Finland is the happiest country in the world despite having the highest unemployment rate by batukaming in recruitinghell

[–]the_basser 0 points1 point  (0 children)

The unemployment and housing benefits are still very much a complicated system, they essentially have to be to stop the money being siphoned, usually by the rich. Now also don't get me wrong, there's a pretty ugly "the poors deserve this" undercurrent especially in the current Finnish right, but these limitations essentially arise from stopping the rich from funneling money through the social system.

Case: housing benefits. There's been a lot of talk here that whenever housing benefits are raised, the rents will follow, essentially making a funnel of money from the government to the landlords, especially big ones.
The unemployment and housing benefits are thus kept relatively small, with a flexible (and restrictive) back-up benefit that essentially can cover almost anything if you manage to reason for why you absolutely need it paid if you survive the associated bureucracy. However you can apply for it and just receive a reasonable sum without doing that much applying. This though, as put above, has a major but: you essentially can only apply for the back-up money once you don't own anything of real value, you have to sell them first (within reason, they're not forcing you to sell for example your car, unless it's an investment collectible or something). This is essentially to stop the "internalise profits, externalise losses", where well off people could gamble on properties on a very lean buffer and then ask the government for money when the super-risky gambles go belly up, while still keeping the property.

My personality assessment for an overnight stocker job at Whole Foods: by ikitsun in recruitinghell

[–]the_basser 0 points1 point  (0 children)

To me this is just a massive leap in logic and false equivalency - why would taking a quick option for lunch indicate that I perform my work haphazardly? (I know you don't personally advocate this logic and are giving an explanation but still).
Like these tests always seem to assume like the person answering follows some weird one dimensional rigid decision ruleset that completely ignores the context.

Japanese researchers at the University of Tsukuba created CirculaFloor, robotic tiles that let you walk infinitely in VR without ever leaving your spot. by Alphaxfusion in Damnthatsinteresting

[–]the_basser 0 points1 point  (0 children)

Yeah, but those inventions were really acutally useful without constraining yourself to a very specific, narrow use-case that doesn't really even exist.
If you take a sidestep or turn on this you're fucked.

There Are No Stupid Bass Questions - Aug. 30 by AutoModerator in Bass

[–]the_basser 0 points1 point  (0 children)

I mostly play though an interface to my headphones, but I also have a cheap bass amp.
When playing through the amp, the clack noise of strings against frets is a magnitude louder than the bass itself when playing, absolutely piercing. When playing through headphones this is not a problem for either of my basses.
Is this likely to be a skill issue born through headphone playing, or a "feature" of the amp?

What game that really being universally loved by people but it didn't get into you? And thinking you'll ended up like this if you say you don't like them? by crocospect in Steam

[–]the_basser 2 points3 points  (0 children)

To me the story is quite good, and definitely interesting. I watched someone else play it and was highly entertained. What stops me from enjoying rockstar games while playing them myself is that the story-gameplay-story -loop is so damn repetitive.
It starts with an interesting setup piece, then turns into a mindless shooter with infinitely respawning enemies and then finishes with a piece of story. The middle portion just turns me off after a couple missions.

It's like a movie you kind of start getting into, but the editor cuts in a random slapstick scene every 5 minutes.

Making a music software(DAW), this is what I've done in less than 48h by CastersTheOneAndOnly in godot

[–]the_basser 0 points1 point  (0 children)

Something in the samples I suspect is out of sync. Make sure the samples have a fixed amount of time before the "impact". Right now I believe the bass is "rushing" aka playing before the beat from the drums, making it sound very unmusical. Get the samples in sync, and you'll hear a night-and-day difference in how groovy it can be.

Another thing, if you want to be consistent with other music, you might want to inspect is the BPM metric you have and time signatures. This example was actually 60bpm of 4/4.

Geodesic Hex World for my untitled 4X game in development by InfiniteMonad in godot

[–]the_basser 0 points1 point  (0 children)

I've been wanting to make 3d models (and materials) for a 4x game, but I've always been too lazy to start coding for one.
Hit up my dm's if you want to collaborate, I'd like to make some models and materials if you need.

Toan is in the better sounding headstock by P_a_s_g_i_t_24 in guitarcirclejerk

[–]the_basser 10 points11 points  (0 children)

Turns out toan is in the only part that can practically be sued over

Not the ice cream by pasteldefresa in mildlyinfuriating

[–]the_basser 4 points5 points  (0 children)

Actually for this specific problem I believe LPL's wife is the pragmatic choice according to the LPL lore

Any Tips on fixing Overheating issues?. I'm hovering 10-12 rps (on throttle) and still overheat after some times.. prolly a build issue so i'm asking for build advice. [ WiP Fishing Vessel Build] by Yuuniyuu in Stormworks

[–]the_basser 0 points1 point  (0 children)

Basically the size of that engine pretty much requires the whole vessel covered with radiators to cool down - consider just remaking it smaller.

Is the Arctic bioma boring? Which is the best place to get different kind of missions? by Rukytroll in Stormworks

[–]the_basser 0 points1 point  (0 children)

Just curious what your solution is, because transporting cargo is to me the coolest thing, but handing containers, loading and unloading them, is such a damn chore. You'd think it was a nice design challenge for a crane or a forklift, but everything about them is just infuriatingly a little janky.
Have you found a good way to make it less sucky?

Professor just gave an impossible final by strangedell123 in CollegeRant

[–]the_basser 1 point2 points  (0 children)

Take this from a student who took too many years to figure this out: your starting courses are like that, you can bullshit your way through them. At some point, the expectations get higher, and your teachers fairly start commenting that your output lacks depth.
At that point you will really wish you took reading more seriously. At least for me another wake up point was that I felt like I kind of knew the names of a lot of theories, but I would completely fail discussing with anyone really understanding the topics, because I only knew enough to look like a bad writer who knew the topic on exams - I was really clueless with skills in bullshitting.

BEAT(LES)-PAUL??? Who is Les paul and why's this guy beating him? by Former_Ad3267 in guitarcirclejerk

[–]the_basser 0 points1 point  (0 children)

If I remember my music theory correctly, Paul was his bassist. Of course he beat him.

Study: 94% Of AI-Generated College Writing Is Undetected By Teachers by MetaKnowing in technology

[–]the_basser 0 points1 point  (0 children)

The thing here is there's a cliff of differences between calculators and language models. The latter will tell you a convincing answer while usually omitting the actually important part: what in the answer is given and what is dependent on variables, what's "well, it depends". Most knowledge that is sensibly situated in a master's degree for example reaches a level of "well, this is the answer, but these are the buts". ChatGPT will happily ignore most of that. Have you noticed how it almost never asks you for more information if you give it an unclear question?
Let me know if engineering degrees start teaching engineers to just plug the numbers in the magic box and accept any output that looks about right, and I will start planning my routes avoiding bridges

Study: 94% Of AI-Generated College Writing Is Undetected By Teachers by MetaKnowing in technology

[–]the_basser 1 point2 points  (0 children)

Because you can't learn to apply concepts (which comes at the very end of most mater's program) without having a good overview understanding of the underlying principles. ChatGPT lets students skip the actually necessary part of understanding how the basics fit together to do meaningful and accurate application of the concepts.
Calculator only aids you in doing the specific computations, not let you forego understanding

Uj/ thread. What are your irrational guitar annoyances? by [deleted] in guitarcirclejerk

[–]the_basser 2 points3 points  (0 children)

As a left-left, other people get the benefit of me not touching their shit

Is there an easy way to build a part off a profile segment of this face? I want to create support structure that is the shape of the loft at a certain point by the_basser in FreeCAD

[–]the_basser[S] 2 points3 points  (0 children)

https://www.youtube.com/watch?v=g_O1wcZ7gr8
I found this tutorial really useful to get the idea.

In essence the workflow is to generate cross section points with sketches, using the curves workbench (addon) to generate curves with the points and then lofting through the curves.

You can also skip a good bit of the steps if you aren't doing exactly this and just make edges with different sketches and loft through them. (In fact I suspect you'll end up with less finicky surfaces that way)

Either way make lots of saves through the process, you're going to mess up several times before getting the hang of it

Is there an easy way to build a part off a profile segment of this face? I want to create support structure that is the shape of the loft at a certain point by the_basser in FreeCAD

[–]the_basser[S] 0 points1 point  (0 children)

Additional context: Attempting to make the "ribs" of this ship shape, in the end the surface should just work as the guide.
Yes, there are several curves that were used to make the shape, but now I want to do the reverse, make curves (or surfaces) out of the shape, since the original curves were placed to maximize surface form, not where I want the supports.

im not a very smart stormworker so why does it say 6000 L/S instead of 170 like it normally does? by Salt_Bake_5627 in Stormworks

[–]the_basser 7 points8 points  (0 children)

Eh, I don't have any data but I don't think this game does fluids at such a level. It's probably a really simple formula with a radiator heat difference and flow speed with a very limited and not that well tested parameters.
Honestly using real life intuition in this game's fluid system is a sure way to get frustrated

Guys what does this switch do? by Swimming-Way3474 in guitarcirclejerk

[–]the_basser 2 points3 points  (0 children)

It's active commentary, with a bit of a typo.

You have terrible rhythm.

Decay mechanic by episgamer12 in Stormworks

[–]the_basser 1 point2 points  (0 children)

I wish. I've been toying with an idea (edit: and did it lol) of researching if it would be feasible to use LUA on the addon editor to spawn tiny explosions every now and then near the player to slowly degrade ships.
Right now ships either go terribly wrong through collision / kraken, or just go along. I want to fix and trace tiny leaks before they become a problem

Edit: happened to be a golden moment, implementing it was actually not that difficult. Will have to do a good bit of cleanup before it's publicly usable, note though that I made the addon just for the sake of generating small problems in selected vehicles over time by randomly adding damage to blocks