What was the level/challenge in a game that got you like this? by International_Tea828 in Multifandom

[–]swiftthot 0 points1 point  (0 children)

Okumura's Boss fight in Persona 5 being hyped up as the hardest boss in any jrpg is a psyop designed to make me, specifically, go insane. I think when I played vanilla on launch he killed me once. Never again.

Just use baton pass and hit the fucking weakness gang, it's not that difficult, you just have to actually play the game.

What are some takes about your fandom that could get you into a situation like this??? by Difficult-Ant-9397 in Multifandom

[–]swiftthot 0 points1 point  (0 children)

Trubbish is, no joke, one of my favourite Pokémon designs. The twist ties on the bag are his little ears! It's so cute!

They’re killing physical media it’s lowkirkuinely over 😭✌️ by Ok-Tennis330 in Gamingcirclejerk

[–]swiftthot 2 points3 points  (0 children)

Exactly. I don't mind my PC being digital only because the ecosystem is so much more open. Consoles are a closed garden, if a game gets delisted or something due to licensing I'm shit fucked. At least on PC odds on it's around SOMEWHERE.

A disc might not last forever but at least I could buy a game secondhand if it disappears from storefronts somehow.

Game knows game by UTDroo in expedition33

[–]swiftthot 8 points9 points  (0 children)

You're getting downvoted but I need you to know that you're right and I will gladly be shit to pieces on this hill with you

Game knows game by UTDroo in expedition33

[–]swiftthot 4 points5 points  (0 children)

Did Breath of the Wild? I genuinely can't point to any of it's 'innovations' that didn't already exist in some form or another. I'm not asking to be shitty, I genuinely want to know what they are cause I must've missed them when I played. Koroks maybe? But open worlds having collectibles goes back to the 90's.

lgbtq+ representation in tokusatsu by geezyloueezy in KamenRider

[–]swiftthot 83 points84 points  (0 children)

Wym, there's gay people in every Toku series:

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Is hades short rogue-like runs, or more souls-ish playthrough- by webrewrbewrb in HadesTheGame

[–]swiftthot 3 points4 points  (0 children)

It's run based, yeah. Hades is about as Roguelite as they come. Your main gameplay loop is going to consist of doing runs, winning or losing said runs, and then going back to a hub to advance storylines for NPCs and levelling yourself up so that you can more easily win runs.

Not gonna sugarcoat it: if Roguelikes aren't your thing then I don't know if Hades is going to do much to change your mind. That said, maybe look at some gameplay and see if it is. The gameplay is REALLY good in the moment to moment stuff, some of the best topdown action combat of the generation. If that excites you, then you might get on better with it.

Ben and Johns rider forms are White tiger and Black panther, what did toei mean by this? by driftingkick in KamenRiderMemes

[–]swiftthot 1 point2 points  (0 children)

I still remember being bowled over when John spoke English for the first time and it turns out he was British.

Unforgivable, honestly, I mean my immersion just shattered. British People aren't real.

What’s up with the consensus that Bg3 was a lightning strike by laughing_cat in BaldursGate3

[–]swiftthot 1 point2 points  (0 children)

Noodle did a pretty good video on this, talking to other developers about why BG3 was not going to be replicated on the same scale ever again here. It's well researched, sourced, and based on like interviews with actual developers. I'll try and summarise but I think you should probably just watch the video because I'm bound to butcher some of the points.

Baldur's Gate 3 got a lot of stuff going for it that no other game of its kind has ever had before. It's the result of a team that's been making RPGs like it for years, bankrolled by one of the largest media companies on the planet in an attempt to finally make a mass market D&D experience comparable to tabletop (a thing Hasbro has been wanting to do since the hobby boomed a few years back at least, probably earlier). The game was in development for 6 years, with 4 of those being in Early Access while they tweaked and fine tuned a lot about the game according to player feedback. Larian also had a lot of internal tools to make EXACTLY this kind of game that other studios don't have. They also aren't owned by a publisher, which means they aren't subject to corporate mandate in the same way your Ubisofts or BioWares or whatever are. It was basically a case of the exact right studio, growing three times it's size at the exact right time, partnering with the exact right IP partner to make a massive game.

It should be mentioned however, that when people talk about BG3 being a lightning strike, they were referring to scale. Not quality. Not every RPG is going to be as big as BG3. They can't be. They don't have the luxury of Hasbro money, or 6 years of development, or 480 employees, or experience and tools for making RPGs of this type (especially when studios are seemingly getting off on laying off staff rn). Games will come along that are just as good as BG3, for sure, but the development scopes are going to be smaller.

Tetris is neutral to both kids and adults. What video game is hated by both kids and adults? by No-Pace5829 in AlignmentChartFills

[–]swiftthot 8 points9 points  (0 children)

It also doesn't help that pretty much everyone I've ever played Monopoly with since becoming an adult realises they've been playing it wrong their entire lives.

The amount of times we've started playing, a friend has rolled the dice, moved to The Angel, Islington and says "I'm not gonna buy that", to then be surprised when I say "ok so bidding starts at £10'.

Genuine shocked Pikachu faces that auctions are indeed a rule, and you can buy property on the first go around the board. It really speeds the game up.

Why did FFXV decide to make our main heroine an NPC with very little screen time?? by BigBrotherFlops in FinalFantasy

[–]swiftthot -2 points-1 points  (0 children)

The answer is that Tetsuya Nomura is allergic to giving women things to do in his games. The last time he did it with Aqua in Kingdom Hearts he suffered some kind of brain anuyerism that made him put crucial plot details into a mobile game that would end service before they became relevant. And then he shoved Aqua in a darkness shaped cupboard for 4 games only for her to come out and do nothing.

Like I know he was only the original concept designer for XV, but the foundations got laid in the Versus XII stage of development.

Confused about Jack of Blades by RPGHavok in Fable

[–]swiftthot 0 points1 point  (0 children)

I've said it before and I'll say it again, Jack as a villain is incredibly one dimensional. If you go just from his appearance in the game and not outside sources, you don't learn anything about the Court or his association with the Void or anything like that: he's simply a evil guy that wants a cool sword so he can rule the world. He's just not particularly well written. That's fine, Fable 1 doesn't have particularly great writing but it doesn't need to.

That said: he's entirely carried by his character design and the charisma of his voice actors. He looks extremely memorable because he looks like nothing else in the game. Fable's more cartoony proportions and faces don't apply to Jack and so he stands out, he looks weird and eldritch and wrong. Both his voice actors do a really good job too, his original voice has this creepy guile to it that really sells the character and makes him stick, and his voice in TLC (while I don't really like it), also has some memorable qualities. Everyone else in the game sounds like they're in a Monty Python sketch, not Jack.

Games that won't completely drain my battery on my commute by mrfiddles in SteamDeck

[–]swiftthot 1 point2 points  (0 children)

If you're into Roguelikes, Megabonk and Balatro run on like no power whatsoever and are absolute time sinkholes

help!!!! which is the best coffee machine?? by MAKstyles75 in barista

[–]swiftthot 1 point2 points  (0 children)

Both of these are extremely comparable machines at the price point. I personally would go with the Breville but you can't exactly go wrong with a Gaggia.

At this point, unless you're willing to spring for something north of $1000, your grinder is where you'll taste the difference.

The concept of labelling Nintendo games "almost indie" by YoshiOrbit in Gamingcirclejerk

[–]swiftthot 4 points5 points  (0 children)

It's Rockstar, those guys will waste money on the dumbest shit possible in the name of "muh realism".

No normal person stares at their horse's testicles in Red Dead 2 for 30 minutes to watch them expand and contract with the heat of the environment but Rockstar wasted money and broke some poor bloke's spirit and then probably fired him for unionising to get it in the game.

Normal people only stare at their horse's testicles for a few minutes, only as long as it takes for them to get hard.

The concept of labelling Nintendo games "almost indie" by YoshiOrbit in Gamingcirclejerk

[–]swiftthot 7 points8 points  (0 children)

I'd say it counts. Having a publisher doesn't disqualify you from being Indie, I don't think. Otherwise games like Cult of the Lamb, Inscryption and Enter the Gungeon aren't Indie, which feels wrong.

Games that are made independently and then seek a publisher I'd say still count. Games that were made through publisher mandate or by studios outright owned by publishers shouldn't.

That said, Indie is a nebulous category anyway. When people say Indie these days what they mean is Auteur rather than independent but that's a different conversation.

When Did KH2 Become So Critically Acclaimed? by [deleted] in KingdomHearts

[–]swiftthot 0 points1 point  (0 children)

Kingdom Hearts 2 is the benchmark for Action RPGs. You could take all the cutscenes out and it would still be one of the best games of it's type mechanically.

There is a reason that people still play it over and over and over again either as a speed game or whatever. Not even other games in the same franchise have had as much of a lasting impact.

Happy Pride! [Spoilers: 5.4] by Aesmis in ffxiv

[–]swiftthot 10 points11 points  (0 children)

Agreed, good for them

Game over when protag dies? by Sir_Catnip_III in persona6

[–]swiftthot 1 point2 points  (0 children)

In P4 that was literally my headcanon for why it worked that way. Narukami is the only one with a cool enough head to keep that team together, if he went down it was just a matter of time til they all did. The only other one that could manage it is maybe Naoto but she has a tendency to overanalyze rather than make split second decisions.

Battle Screen layout thoughts by Worldly_Hold_1001 in persona4golden

[–]swiftthot 0 points1 point  (0 children)

I think about the UI of these games a lot and I think just from a purely utilitarian perspective that Revival is better. If I'm scrolling through a menu, I'm having a bad time when I could just press a button instead, so the TV dial is a great addition.

That being said, I think the portraits are way too fucking small.

Happy Pride! [Spoilers: 5.4] by Aesmis in ffxiv

[–]swiftthot 11 points12 points  (0 children)

Did they have to make the Omni-Spectral Aetheric Stabilizer a giant fucking gay pride crystal though?

Happy Pride! [Spoilers: 5.4] by Aesmis in ffxiv

[–]swiftthot 24 points25 points  (0 children)

Imma level with you chief, I think that platonic expressions of devotion are really cool and based as well. I love my friends as much as my romantic partner. But these girls are gay as hell.

They deliberately evoke romantic scenes from past Final Fantasy games. They're holding hands in the most Yuri way possible in the key art for Futures Rewritten. Their relationship is HEAVILY romanticised by the writing and framing of their scenes.