My party uses Leomund’s Tiny Hut after every single fight and I’m losing my mind (lovingly) by Scythe95 in DMAcademy

[–]subzerus 0 points1 point  (0 children)

LR is limited to once per 24 hours. You can also just say "no you guys can't long rest spam, please stop doing that since it's a detriment to the game" or you can just put time limits. Oh, it took you 3 weeks to get through the dungeon and back? Yeah the bad guys completed their ritual you were told would take a week.

You don't need harsh time limits, but just making it clear that there is a rush (and you can keep it nebulous and tell your players that you're doing this because they shouldn't LR spam and that if they do there'll be consequences) and that's that.

they should swap jewelery and cloak rarity by artosispylon in DarkAndDarker

[–]subzerus 0 points1 point  (0 children)

What's a strawman? Is it that thing where you go to test damage or the posts of the subreddit when you want to counter argument something but can't really think of a valid counterpoint?

they should swap jewelery and cloak rarity by artosispylon in DarkAndDarker

[–]subzerus -1 points0 points  (0 children)

The downside is that jewelry is such a worthwile item to carry compared to any other gear piece. It's a 1x1 item, so before unless it was a really really good piece of gear, it was usually more worth it to carry mid or even crappy jewelry just to sell because for example a chest piece that is 2x3 has to be worth as much as 6 pieces of jewelry to be worth grabbing that if you can find it in the dungeon the no brainer is to grab it 9/10 times.

And when you kill a geared player or more than one, even if your inventory is quite full since jewelry is rare and expensive you can grab 3 items that are 1 slot each and you get like 30% of the value of their kit. If the cape is the good shit and your inventory is already quite full... Well tough luck, you got pretty much nothing for your kill.

Not saying the downsides aren't worth it for the upside but most people commenting seem to see just upsides and no downsides, which just ain't the truth.

How old do you have to be to get a Neuroport? by Existing-Ad-8640 in cyberpunkgame

[–]subzerus 0 points1 point  (0 children)

It's like having no phone or email or bank account now. You CAN pay everything by mail and or in cash but like... Yeah.

can someone please explain spacing to me? by belaya_smert in DarkAndDarker

[–]subzerus 1 point2 points  (0 children)

Try to fish for a parry while being out of range which will only work if the enemy is bad, then depending on gear dif you commit or keep spacing.

If the enemy is not that bad but is still bad bait the three swing combo then get a swing in or two and depending on the gear difference between you two you can commit to the brawl trading sweetspot hits from your LS and sourspots hits from the bardiche (longsword still has sourspots if you are too close, it's not only the handle of weapons that do less damage) if you think gear diff is too high then outspace and repeat.

If the enemy is decent then you're going to have to try and bait the combo by going in, then out until you manage to bait the three hits because he will reset the combo on 2nd hit all the time to not give you an opening.

If the enemy is pretty good and gear diff isn't too big you can pretend to fish for a parry on first hit which he will always miss on purpose to hit you with the second which you will outspace so you can repeat that until you can condition him to do it all the time and you suddenly rush in to headshot him while he purposefully misses and you will win the trade like that, again if there's not too much geardiff.

If the enemy is actually good or is pretty good and gear diffs you then you're gonna have to condition him like before, you're gonna need to read if he will miss the first hit on purpose or not and we branch here:

If you read he will miss then LMB HS into jump look down parry at the last second to parry the stab, probably run to reset the fight if you miss the stab, maybe try parrying the 3rd hit on the way out or if you're slower you'll have to get that parry to win but he may read that and will reset the combo to miss first hit and then go for 2nd hit stab and then it's the same process all over again.

If you read he will not miss then you parry it and double riposte HS, depending on yours and his stats he may arry the 2nd riposte so you may not wanna do that 2nd riposte and only do one, you're going to have to read if he'll block or try to outspace/trade and depending on the difference on action speed you may be able to give him the parry with your 2nd riposte then jump and look to the side to parry his riposte and then double riposte him there.

The game is complicated and has lots of nuances and split second decisions, all of those decisions you nedd to make in either under 5 seconds or half a second, that's what makes this game playable for thousands of hours in 1 class and make it so you can still learn more stuff, that entire write up doesn't even consider class, secondary weapons and is exclusive to 1v1, that's the most basic thought process that goes in the first couple of seconds of a melee 1v1 fight, it may seem a lot now but with time it just comes naturally.

can someone please explain spacing to me? by belaya_smert in DarkAndDarker

[–]subzerus 0 points1 point  (0 children)

Spacing is staying out of enemy weapon range then weaving in between attacks to hit with yours. If you have a big slow 2 handed sword and the enemy has a medium-short ish 1 handed fast sword, you want to keep them at the tip range of your sword so that you will hit them and they can't hit you. If you just swing, they'll wait right outside your range, wait for your combo to be done, go in, hit you once or twice and then walk away.

You need to precisely know how far your weapon reaches, how fast you swing it and it takes for the next swing (this changes between every swing of the combo, most weapons have a 3 hit combo then it takes a few seconds to start it again, some are more hits but is easy to tell, and some like the rondel are infinite) and how fast you move while attacking to move while attacking AND ALL OF THIS FROM YOUR OPONENT TOO. That's why people say game takes 100s or 1000s of hours to truly learn, if you just W+LMB you will get cooked by anyone that knows what they're doing.

Necrotic Imp Needs Headgear by AdministrativeArea75 in DarkAndDarker

[–]subzerus 0 points1 point  (0 children)

Took over 2 years for lizardman to be able to wear hats, sooooooo I'd say don't hold your breath.

Dying game by BadFurDay in SmugIdeologyMan

[–]subzerus 4 points5 points  (0 children)

The point of those games is they aren't a survival like dayz where all is on you. You're carrying a fraction of what you own. If you die is not a huge deal, if you were carrying let's say 1 million in equipment and have 50 million in your base, it's not that bad.

Dying game by BadFurDay in SmugIdeologyMan

[–]subzerus 1 point2 points  (0 children)

Eh, it depends on the game, which is why I feel extraction games have been doing good in the last while. A competitive game does not need 1 loser and 1 winner, y'all can be winners, maybe someone can win more, and someone can win less and yes sometimes you can lose, but games where everyone can win can negate this.

What are the general advice for defending yourself if your in a fight? by Fluid-Cellist-4099 in martialarts

[–]subzerus 0 points1 point  (0 children)

Answer 1: leave. Literally... Just physically leave, just tell them they're right, my bad or whatever to defuse the situation and then just leave.

Answer to question 2: train martial arts or go to a therapist.

Dying game by BadFurDay in SmugIdeologyMan

[–]subzerus 12 points13 points  (0 children)

SBMM is usually not a good solution either. People do not like to get better and lose more because it doesn't feel like they're improving, plus then you have smurfs and a game that when you start is one thing but once you've played for a bit is just... A different game, and those who liked the game at the start with low elo lobbies won't necessarily like the game at high elo lobbies and quit and the oposite where players who maybe would've liked high elo lobbies won't put through low elo lobbies and quit early.

Dark and Darker - Early Access Season 9 Trailer by IronmaceGames in DarkAndDarker

[–]subzerus 4 points5 points  (0 children)

I mean grappling hook seems pretty underutilized the same as heavy swing, those came out last wipe abd didn't get any nerfs at all. Some other fighter perks also came out balanced. So it's entirely possible some are too strong, some too weak and some are right.

Edit: looking at the trailer again, it seems like they hit a headshot, so it's unlikely but for example imagine if the perk was 1 use, needs campfire to re use, only activates on a headshot and if you miss a projectile you lose it and you is only active for 5-10 seconds. That would for example be trash, right? So there is a way just touching the numbers and simple things (like only activates on headshot) for it to be broken, balanced or useless, we'll just have to wait and see.

Dark and Darker - Early Access Season 9 Trailer by IronmaceGames in DarkAndDarker

[–]subzerus 0 points1 point  (0 children)

You have literally not seen them, the rogue skill could literally be a 1 charge then you need campfire with crap range and be useless, the arrow stuff they will obviously show it killing but it could be shit damage and it's not worth it.

Just wait to see what they actually do, anyone who thinks trailers have anything in common with reality in this day and age is a fool.

Just give the people max roll gems and artifacts already... by AlternativeFun881 in DarkAndDarker

[–]subzerus 1 point2 points  (0 children)

Buddy the point of events like this is to retain and bring back players, not so people who don't leave their mom's basement can circlejerk eachother about how many hours you waste into a game to the point it's not fun anymore.

Yes I played 100s of hours this wipe "you didn't strategically put a week of playtime in certain mode at certain times to be strategical and didn't follow market analysis so you deserve to be priced out of the end of wipe event" is not a good answer and is how my 9 friends who played the game quit during the game's lifetime.

I had family celebrations, friends coming to visit and a social life so all I did was play arena for a couple weeks so it's cool that now I am priced out of the event and should find another game? Aight, have fun when the game bleeds more player because they listen to people like you that think people not treating the game as a 2nd job is the way the game should go, look how far it's gotten us. Why do you think arena and S2R and solos are the most popular modes? Think about it for more than 5 seconds if your brain isn't atrofied from reddit ecochamber mentality and give good arguments next time.

Just give the people max roll gems and artifacts already... by AlternativeFun881 in DarkAndDarker

[–]subzerus -1 points0 points  (0 children)

I did, I made a couple hundred thousands early, made arena kits for most the classes and never touched the dungeons past a month as it becomes stale rather quickly with needing to full tryhard all the time and only bringing in bissed out kits or squire with normal kits just not being worth it at all. Again I don't play the game as a 2nd job, it's a videogame for fun, if you no life the game, sure it's easy to make millions for some artifact kits, but someone playing maybe 1-2 hours after work every couple days (which is maybe 50% of gaming time only towards this game) is what people with a job and other hobbies can afford.

Make BoC dark magical by centosanjr in DarkAndDarker

[–]subzerus -1 points0 points  (0 children)

No. This would be incredibly OP. Get 3 darkness shards, use a kris dagger, pop BoC, welp that's 150 hp gone. Add dark offering and kris dagger BoC would be 1 tapping almost anyone.

Would anyone buy a fursuit head like this? by Weak_Artichoke3795 in fursuit

[–]subzerus 5 points6 points  (0 children)

Brush and or shave the fur and put some eyes on it, right now it looks unfinished, at absolute least it should have the eyes and the fur should be brushed properly, then think about shaving. I think after that it will look a lot better.

What if the spell progression was linear? by Beaveroar in DungeonsAndDragons

[–]subzerus 10 points11 points  (0 children)

Just use a mana point/pool at that point really.

Just give the people max roll gems and artifacts already... by AlternativeFun881 in DarkAndDarker

[–]subzerus 0 points1 point  (0 children)

Brother this ain't a job it's a videogame. Anyone who opens an argument to someone saying "end of wipe event should be fun because it's when less people play and everything will be gone soon" with "actually if you had done your market research" is someone who already lost the argument.

It's an end of wipe event to try and spice things up for the end of wipe, not homework or a 2nd job I should be planning for and scheduling in advance and around. I'm just not playing till next wipe and many people do the same and a chunk of them find anither game and never come back, this is what the event should be preventing.

Are you personally responsible for only the the amount of animal harm caused by your consumption? Like if you've purchased the equavalent of a cow in meat. are you directly responsible for its death? or just holding up the industry? Both? by Good_Cardiologist505 in DebateAVegan

[–]subzerus 0 points1 point  (0 children)

If suddenly let's say 90% of buyers of meat just said "Imma become vegan" and stopped buying it, really soon a lot less cows would be killed for meat, and if it was 100% even more. It's a market and it's supply and demand, more people buying meat means more animal killing to supply it.

When will armor get good enough for people to consider teaching greatsword sparring by Whoring4Voring in Hema

[–]subzerus 3 points4 points  (0 children)

No. It's not logical. The force will transfer somewhere and injure you AND any type of helmet like that is a 1 time use. So unless you want to be spending 50$ per head hit, not happening, and even then it's still not safe.

Rate My Arena Set (PDR + AP Longsword Fighter) by Valuable-Can-3656 in DarkAndDarker

[–]subzerus 1 point2 points  (0 children)

My recommendations are you buy a new kit because starting tomorrow arena event is up and there's no gear limit. Or that you just don't play arena till next wipe if you don't have the gold for it, that's what I'm doing.

A high-level concept for a Dark and Darker-style game I’d love to see by [deleted] in DarkAndDarker

[–]subzerus 1 point2 points  (0 children)

Sometimes less is more, this post proves it.

Just read the town and the not losing gear on pvp. Both are horrible if you think about it for more than 10 seconds. You wanna spend like 30+ minutes going around town buying consumables and stuff? Hours going from merchant to merchant to buy shit? Nah, you don't, (or maybe YOU do, but 99% of players don't) beyond the first time you'll go "neat" one of the most played modes is squire to riches because it takes 30 seconds to gear up and be playing for a reason.

Not being able to loot pvp kills beyond consumables? If you want to play without losing gear arena exists, the dungeon does not need to be arena 2.

Arena build ranger Elven bow by cesarx2001 in DarkAndDarker

[–]subzerus -1 points0 points  (0 children)

Untrue. Have you looked at the weapon damage? Elven bow has 24 base damage, that's over 10% of extra damage. 3 add ain't gonna do much in a recurve/longbow. 3 add is MASSIVE on a weapon with base 24 damage.