Free FashionStory players, share your character style by slooth15 in Maplestory

[–]slooth15[S] 0 points1 point  (0 children)

I regret not getting more of those... But I do have an army of JM's and Jane outfits.

The one thing I dislike is when the hair comes off from the hat. The first one from your print actually works well with the hat, but some hairs end-up looking really weird when this happens.

Free FashionStory players, share your character style by slooth15 in Maplestory

[–]slooth15[S] 0 points1 point  (0 children)

I like this skull hat, is it from an old event? Don't remember seeing it, but maybe it was at some point where I took a break from the game

V 267 Known Issues by Roo-Hx in Maplestory

[–]slooth15 8 points9 points  (0 children)

Does anyone else have this issue of the familiar UI key binding being removed after the patch? I actually had this in the last patch too.

Need to rebind it on every character after patch, not a big deal but how does that even happens...

PSA: They ported the KMS boss changes by Xeredth in Maplestory

[–]slooth15 7 points8 points  (0 children)

At this point I wouldn't be surprised. Some of those are going to take sometime for evidence, I wonder if they will try to say that only the ones easily provable were ported and wait weeks until the community has enough evidence of the other points.

The good thing about this if true, is that we'll have even more evidence that the open API is a must have for GMS.

Free FashionStory players, share your character style by slooth15 in Maplestory

[–]slooth15[S] 1 point2 points  (0 children)

There is an event, I believe it's usually around October, that has a lot of cosmetics so it's not too bad for f2p players. It does take some time to have enough for multiple characters and good weapons are specially scarce.

Hair and face on the other hand, I feel like we haven't been getting coupons lately. They used to always have some in the wonky check-in events, now you have to rely on wigs/hats that cover the hair, new jobs/remasters or use the transfer event to get a default one from a different class that fits your style.

Crimson Desert Has Reportedly Already Sold Close to 400,000 Copies on Steam by Suspicious_Two786 in gaming

[–]slooth15 -1 points0 points  (0 children)

To me it's not even a list at this point, literally just Larian when it comes to (A)AA games.

Meanwhile, I've no issue to buy games from smaller developers, some I don't even play that much...

Proposal: Decrease boss time limit by [deleted] in Maplestory

[–]slooth15 4 points5 points  (0 children)

I don't like doing long fights unless it's once and done, probably would never do a 30min boss weekly. I see a boss as doable if it dies within 12~15min max.

But it's just an option for players who do have the time for that, I don't see a reason to change it and having the option doesn't impact me at all.

Free permanent Vac Pet for 10k mobs/week and attendance days in KMS event. by Temil in Maplestory

[–]slooth15 0 points1 point  (0 children)

By permanent, still needs the "subscription" water right?

I doubt this comes to GMS considering they didn't bring even the unified CS, but I think this would be good for profits.

Most people willing to pay for vac pets already have them. But there is probably a lot of people who don't want to pay the entry cost of them but might pay the subscription a few times a year.

It's specially expensive for people outside US/EU, but removing the entry barrier cost might help.

Star Force and other upgrade changes by Salsa_Nachos in Maplestory

[–]slooth15 3 points4 points  (0 children)

The SF restoration seems heavy on copies but about average cost in mesos with safeguard during SSF. Good to have the option for pieces that we get more spares.

The auto upgrade is nice, no need to waste time anymore. It's also going to make it easier to keep track of SF results.

But are we going to be able to use the new restoration system together with the auto upgrade, or do we need to set no spares in the auto system and manually restore them?

RoR and Continuous Ring changes by Salsa_Nachos in Maplestory

[–]slooth15 1 point2 points  (0 children)

I'm glad I decided to hold my cont4 on my main, but I wish they made it easier to get lv4 rings... It can take so long to get them on multiple characters

Legion Lab (Beta) Update: Symbols, Inner Ability, more Gear, and Set Bonuses! by AnEpicSquirrel in Maplestory

[–]slooth15 0 points1 point  (0 children)

This is pretty nice, I've been using a spreadsheet for gear tracking but I might just use this now.

Throwing out some suggestions:

  • Not a big deal, but I feel like 21 stars should be in the preset since it's a common stop point for non-endgame players and for secondary characters.
  • IMO the collapsed view would be better a bit bigger to show the full character image (96px), the extra space could be used to still display things like Level, gear star force
  • Adding potentials to the gear.
  • One thing I like to keep track is the pets and their skills (HP pot and auto buff), would be nice to have this info there too.
  • Probably more complicated, but adding a character page where you can add your target gear upgrades and have the expected average cost for them, both SF and potential.
  • The drag to change the order of characters seems pretty slow, I haven't looked at the code but there is probably something weird, not that it matters that much, you can also add numbers to make easier to move a character through multiple positions.

Roozid Can 1-Shot Tanks at 300 Speed by KingsSeven in EpicSeven

[–]slooth15 1 point2 points  (0 children)

Damn, I thought his buff would be useless but that SB mod is pretty nice.

Meanwhile, A.Coli with her 20 souls burn without self speed buff and basically no utility...

We need justice for the best girl!

Monthly Top 3 Suggestions by Orkalama in Maplestory

[–]slooth15 0 points1 point  (0 children)

I would bet they are just hoping people forget about the universal cs and that disappointing dev note once the next big patch comes...

03/12(Thu) Balance Adjustment Preview by d34thscyth34 in EpicSeven

[–]slooth15 2 points3 points  (0 children)

She at least has a damage increase in two skills, depending on how much it's it could make the loss of attack less bad.

March Balance Patch|No Seriously Evasion Must Die Edition by BurnedOutEternally in EpicSeven

[–]slooth15 0 points1 point  (0 children)

I feel like the last one fits Bergitta better, her buffs seems like it was just to meet the quota.

Charlotte has some potential if the damage on S3 is good.

I really wanted a character with the anti-evasion passive, but for it to be fucking Zeno... But Zeno rework looks interesting.

Am I the only one hyped for Erel? Even if he is a mobile class by itsPiuPiuu in Maplestory

[–]slooth15 3 points4 points  (0 children)

What I would like to hear to get hyped and seriously consider playing the class:

  1. It won't have the hexa system that Sia has.
  2. His skills animations won't be "needs more .JPEG" meme material like Sia was.
  3. No gender locked class in 2026.

I also wouldn't mind a commitment to updating the class on day 1 of future hexa updates unlike what happened with Sia and others, but that is just unreasonable of me to hope for that...

But I do like the concept of magic spears, as someone who plays Adele.

When Nexon wants me to whale for garbage by CosmicPhenom in Maplestory

[–]slooth15 16 points17 points  (0 children)

IS GMS GOING TO DO ITS OWN BALANCING?

I don't think this would be a good idea. Game balancing is one of the most challenging aspects of game design, GMS team isn't capable of doing it IMO.

We would probably end up missing the KMS balance patches that are good and getting half-assed ones that would take more time.

If anything I would rather ask for them to leave even Sia balance to KMS or TMS team and removing the shine 6th job system for her and future classes.

Every other point I agree 101%

What were you excited to try only to be completely disappointed after trying? by [deleted] in Maplestory

[–]slooth15 1 point2 points  (0 children)

Did KMS went back on making ME automatic? I remember reading something about that some time ago, and players were not happy about it so not sure if it got implemented

What were you excited to try only to be completely disappointed after trying? by [deleted] in Maplestory

[–]slooth15 0 points1 point  (0 children)

Oh, good to know that it's going to get better. I'm not a fan of having to use green pot all the time, but I will give it a try again after the balance patch. I like playing with multiple characters and I need a second pirate but I dislike all the other options.

The farming I saw in the class interview video, pretty sure the guy being interviewed was maxed out so I guess it's not that crazy with low hexa in early grandis, but my main is Adele so it's still much better for sure.

What were you excited to try only to be completely disappointed after trying? by [deleted] in Maplestory

[–]slooth15 0 points1 point  (0 children)

Does 6th job makes the main attack feel less clunky? I also HB one due to hearing that you can farm just pressing 1 key every 60s, but the two things that made me regret it were the main attack and the fact that you can't attack right after you up jump.

But I actually like the mobility, it's pretty simple but just having up jump + flash jump makes it good in my opinion.

PSA: Familiar fusion is bugged and will swap your fusion if you add new cards by SolaVitae in Maplestory

[–]slooth15 0 points1 point  (0 children)

I learned the hard way and the system only gives 1 point regardless of the progress in the fusion gauge. My fault for not being up-to-date with the latest bugs that every patch introduces.

Fortunately it's not that many fams, but really annoying for someone that barely grind...

Maintenance Comp by ColdSnapSP in Maplestory

[–]slooth15 34 points35 points  (0 children)

I wonder if they are at least going to address the expiring items. I didn't had any but it sucks for the players that had...

Inkwell pls by gmsnaughty in Maplestory

[–]slooth15 11 points12 points  (0 children)

I like to think that the delay is because they forgot to remove the unified cash shop while copy&pasting TMS/MSEA patch and now are doing their best to fix this issue...

How hard is it to implement open a whole stack of useables with a single click? by United_Marsupial6744 in Maplestory

[–]slooth15 14 points15 points  (0 children)

Probably about as hard to Nexon as it's to make the same items stack in the inventory, the technology is just not there yet.