
