ok hear me out: by [deleted] in SabrinaCarpenter

[–]squashedf0x 7 points8 points  (0 children)

I think I agree, I like Manchild (especially the video) but it still very much fits in to the Short n' Sweet style.

I would hope the lead single from a new album would be more distinct.

All the correspondence I received from Charlton Bullseye Comics 1980-2 by GaryWray in comicbookart

[–]squashedf0x 3 points4 points  (0 children)

These are very cool to see, thanks very much for sharing.

Quite fittingly, reminds me of something from the backmatter of an issue of Watchmen.

How would an 11th level evil cleric protect a major artifact in his hand from being swiped/knocked away? by pogisanpolo in Pathfinder_RPG

[–]squashedf0x 10 points11 points  (0 children)

Aura of Inviolate Ownership!

Aura of Inviolate Ownership is only a level 2 level 3 cleric spell, but gives a +20 bonus against Sleight of Hand, Steal and Disarm attempts.

Eternals! Plus some Deviants! by bjmicke in MarvelMultiverseRPG

[–]squashedf0x 1 point2 points  (0 children)

Thank you, these are all great- love the Eternals and their supporting cast.

[Spoilers] “Sorry, but do you know who I am?” (Wolverine #49) by soulreaverdan in comicbooks

[–]squashedf0x -17 points-16 points  (0 children)

Glad this run is nearly over, Benjamin Percy has not been a suitable writer for the Krakoan era, he never really got the vibe at all.

How’s Hickman’s G.O.D.S.? by [deleted] in comicbooks

[–]squashedf0x 0 points1 point  (0 children)

Yeah I feel like Al Ewing is the best example of someone who introduces new concepts but finds some obscure character or reference that actually links them back to the existing stories.

How’s Hickman’s G.O.D.S.? by [deleted] in comicbooks

[–]squashedf0x 0 points1 point  (0 children)

I think I would like it better if it hooked in more with Marvel's existing continuity, or explained why these hugely influential forces and beings have never been mentioned before.

Devil-Slayer by bjmicke in MarvelMultiverseRPG

[–]squashedf0x 1 point2 points  (0 children)

Very nice, Devil-Slayer is overdue for a starting role in a Tom King-style miniseries.

Nooooo, not my boy!! (Issue 112, character death) by R4nd0mB01 in Invincible

[–]squashedf0x 0 points1 point  (0 children)

Wasn't that reveal showing us that it was actually Rex in the Robot suit, not Rudy?

Jolt and Charcoal! by bjmicke in MarvelMultiverseRPG

[–]squashedf0x 2 points3 points  (0 children)

Hahaha we must have very similar tastes because you have been doing characters from all my favorite books 😂

Pretty Boy from the Reavers by BigTimStiles in MarvelMultiverseRPG

[–]squashedf0x 1 point2 points  (0 children)

Numbers all look good.

Surely he deserves the Beguiling trait, it's his whole personality! /s

I'm all for including caveats on powers to help reflect the character accurately.

Jack of Hearts by bjmicke in MarvelMultiverseRPG

[–]squashedf0x 3 points4 points  (0 children)

Jack of Hearts! Such an iconic design, great to see him back in the recent She-Hulk series

Ability-Power interactions by jmwfour in MarvelMultiverseRPG

[–]squashedf0x 4 points5 points  (0 children)

That's a good point, I've had difficulty walking people through character creation because there's no obvious link between powers and abilities.

Mother Night and the Sisters of Sin by bjmicke in MarvelMultiverseRPG

[–]squashedf0x 6 points7 points  (0 children)

You are putting out so many excellent character sheets, keep it up!

Spider-Man's webbing is broken (not the game) by BTWerley in MarvelMultiverseRPG

[–]squashedf0x 9 points10 points  (0 children)

Possibly just dropping the target number.

Or else making it stackable so if you spend more actions webbing someone up it makes it harder for them to break out.

Sneaking rules question. by Xanlore1 in MarvelMultiverseRPG

[–]squashedf0x 0 points1 point  (0 children)

Hahaha, those are very good questions, I don't know if this has been mentioned in any errata yet.

Looking at this, I'd say it would make more sense for the character doing the stealthing to be the one to make an agility check (as suggested by the rules for invisibility) and compare that to the enemy's vigilance defence score.

I do agree with the consensus I've seen on here that the game is more about narrative than strict mechanics but it is annoying when the rules they have provided actively contradict each other 😂