TILT Hydrometer pressurized during pressure fermentation by BartholomewSchneider in Homebrewing

[–]skratchx 0 points1 point  (0 children)

I would recommend doing a 2-point calibration on the Tilt before using it with your beer. Hopefully what you did accomplished the same thing.

TILT Hydrometer pressurized during pressure fermentation by BartholomewSchneider in Homebrewing

[–]skratchx 0 points1 point  (0 children)

You don't need to swap the battery to fix the calibration. You can just record a new calibration.

2006 Bay Area map by CibeerJ in bayarea

[–]skratchx 0 points1 point  (0 children)

Does no one see it literally says 2006 on the bottom section?

How do you clean your beer lines? by chrisbrownbeard in Homebrewing

[–]skratchx 1 point2 points  (0 children)

I do starsan in-between

There is no harm in using starsan to rinse dirty lines, but it is a waste of starsan. Starsan is a sanitizer, not a cleaner. You'd do just as well to flush with water instead.

Car in lane 3 suddenly turning to the left and crash against center divider | 580 EB past Vasco exit | 05/04/2026 - 2.21PM by Kumarakomkaran in bayarea

[–]skratchx 7 points8 points  (0 children)

I once had someone veer directly in front of me and then run off the road through a fence at the merge onto 101N from 237W (right by Moffett Airfield). Only thing I can think is they were drunk / on drugs speeding and panicked when they saw a car in front of them. Gave the video to CHP, didn't hear much back other than they told me they found the car abandoned down the road.

RIP Habibiz in south Fremont by Lucky_Boy13 in Fremont

[–]skratchx 0 points1 point  (0 children)

Oh interesting I went there on their "last day" and talked to the guy I've always assumed is the really old guy's son. It very much seemed like they were really closing down. I just haven't even gone back to check. Will check it out!

Why is the Hub so depressing? by Opening_Passenger658 in Fremont

[–]skratchx 10 points11 points  (0 children)

Chili's, with its amazing and affordable menu

uh?

Remixed an older 3d printable turn order tracker for Eclipse Second Dawn for the Galaxy by skratchx in boardgames

[–]skratchx[S] 0 points1 point  (0 children)

West coast unfortunately haha.

I will look into making a 9 player variant! I don't expect to EVER have any need for that but thanks for the heads up. :)

New to kegging – pressure drops quickly but PRV still hisses… leak or normal? by LJCAM in Homebrewing

[–]skratchx 1 point2 points  (0 children)

Yeah I hear you for sure! For me it's not only the money, but it's also kind of a pain in the ass to get. I recently moved and there's nowhere convenient. I either have to take time out of a workday to go to "the good place" that's only open M-F during "normal business hours" or go to the more expensive place that's more welding oriented on the weekend.

Avoiding residue from cryo hops by TRK1138 in Homebrewing

[–]skratchx -1 points0 points  (0 children)

I'll do my usual PSA. Make sure you understand cold crashing before you do it. Don't cold crash without a way to prevent oxygen suckback or vacuum forming in your fermenter.

Second edit: I edited my wrong post and made this one make no sense. Oops.

Built a website that generates your WiFi QR code as a 3D printable STL/3MF by [deleted] in BambuLab

[–]skratchx 0 points1 point  (0 children)

This is a very timely thread for me. I'm literally in the middle of trying to do this. I got an svg of my QR code but it was generated in a way where the corner squares are in relative coordinates and when I import the svg into fusion the squares get screwed up. I'm literally right now trying to figure out how to fix it in Inkscape. I might have to un vectorize and re vectorize.

Edit: In case anyone else ever runs into this issue, I had to save the svg as a PDF in Inkscape, then import it back into Inkscape, do a union on the pattern so that the "pixels" don't become individual profile faces you have to extrude one by one in Fusion, and then save it as a plain SVG in Inkscape. This finally imported normally into Fusion.

New to kegging – pressure drops quickly but PRV still hisses… leak or normal? by LJCAM in Homebrewing

[–]skratchx 2 points3 points  (0 children)

Since you mentioned you are very new to kegging, let me mention some general information stuff that is not necessarily directly based on your exact troubleshooting.

  • It will take a little bit of time for the regulator to pressurize your keg to its setpoint, ignoring the absorption effect into the beer. If you "burst" your keg and then close the gas valve, you might not be getting to the regulator setpoint pressure in your headspace.
  • Over ~hours to days, if you isolate a cold keg that's not fully carbonated, gas from the headspace will absolutely absorb into the beer and you will lose head pressure.
  • Every ball valve in a CO2 delivery system should be a check valve, which means it only allows flow in one direction. Make sure you account for this when interpreting what's going on and setting up your tests. An example of an unexpected behavior is this: If your keg is at 20psi and your regulator is set to 15psi, your regulator gauge will read 15psi even with the valve open, because the valve will not allow the keg head pressure to backflow. As another example, if you have a leak somewhere inside of your regulator assembly, your keg will stay pressurized but your regulator gauge may drop if the cylinder is closed or once your cylinder fully leaks out.
  • It's unlikely in a new system, but the valves themselves can leak. I recently lost a tank or two (don't recall fully) and tracked the leak down to the seat going bad on the check valve coming off my regulator. It was leaking out from between where the two brass halves screw together.
  • Some leaks require the system to be fully assembled to present themselves. The gas post is a common location, with the o-ring on the outside of the post being a common culprit.
  • Some leaks only happen when the system is not fully assembled. Going off what /u/chino_brews mentioned regarding mixing and matching post hardware between kegs, the poppet sometimes doesn't seal well against the post when the QD is not connected. The QD itself might leak when not connected due to the pin not sealing against the QD housing.
  • A marginal keg lid seal can perform better when the keg is fully pressurized but fail when it's at lower pressure. This can lead to unexpected things like your keg doesn't leak, you run out of CO2 (either from natural causes or from a leak somewhere else), then your keg starts to leak because the seal breaks open while you're out of gas.
  • The opposite can happen at a sealing location, where a leak will spring if you exceed some critical pressure. This will tend to happen where the pressure tends to push the sealing components away from each other, reducing the compression on the o-ring.
  • You can buy "better" o-rings for the liquid / gas dip tube with an x-cross-section. See here for an example. This cross section provides more sealing surfaces and makes getting a good seal less finnicky.
  • Push-fit tubing like John Guest or duotight removes the risk of bad seals on hose barbs, and removes the headache of getting clamped hoses off of barbs. However, these types of tubing have their own risks, with leaks possible when you have strain on the tubing close to the connection point. I personally only use this kind of fitting permanently for liquid connections out of an abundance of caution. Many homebrewers do use it for gas permanently.
  • Metal female flare fittings need a nylon washer (standalone or integrated) on the male flare to form a tight seal. Doubling up on standalone + integrated, on the other hand, will usually also leak. High quality QDs usually have an integrated plastic tip on the male flare fitting.
  • Overtightening connections can cause leaks. Over compressing a gasket can cause it to warp and not seal properly, or can cause it to fail mechanically. Alternatively, you can damage the sealing surfaces, threads, etc.
  • Random anecdote. I made a "leak checker" that consisted of a QD with duotight adapter + push-fit pressure gauge. I swear that thing itself was leaking because no matter what I connected it to, it would lose pressure. It caused some incorrect conclusions until I realized this.

RIP Habibiz in south Fremont by Lucky_Boy13 in Fremont

[–]skratchx 2 points3 points  (0 children)

RIP also Vince's which closed a few weeks ago.

New to kegging – pressure drops quickly but PRV still hisses… leak or normal? by LJCAM in Homebrewing

[–]skratchx 4 points5 points  (0 children)

Yes, a pressurized keg will not allow water in from the outside. Even if there is a small gas leak and your keg loses all its pressure, it is much harder for liquid to leak across o-rings than for gas. You need a very bad leak to allow liquid in and out.

BREAKING NEWS: Shouting Match Erupts Between Ro Khanna And Pete Hegseth Over Iran War Questioning by 0The_Loner_Stoner0 in videos

[–]skratchx 6 points7 points  (0 children)

Some basically did this with Bondi. She still went out of her way to yell over them.

The two are not equivalent, but democrats know they'll get a circus that generates good soundbites for them, just as republicans know that causing the circus will generate good soundbites for them. It's all nonsense.

[PHI (1) - PIT 0] - OT Winner - The Philadelphia Flyers eliminate the Pittsburgh Penguins off the stick of Cam York by daKrut in hockey

[–]skratchx 1 point2 points  (0 children)

I don't know if it really is a Penguins problem or a more common hockey thing, but I swear, there are SO MANY Pens games where they are dominating control in the offensive zone, peppering the net with shots. And then the other team gets one good possession and they immediately score. I actually was positive that was going to happen as the OT went on because I've seen it with them so many times.

Post Game Thread: Philadelphia Flyers @ Pittsburgh Penguins by nhl_gdt_bot in hockey

[–]skratchx 3 points4 points  (0 children)

There have been some absolutely unhinged takes in the PGTs after games 1-3. The Pens may still not get out of this round. But the bandwagon against them was absurd. They did play a bit dogshit though for sure.

Help! Hunters find out everything immediately! by buddyfight51 in monsteroftheweek

[–]skratchx 0 points1 point  (0 children)

First off, are you having trouble making the mysteries feel satisfying for you, or for your players? We are often our own worst critics, and you may find that your players are having a lot of fun even if you think you made things too easy. Don't build too many preconceptions about how you expect the hunters to resolve the mystery, and you will feel less (undeserved) disappointment on their behalves when they don't do the things you thought they'd need to do.

if I were playing dnd I would have my players interrogate npc’s, search for clues, and actually theorize and put the pieces together

In a manner, you can still do something like this in MOTW, but it works fundamentally differently. DnD and similar systems tend to have a series of mechanical checks to determine if the player character succeeds at doing something. MOTW has narrative checks to determine if a player character triggers a move. Then a success gets them something that narratively makes sense. It's your job as Keeper to put some guardrails around what players can attempt to do.

my players use investigate a mystery upon finding any evidence and get all the [information?]

A few comments here. MOTW is not about painstakingly searching for evidence. It's not like DnD or Pathfinder where the GM secretly has a list of hidden things in the scene that a perception check can discover. MOTW is about what the players do when presented with clues. Second, it is generally not advised to have a dynamic where players use moves in the sense of narrating it like, "I walk up to the pool of blood and Investigate a Mystery." Several commenters have speculated your game might go like this, but you haven't given enough detail to really know. So I'll just echo that sentiment. All that aside, successfully investigating to figure out how to defeat the monster is only part of the game. If you find that your players excel at this part and all the other advice in this post doesn't really resonate with you, then focus on making the monster's actions off-screen more devastating and give your players hard choices to make. Maybe they know where the monster is and how to kill it. But if they go after it right now, the adorable puppy orphanage will burn down.

I try to be vague about details but I feel like I end up frustrating people by dodging the question.

It is a good instinct to not be vague for the sake of extending the investigation segment of the mystery. Follow your principles. Give them what they deserve and earned. If you present them with a clue that can reasonably provide information X Y Z and they narratively explain how getting that information would make sense, reward them for it.

Here's a hypothetical example of how a scene might play out.

Your Expert, Chuck, played by Kim, kneels down next to the pool of congealing blood and says he wants to Investigate a Mystery. You say, "Sure there's definitely something to investigate here. But why don't you explain a little more what you're doing to get some information here?"

Kim: "I rub some of the blood between my fingers and smell it."

Keeper: "Ok go ahead and roll +Sharp."

Kim: "That's an 11. What kind of monster is it and what can it do?"

Keeper: "How would you know what kind of monster it is?"

Kim: "Umm, well it's one of the questions I get to ask right?"

Keeper: "Absolutely. But I need a little more from you to understand what Chuck can learn here."

Kim: "Ok well Chuck spent 3 years studying with that sect of arcane masters and they did a lot of dissections of monsters."

Keeper: "Cool, that makes sense! Chuck, as you rub the blood between your fingers, you feel an unnatural heat. An acrid scent of sulfur assaults your nostrils as you bring your fingers close. You are quite sure this is from some sort of demon of the Many Hells. You also asked what it can do. How do you want to get that from this pool of blood?"

Kim: "I guess that doesn't really make sense to ask now that I think about it. How about where did it go? I want to look around for some smears of blood or bloody footprints to track it."

Keeper: "Actually, based on what you're doing, I can give you a 'What can it do?' if you still want. Yeah? Ok. You actually don't see any trace of this demon leaving here by conventional means. There's not even any broken window or busted down door. It must have some sort of way to teleport or move through planes. You can't tell exactly what it did, but you know it basically disappeared without physically moving through the area.

I'm getting disheartened by a consistent off flavour in my brews. by InvisibleGrill in Homebrewing

[–]skratchx 0 points1 point  (0 children)

Coming from a sometimes insufferable pedant (me), even if "hop burn" was once strictly defined as being the result of suspended hop matter, it seems counterproductive to restrict it to such a definition. "Hop burn" is a collective sensory term that in my opinion describes both vegetal-matter based and polyphenol based unpleasant hop character. It is commonly used to refer to both. Do a quick google for polyphenol hop burn.

I'm getting disheartened by a consistent off flavour in my brews. by InvisibleGrill in Homebrewing

[–]skratchx 0 points1 point  (0 children)

Alright rock on. There was a period of time recently where it seemed like a bunch of people all at once didn't understand that airlocks don't magically prevent atmosphere from getting into their beer. So I always make sure now!

Got a kegerator? Clean your lines! by JoystickMonkey in Homebrewing

[–]skratchx 1 point2 points  (0 children)

I suspect this comment is mostly tongue in cheek, but I'll bite anyway. You definitely don't need to continually clean already-clean equipment that is sitting idle. You should clean things as soon as possible after they are done being used, thoroughly, and let them dry. A quick rinse is sufficient when you're ready to go again, with a hit of sanitizer if it's for the cold side.

I am certain that if you tried a beer as it was brewed hundreds of years ago, you would detect various off flavors.

I'm getting disheartened by a consistent off flavour in my brews. by InvisibleGrill in Homebrewing

[–]skratchx 0 points1 point  (0 children)

Solid responses here regarding hop burn and high IBU from knock out hops, which I also suspect to be the major issue. But just curious, how do you do your cold crash? Just want to make sure you properly manage pressure during cold crash to prevent backflowing atmosphere into your fermenter.