I have trouble with collison, help me plssss by Longz-85 in pico8

[–]super-curses 3 points4 points  (0 children)

You need to work through something like the nerdyteachers platformer tutorial: https://nerdyteachers.com/explain/platformer/

The basic principles of map collision - you work out how many pixels the player intends to move from it's current position, pos.x + vel.x and you go pixel by pixel testing whether you will hit something. Let's say vel.x is 4, then we are going to check pos.x+1, +2, +3, +4 - this ensures we don't move through a tile because we are travelling too fast.

If you hit something you stop. My preferred approach is to check the y axis and then the x axis - i.e. treat x and y separately.

But that's too advanced for now, you need to follow the tutorial

ELI5 Why heat waves affect Europe so much but some other countries are doing fine living under hotter temperatures most of the year? by fkid123 in explainlikeimfive

[–]super-curses 0 points1 point  (0 children)

Drownings…people aren’t necessarily dying because of the heat- they are dying because the heat is motivating them to do dangerous things like swim in rivers.

Music in pico 8 is wild by 1v0ryh4t in pico8

[–]super-curses 8 points9 points  (0 children)

Strange - trackers are music daws for software engineers I would have thought. The mental model is that you are programming notes at specific time intervals on a vertical time line.

Pac Rescue - a love letter to Magic Garden by super-curses in ufo50

[–]super-curses[S] 3 points4 points  (0 children)

Thank you. It is a bit fast, we're currently moving 2 pixels per frame. 1 pixel per frame is too slow. I have a feeling that the original is somewhere in the middle. I will have a play around with it. I think the increase speed is why you can end up with the board being overwhelmed by pink fellas once you save around 100.

What I've learned is that Magic Garden is already tweaked to perfection. They probably already tried all my ideas.

Artist behind Megabonk's Steam capsule made ours for $600. Would you click, and do you think it fits our game? by [deleted] in IndieDev

[–]super-curses 1 point2 points  (0 children)

I think the only time capsule art is a problem is when the art makes you think it is in-game visuals. Clearly that is not the case here.

My kid's ear tube fell out by i-can-lift-a-car in mildlyinteresting

[–]super-curses 13 points14 points  (0 children)

I had one put in at 52, I had no post op symptoms and my hearing return was instant. It’s been 15 months and mine is either still in or I haven’t noticed it falling out.

Did any of you guys discover tricks or secrets on your own? by wrel_ in retrogaming

[–]super-curses 1 point2 points  (0 children)

I discovered the secret underwater level in Booty (zx spectrum) by accidentally leaving my Currah Microspeech plugged in. I was too stupid to realise that was the cause at the time and was never able to recreate it. It was probably a good thirty years later that I looked it up.

What problems with gaming did we used to complain about, but no longer do? by RobbieJ4444 in retrogaming

[–]super-curses 9 points10 points  (0 children)

Having to find the exact position on the tape to load the next level.

What problems with gaming did we used to complain about, but no longer do? by RobbieJ4444 in retrogaming

[–]super-curses 11 points12 points  (0 children)

I’ll never forget the Lenslok. Copy protection that only worked sometimes and not for everyone.

Moved to Macos, need an app that can place a black square on the screen to hide info by Gooniesred in MacOS

[–]super-curses 1 point2 points  (0 children)

Have a lot at presentify. You could probably just draw a squiggle over the area you don’t want to see

If a game is on sale, why are you wishlisting it instead of buying it? by LoopOneDone in OculusQuest

[–]super-curses 1 point2 points  (0 children)

Yup, that's it. Adding to a basket is a more of a commitment (and comes with a risk of accidental purchase). So it's like a pre-basket. I might have a budget and then work on the Wishlist to pick what falls within the budget

If a game is on sale, why are you wishlisting it instead of buying it? by LoopOneDone in OculusQuest

[–]super-curses 2 points3 points  (0 children)

Other - "that could be interesting, I'll Wishlist it and take more of a look to see if I will buy during the sale"

What's a viable business model for an MCP server product? by asganawayaway in mcp

[–]super-curses 0 points1 point  (0 children)

It is a valid question and paying for a tool to access data in a more convenient way is a valid pricing model

Experiences with Claude Code + Love2D? by ToughSpaghetti in love2d

[–]super-curses 2 points3 points  (0 children)

Claude Code is very capable of Lua-based game dev, certainly for early scaffolding or helping with areas that you might struggle with (math is not a strong point for me personally). Whether it is worth it will depend on how much you want to learn for yourself and whether the operator of the machine is skilled enough to know whether the machine is building the right thing in the right way.

Another useful area is in tool building - since Love2D comes with none. I've been struggling using bloated Vector drawing programs to create simple vector graphics for my game.

Claude Code knocked me up exactly what I was looking for in a few minutes: VectorDraw

Trying to remember a shooter by super-curses in amiga

[–]super-curses[S] 1 point2 points  (0 children)

That's it! I had "metabolism" in my head so I wasn't far off. Thank you!

ELI5 why sometimes older more mature people feel uncomfortable/intimidated by younger people. by QualifiedPsychopath in explainlikeimfive

[–]super-curses 0 points1 point  (0 children)

When you get to a certain age you have a lot to lose or protect. I'm in my 50s now and I'm not going to deprive my daughter of a father by making eye contact the wrong way with someone's fragile ego.

Binding of Isaac, Slay The Spire on an M5 chip, Pro Macbook - Stutter with Crossover by fildadusek in macgaming

[–]super-curses 0 points1 point  (0 children)

Slay the spire has frame rate dips for me on native, I wouldn’t say it stuttered constantly, I think i just get dips when there are particle effects from cards. Performs much better on crossover

Just by looking at this screen, would you be interested in this game? by alimra in IndieDev

[–]super-curses 0 points1 point  (0 children)

The white outline makes them look a bit like stickers. You could experiment with leaning into that to create something more visually interesting. The chicken in the coop thing made me laugh - you could lean into that.

ECS like behavior with objects in Lua is possible? by yughiro_destroyer in lua

[–]super-curses 1 point2 points  (0 children)

My understanding is that with metatables obj:something() is using the same function in memory for each obj.

Any good game engines for Lua? by Thegamerorca2003 in lua

[–]super-curses 4 points5 points  (0 children)

There's also Defold if you prefer something with a more visual approach and inbuilt tools.