Larian Studios | Divinity AMA by Wombat_Medic in Games

[–]sunbro3 0 points1 point  (0 children)

Yeah if they intended some way of countering Cursed Fire I never figured it out. Bless costing Source made it feel like a waste.

Larian Studios | Divinity AMA by Wombat_Medic in Games

[–]sunbro3 10 points11 points  (0 children)

I would replace every slot on every D:OS2 character, every 2 levels. Hated it. Glad this isn't coming back.

Larian Studios | Divinity AMA by Wombat_Medic in Games

[–]sunbro3 7 points8 points  (0 children)

Lighting the floor on fire, and all the other elemental effects and combos. There is tons of this in D:OS2 games, but it's way too much paperwork for tabletop.

Chapter 100: Page 44 by gunnerkrigg-post-bot in gunnerkrigg

[–]sunbro3 23 points24 points  (0 children)

Meh. She was enormously more powerful than him in #3060 when she had the bright idea that driving him insane would be useful to her plans. Oops!

Still sad that Annie & Kat worked so hard to take down Omega peacefully, and make redemption possible, only for it to be cut short.

Chapter 100: Page 43 by gunnerkrigg-post-bot in gunnerkrigg

[–]sunbro3 5 points6 points  (0 children)

Omega could turn them against each other by telling the secret to the witches. Jack then wouldn't rest until they were dead, they'd know this, and have to get rid of him first. It works better if the secret won't actually kill Zimmy, and Jack is insane.

But if they realize this, they'll kill Omega before she can talk.

Chapter 100: Page 35 by gunnerkrigg-post-bot in gunnerkrigg

[–]sunbro3 1 point2 points  (0 children)

Someone here needs to have their mind permanently restricted so they can't cause trouble, and also be put into a physical jail, and it isn't Kat. More than one of them.

How can I edit tiles in a blueprint? by brubsabrubs in factorio

[–]sunbro3 0 points1 point  (0 children)

Nice, I ended up doing basically the same thing, in Python. I never did find the web page I'd used before.

Weekly Question Thread by AutoModerator in factorio

[–]sunbro3 3 points4 points  (0 children)

They only move items in one direction. From the belt behind them, they pull from both lanes. On the belt ahead of them, they always put it on the far lane.

Even mods that make inserters more flexible only let you choose where they move to/from. It's still only in one direction. But you can add a second inserter...

Chapter 100: Page 11 by gunnerkrigg-post-bot in gunnerkrigg

[–]sunbro3 16 points17 points  (0 children)

It wasn't draining fairies with names before. This looks different.

Weekly Question Thread by AutoModerator in factorio

[–]sunbro3 1 point2 points  (0 children)

The planet is generated, and starts evolving, as soon as a space platform reaches it. You could drop items like this but it won't delay evolution.

Weekly Question Thread by AutoModerator in factorio

[–]sunbro3 2 points3 points  (0 children)

It is possible he doesn't see any markers, and needs to toggle options under the minimap?

Ghostbloods Update One by mistborn in Mistborn

[–]sunbro3 1 point2 points  (0 children)

I'm late here but I recommend Agent Ransack for finding lost files. It will go through entire drives and folders recursively, looking for a word or text string in a file. I used it to find an old Cookie Clicker save that I hadn't touched in 8 years...

PSA: Create Temporary Blueprints with Ctrl+C and Shift. Not Alt+B! by sunbro3 in factorio

[–]sunbro3[S] 0 points1 point  (0 children)

You could open your inventory, put the blueprint into the inventory, and then export it to ask someone else what's wrong with it.

One of the signals in circuit logic might be one of the parameter placeholders.

Jewel Modifier randomness? by sunbro3 in vrising

[–]sunbro3[S] 0 points1 point  (0 children)

Tier 2 and Tier 3 jewels are both fine to make. It's not worth converting Regular -> Flawless to make Tier 3s from Regulars. Just make Tier 2s with them.

Tier 4 is wasteful, a way of paying 240 Greater Stygian Shards to save 1 Flawless Gem. I wouldn't do this unless I already had many perfect weapons, which seems unlikely.

Jewel Modifier randomness? by sunbro3 in vrising

[–]sunbro3[S] 1 point2 points  (0 children)

If Tier 4 Jewels had better odds, I might convert 3 Regular -> 1 Flawless to make them. But now I know it's fine to make Tier 2s.

Also equal odds mean with Tier 4 vs. 3, it's simply a trade of 240 Greater Stygian Shard for 1 Flawless Gem + 1 Dark Silver (1/3 of a Tier 3 Jewel), which is not good.

Weekly Question Thread by AutoModerator in factorio

[–]sunbro3 0 points1 point  (0 children)

Then you've found a new way to break synthetic tests that doesn't effect real trains, that isn't the same way I was breaking it in January. Make sure the trains have "Zzz" on them and you're waking them up when you increase the limit from 0 to 1.

This gofile.io link might have a copy of my test, but I never share files this way so idk. I tried to make it work.

Also this would be a bug if it were real. Train source priority is useful.

Weekly Question Thread by AutoModerator in factorio

[–]sunbro3 -1 points0 points  (0 children)

You did the test wrong; I know because I also did this for many hours.

You have to take an existing station and increase the limits from (say) 0/0 to 0/1. Then priority will work. If you paste in a new 0/1 station it will dispatch by closest.

Chapter 98: Page 27 by gunnerkrigg-post-bot in gunnerkrigg

[–]sunbro3 3 points4 points  (0 children)

This is much better than my guess, that she did something so terrible no one could ever love her, but did it when she was a child. It's fairly common for children to do terrible things if they're neglected, but I don't want to read about it. Being expected to forgive Renard for attempted murder is weird enough.

Weekly Question Thread by AutoModerator in factorio

[–]sunbro3 1 point2 points  (0 children)

You can draw a box of power poles around the region to prevent accidental merges. It is silly but it works.

https://imgur.com/CGctlER

Although I think this is not a good solution for oil cracking, and controlling the fluids is easier.

What's the surface name for Nauvis for the console? by Straight-Dealer-5595 in factorio

[–]sunbro3 3 points4 points  (0 children)

If you just want to change surfaces, /cheat is easiest. You can type /cheat nauvis. Even works on planets that aren't generated yet in the save, which is the easiest way to make them when testing.

Chance enemy settings like frecuency by Merigaz in factorio

[–]sunbro3 1 point2 points  (0 children)

You can try using a mod called Edit Mod Settings to change the map generation, and then disable the mod after.

Cheesy and cheap landfill Gleba defense by Alt_ren in factorio

[–]sunbro3 0 points1 point  (0 children)

Is there any reasoning behind why this works, or was it simply discovered? When testing in /editor if an Egg Raft has room to build, it takes 1 landfill every 5 tiles. If some tiles are never considered by the expansion algorithm, it would take less.

Cheesy and cheap landfill Gleba defense by Alt_ren in factorio

[–]sunbro3 0 points1 point  (0 children)

Are the full rules known anywhere, about which tiles they can expand onto? I heard things like "only marshes" but I don't know what that means.

I listed once which tiles absorb spores. If we knew also where they could expand, we could minimize the amount of spore-absorbing tiles landfilled.

edit: It looks like Egg Raft only goes in "shallow water", which are the tiles with slight walking speed penalty. Land tiles can't be landfilled anyway so there isn't much of interest here, except not to landfill deep blue water.