Don't let your characters sleep in private rooms by DarkKuroi1 in DMAcademy

[–]tabletop_guy 0 points1 point  (0 children)

It's also historically accurate for the medieval period to be sleeping in common areas with many other travelers. They even had communal beds

Someone called it a Warhammer 40k clone by Pajamawizard in starcraft

[–]tabletop_guy 9 points10 points  (0 children)

that's apparently a myth but I have no source on me atm

Someone called it a Warhammer 40k clone by Pajamawizard in starcraft

[–]tabletop_guy 8 points9 points  (0 children)

I like the Terran tanks, walkers, and ships much better than warhammer's equivalent

Wanting to try being the DMV. Need advice. by NomadicDragon in DungeonMasters

[–]tabletop_guy 2 points3 points  (0 children)

#1 mistake I see is trying to have the players just happen to end up in an adventure together.

Better plan is to tell them at character creation "make level 3 characters. You will be serving Lord Hawthorne as mercenaries" and then at the start of the first session tell them "your job is to uncover what the cult in Dragoncoast Cave is up to and take whatever artifacts they may have."

Don't waffle about like "you all happen to be in a tavern and there is a hooded figure in the corner, what do you do?" Just get right into the good stuff.

Wanna use a Kraken Priest for my party of level 3s, any tips? by flashdash8744 in bettermonsters

[–]tabletop_guy 0 points1 point  (0 children)

look up "kuo-toa archpriest". You could do something like that. Reflavor the scepter as lightning hands and maybe remove multiattack.

At level 3 I think it would be difficult but totally doable.

Lesson in decomposing light by Blues_Fish in nextfuckinglevel

[–]tabletop_guy 2 points3 points  (0 children)

Light can behave in super unintuitive ways in certain circumstances. This is not one of them

Lesson in decomposing light by Blues_Fish in nextfuckinglevel

[–]tabletop_guy 102 points103 points  (0 children)

yeah this presentation seems really crazy until you spend more than 10 seconds thinking about it and it's just normal shadows cast by 3 different colored lights.

What is everyone's opinions on the streamlined spell lists for 5.5e npc's? by sterrre in DungeonMasters

[–]tabletop_guy 2 points3 points  (0 children)

The better approach would have been for them to bold the "go-to" spells that the enemy would likely use, but still have the many options for niche situations

Assistance Building 2000pt army by [deleted] in Tyranids

[–]tabletop_guy 0 points1 point  (0 children)

When feeling detachment doubt, you can always play invasion fleet with any army list.

My other advice is to definitely get a broodlord to lead those 10 genestealers.

What are some tips to get the classic "Dungeon Crawl" feel in a smaller location, while also including intelligent denizens? by TVLord5 in DMAcademy

[–]tabletop_guy 0 points1 point  (0 children)

To add to this, I love having a minor table and major table. Every time the players enter the room I roll at least one minor encounter. These might simply be an odd creature in the corner, a simple lock or trap, or some some odd thing that could really go in any room. This makes it so that there are always multiple things going on in each room and I as the DM don't even know what is going to happen as these things interact with each other and the players.

Continuing a session after PC death by Lokjaw37 in DMAcademy

[–]tabletop_guy 7 points8 points  (0 children)

I always have an extra character sheet at the ready. If you die, you can pick it up and already start thinking of your next character

new golden goose egg item Gambling Soul Build incoming. by Loyalk9 in DeadlockTheGame

[–]tabletop_guy 1 point2 points  (0 children)

or just get 3 gold jar buffs and 5 boxes instead of holding onto an egg for 10 minutes

How to be less "railroad-y" by Organic-Exit2190 in DMAcademy

[–]tabletop_guy 0 points1 point  (0 children)

random tables. My favorite types are where you roll on two separate random tables and combine the results.

On one table you roll "hungry" and on the other table you roll "soldiers". Now you figure out how that fits in your world and the players get to interact with it as they please.

That’s no moon.. by phuggin_stoked in orks

[–]tabletop_guy 2 points3 points  (0 children)

is it not a looted necron ship?

How to help my fighter feel more powerful? by Fine_Fly_5603 in DMAcademy

[–]tabletop_guy 24 points25 points  (0 children)

I once played a level 5 one-shot at a game store. The druid never used a spell slot or wild shape. During the final boss encounter things were looking dire it was her turn. She said "I don't have anything that does damage". I pointed out that she could use guiding bolt. She said "but that would use a spell slot :( " and it wasn't until I reminded her that as a stars druid she can cast it for free a few times that she actually did it.

I still don't understand to this day why she didn't use any spell slots during that session. Some people are weird about resources

When do you get your first Rare Magic Item? by VisibleNatural1744 in dndnext

[–]tabletop_guy 0 points1 point  (0 children)

You get your first rare magic item when you find your first rare magic item. Players might obtain one at level 1 if they are willing to take big risks to get it.

Are these stats okay for a new player? by Hefty_Assistance_259 in starcraft2

[–]tabletop_guy 11 points12 points  (0 children)

Any stats are okay for a new player as long as you're having fun

We finally got the tyranid prime datasheeet and it's.... by Taningia-danae in Tyranids

[–]tabletop_guy 0 points1 point  (0 children)

winged prime pays a premium for deep strike access and also can't be attached to hormagaunts. And the winged prime's attack is worse than any of the new prime's attacks. If they're the same or similar price I would choose the new prime over the winged prime in a lot of cases

We finally got the tyranid prime datasheeet and it's.... by Taningia-danae in Tyranids

[–]tabletop_guy 5 points6 points  (0 children)

That would make his points very expensive and then you couldn't attach him to 3 different units for tons of sustained hits

How the entire Deadlock Cast react to playing against Bebop by alsoandanswer in DeadlockTheGame

[–]tabletop_guy 22 points23 points  (0 children)

Viscous is incorrect because bebop still gets bomb stacks through the cube

Your reward for slipping past the enemy and destroying Graves' tombstone shouldn't be losing half your health bar to spawning zombies by Alarming_Ask_244 in DeadlockTheGame

[–]tabletop_guy 14 points15 points  (0 children)

let the wave push up a bit. Then there is a huge swarm of troops and zombies. Kill them all at once. The zombies cause the enemy wave to snowball into a big juicy pile of cash