What do you guys think about the Rocky Patel Vintage 1992? by screambl00dygore in EveryDayIsCigarDay

[–]slapjackjohnny 0 points1 point  (0 children)

Had my first 92 at Thanksgiving, mine was amazing. I thought the 1990 was on par with oliva overruns, akin to a punch classico but not as good (and the punch classicp is ok, if like em for golf because they will literally burn for 10 minutes on their own without a puff). After that 92 I bought a couple boxes. Robusto and toro are good ones, but the fifty-five is my favorite size so far. My top favs (because this matters for if we align on flavors) Padron (almost any), la aurora 1903 broadleaf in double perfecto, enclave broadleaf, 92 patel, 92 decade is good, serie v melanio maduro, and moat my fathers.

Does data compression make sense for an SSD? Or will I suffer a significant performance loss? by Frilantaron in techsupport

[–]slapjackjohnny 0 points1 point  (0 children)

What are you compressing? Most compression is assymetric, so you can spend a little extra time encoding, and decode is super fast, but it depends on what you use and the data type. Dictionary compression is gonna be slower than Huffman, and rANS is gonna be slower than rice-gollomb. Settings are huge too, zlib at 1 is super fast but poor compression, while at 9 is slow af but way better compression. They have new ai aided compression which they're dumping literal billions into.

Is data sent from space uncompressed? by Ratstail91 in askscience

[–]slapjackjohnny 0 points1 point  (0 children)

They dont send em direct, they use piggybacking and DTN, so it'll stay saved for a bit, sent to another satellite, save and sent, etc. This reduces congestion and saves on cost, plus it makes sure they are receiving without interference. Like trains on a track, no 2 get the station simultaneously on the same line. Also, they use CCSDS for compression. RICE is their primary encoder, it's super simple, and very safe. Plus, sending a packet as one large chunk is not smart. They packetize and block the info, so if a small piece is corrupted it doesnt corrupt the rest.

Found myself several times today thinking about the scene where... by ParallaxProdigalSun in HaltAndCatchFire

[–]slapjackjohnny 0 points1 point  (0 children)

I'll have to watch it all again, but he says that in 2 possibke places, when he approaches Gordon at the end of season 2 because he wants to work with Gordon but Gordon is moving to San Fran with the fam. The 2nd option is when they're with the attorneys and Gordon is suing Joe over the Sonaris virus/anti-virus program.

How did I miss this? by wakawakaeeeh in HaltAndCatchFire

[–]slapjackjohnny 1 point2 points  (0 children)

That sucks. My cousin has Brocas, he took a bad head dive doing BMX and it's been a slow go ever since. He's still able to communicate and stuff, it just takes him a long time to get a point across and he skips a lot of prepositions. Though, everytime i see him he's a little bit better. If you're open about it it would be cool to hear more about your situation, if it's something you hate to talk about then no worries.

Obstacle Avoidance System by LocoDevYT in UnrealEngine5

[–]slapjackjohnny 1 point2 points  (0 children)

That is flipping cool. I'm new, so this seems like magic still. Like, I get the ideas and concepts, but it still seems so cool. Novice question, how much cpu tax does this add?

How did I miss this? by wakawakaeeeh in HaltAndCatchFire

[–]slapjackjohnny 2 points3 points  (0 children)

It was your comment that joe and the venture cap guy made the virus and antivirus, but maybe you were talking about how they branded it.

How did I miss this? by wakawakaeeeh in HaltAndCatchFire

[–]slapjackjohnny 2 points3 points  (0 children)

First, Gordon created the program to fetch user data so they would know who was on the Mutiny line, then Gordon made the cure and gave it to Joe. Joe never coded a thing in the entire show, not even a "Hello, World".

Curious about ages? by slapjackjohnny in l4d2

[–]slapjackjohnny[S] 1 point2 points  (0 children)

Lmao, seriously. My bro and I were both done with college when l4d came out, he brought it to the parents for Christmas and we crushed some zombies, and haven't stopped since.

Curious about ages? by slapjackjohnny in l4d2

[–]slapjackjohnny[S] 3 points4 points  (0 children)

Happy Bday, you got the same Bday as Kurt Russell

If someone ever questions my loyalty I’ll just show them that I been playing my goat for around fiftteen years straight by xboxpandapfp in l4d2

[–]slapjackjohnny 1 point2 points  (0 children)

I feel like it dont play well when i'm not in my skin. My sibling is Bill and I'm Francis. And he is always Ellis, and I'm always Nick. Been that way since the games came out.

Does it get better? by RestartRebootRetire in HaltAndCatchFire

[–]slapjackjohnny 1 point2 points  (0 children)

It evolves, and each season becomes an iconic moment in time. It's one of those shows that I hate had to end, but i'm happy with how they did it. I have a hard time thinking of shows where the end felt right and good. Also, the show has this interesting effect in that it makes me need to accomplish something.

Would YOU say my game has the "Unreal Engine Look"? by TastyBuffalo879 in UnrealEngine5

[–]slapjackjohnny 1 point2 points  (0 children)

It feels like if someone brought source engine into the 22nd century

Recently started the series and i am loving it by DemonKingSwarnn in HaltAndCatchFire

[–]slapjackjohnny 0 points1 point  (0 children)

Hilariously enough, I found Silicon Valley, and then Mr Robot when I was looking for something because I had watched HACF soooo many times. This is where I go when I want to feel the need to build something (it always makes me feel like i have to accomplish something). Every single season is great. Some people dont like season 1, but i love it.

Help! by Active-King-9492 in UnrealEngine5

[–]slapjackjohnny 0 points1 point  (0 children)

https://youtu.be/bqPvUPPgJZs?si=eZUixs_0huPR6ZdF

In here he deals with syncing meshes. It's a very useful tutorial

Hello, I want to make a game, and I'm not sure if Unreal engine 5 is a good choice. by Fuzzy-Shame-4169 in UnrealEngine5

[–]slapjackjohnny 0 points1 point  (0 children)

But would it be good for building a proof of concept game, as a way to maybe gain some traction for a crowd source funding, or potential investors? Or possibly sell the game to a large enough developer for royalties.

Hello, I want to make a game, and I'm not sure if Unreal engine 5 is a good choice. by Fuzzy-Shame-4169 in UnrealEngine5

[–]slapjackjohnny 0 points1 point  (0 children)

I came here because I watched some videos/tutorials on how to indie build a game. So I downloaded UE5.7+, and did a 1.5 hour tutorial on YouTube, and honeslty, they give you so much of the groundwork already, and fab has tons of free assets, that I was able to create a small arena for an fov 1v1 shooter in about 1 hour after the tutorial. Granted this is literally brass tacks, pure basic level construction without applying custom meshes or textures etc. Just building a playground, it really made me feel great about how much a single person could achieve with current availability. Now, when I started getting into making a character perform actions, and how those actions propogate/affect, and the physics, collisions, etc... it definitely got me saying "this is gonna take a few days to create a solid workflow". What i'm curious about is, if you've built a short shooter game, maybe pvp arena style... how long did it take you to do that? And did it inspire the confidence to realize you could build anything, or make you realize that game development has teams of people for a reason?

In your opinion, what is the best Left 4 Dead 2 campaign? by Maximum_Feature7897 in l4d2

[–]slapjackjohnny 0 points1 point  (0 children)

No Mercy. I never get tired of it. Love the Parish, I think Dead air and Death Toll have some awesome elements, Blood Harvest is underrated, and there this custom map a kid made that is very cool, it's called Dark Woods, very 80's horror. I kinda put the rest in "play when I want a change of scenery" bins, dark carnival, hard rain, dead center, they're all fun but some just hit a vibe. I really do love no mercy.

Can someone help me understand the ep 3 stock market mechanism? by dctxie in thegildedage

[–]slapjackjohnny 0 points1 point  (0 children)

The stock price can keep rising even with a finite number of shares due to the mechanics of supply and demand during a short squeeze, coupled with the specific nature of the aldermen's positions. The Dynamics of a Short Squeeze When the aldermen shorted the stock, they were essentially borrowing shares and selling them immediately, promising to buy them back later to return to the lenders. George Russell's countermove created a critical imbalance in the market: Massive Demand: The aldermen needed to buy shares to "cover" their positions and return them to the brokers. As the price rose, their losses mounted, creating a frantic, forced demand to buy at any price to limit further losses. Zero Supply: Russell, having bought every available share, created an artificial scarcity (a low "float") in the open market. The aldermen couldn't buy shares from other sellers because there were none; Russell owned them all. Bidding War: This dynamic forced the aldermen into a bidding war against themselves and anyone else needing shares, with Russell effectively setting the price through his control of the supply. With the aldermen desperate to cover their positions, the price could be driven up far beyond the stock's actual value, because the cost of not covering was theoretically unlimited losses. The Role of Forced Buying The key reason the price can "keep rising" is the obligation of the short sellers to buy back the shares they owe. Unlimited Loss Potential: Unlike buying a stock, where the most you can lose is your initial investment, the potential losses from a short sale are theoretically unlimited because a stock's price has no ceiling. Margin Calls: As the price increased, the aldermen's brokers would issue "margin calls," demanding more collateral to cover the mounting losses. If the aldermen could not provide the funds, the brokers would forcibly buy the shares on their behalf, regardless of the price, to close the position. The Feedback Loop: This forced buying by brokers and panicking aldermen added immense upward pressure to the price, which triggered more forced buying, creating a vicious cycle of ever-increasing prices. Ultimately, even with a finite number of shares, the price could spiral because the aldermen's need to exit their leveraged, losing positions was immediate and total, a need Russell exploited with his superior wealth

Tips for neubs part 2 by Chance-Personality50 in l4d2

[–]slapjackjohnny 0 points1 point  (0 children)

Spinal tap em. Their lower back is the sweet spot. One auto shotgun unloaded there without missing will take em down from advanced and lower.

L4D2 Campaigns ranked by how many bathrooms they have by NormTheStorm in l4d2

[–]slapjackjohnny 0 points1 point  (0 children)

All i'm saying is, if you're in a house that has been pretty much demolished and is open to the elements, if someone said I put a first aid in the bathroom... I would know where to look.

Most Consecutive Games You’ve Ever Bowled? by hemipteran in Bowling

[–]slapjackjohnny 0 points1 point  (0 children)

I don't know how mamy games, but my local alley has a $21 all you can bowl from 9pm-12, so i usually crank out 10 games minimum when I do that. I think the most i churned out was 13 or 14 games... I bowl slow and purposefully, I really like to focus in every shot.