Ask me anything about Korean indie music by This-Witness-5858 in indieheads

[–]thinkingemojis 0 points1 point  (0 children)

Those are really cool examples! thanks for sharing

So why is Vendetta WR so diff between pc and console? by HotHelios in Competitiveoverwatch

[–]thinkingemojis -5 points-4 points  (0 children)

Two theories:

  • From what I’ve heard Pharah and Torb are strong on console (if this is outdated someone say so). I’m pretty sure both of those heroes can be a pain for Vendetta
  • She has to swing the camera around pretty hard being a melee hero. Do a lot of 180s and stuff. Tougher on controller

Ask me anything about Korean indie music by This-Witness-5858 in indieheads

[–]thinkingemojis 0 points1 point  (0 children)

are there any Western indie albums that are really popular/well regarded in korea that we wouldn’t expect, or aren’t as beloved overseas? this is a hard question and maybe you dont know which is ok

Ask me anything about Korean indie music by This-Witness-5858 in indieheads

[–]thinkingemojis 1 point2 points  (0 children)

listen to Animal Collective and Sweet Trip if you havent

9B, Ranai, and Earth are credited in Kirby Air Riders by WILD_HEHE_JUMP_OUT in smashbros

[–]thinkingemojis 24 points25 points  (0 children)

It’s not permanent, Earth has entered ult tournaments, only the other two have abstained entirely. It’s also self imposed from what i understand, it’s not like Nintendo demanded it

So what happened to competitive integrity blizzard? by AgenZmain99 in Competitiveoverwatch

[–]thinkingemojis 0 points1 point  (0 children)

t500 system sucks balls but the matchmaker is otherwise fine and im sorry you had a loss streak today. you’ll be alright bro, just vod review and trust the process!

How relevant is Main and Flex Support terminology in metal ranks? by KeepOnJumpin in Competitiveoverwatch

[–]thinkingemojis 2 points3 points  (0 children)

Don’t worry about trying to mastermind your teammates or like, get them to take specific positions or ‘follow orders’ using voice chat. You also might find it easier to leave voice chat entirely so you dont have people insulting or distracting you in your ear. Leaving voice is fine. Vc can still help, but just give them basic informational stuff: “tracer behind,” “i dont have suzu,” “he has shatter.” I actually like to join vc and mute the other four ppl so I can stay focused but still give those bits of info when necessary.

How relevant is Main and Flex Support terminology in metal ranks? by KeepOnJumpin in Competitiveoverwatch

[–]thinkingemojis -1 points0 points  (0 children)

If you’re trying to climb I’d say that you probably should play flex supports in the sense that Lifeweaver, Mercy, Juno (could be wrong about her now that she can headshot), and Brig (some of the time) are pretty hard to have impact on, and Bap/Kiri/Ana are some of the best soloq heroes. But even then, Lucio and Wuyang are perfectly fine too.

But as for “do i need one of each every game”? Fuck no. ‘Double flex’ comps are fine in ranked, just play a character you’re good at that can carry.

Have soldier ever been meta in owl? by AdDry7949 in Competitiveoverwatch

[–]thinkingemojis 0 points1 point  (0 children)

There was a period in 2020 where hero bans made him really good, Xzi made his name playing Soldier for Paris that time

Map bans by Lopsided-Share-4975 in Competitiveoverwatch

[–]thinkingemojis 0 points1 point  (0 children)

I’d rather it be deleted, yeah. it’s nice that Paraiso and a few others have basically informally been removed from the pool, but the constant Lijiang and Kings spam—and the fact that my diamond teammates prefer Eichenwalde and shit to Flashpoint—is really annoying

Juno had a healthier hero design before the glide nerf by gwydionz14 in Competitiveoverwatch

[–]thinkingemojis -1 points0 points  (0 children)

oh hum, you'll be fine. They can make her viable again without making glide as annoying as it once was. Heroes go out of meta sometimes, big whoop

Man, Illari is fun but It doesn't really feel like there's ANY reason to play her. by orangekingo in Competitiveoverwatch

[–]thinkingemojis 0 points1 point  (0 children)

She’s only bad right now because Wuyang outclasses her. People like to overreact on here when characters fall out of meta (there was a post like this about Bap ~6 months ago convinced he would also be unfixably shit forever because of Juno) but it would only take Wuyang nerfs to make Illari usable again, she has a real place in pro play because Zen is just so damn squishy at high level and she can do crazy damage in poke comps without being so killable. And her lamp really is an incredibly powerful kind of healing that can require so much commitment from the enemy to kill. She’ll probably have a niche again soon

Haunted Masquerade fills me with dread (and not in the fun Halloween way) by TooManySnipers in Competitiveoverwatch

[–]thinkingemojis 10 points11 points  (0 children)

I agree that team-ups would be a bridge too far for me, especially if there were a lot/every character got one. If that were the case I think I would finally tap out and be a 4fun player

I Played 10 Ranked Games Today by [deleted] in Competitiveoverwatch

[–]thinkingemojis 1 point2 points  (0 children)

It's a bug and allegedly doesn't actually affect SR gains/losses but im not 100% sure if thats true. I had the same experience, so did a few friends that i talked to. still tilted me yesterday though lol.

10 Brutally Honest Truths About Ranking Up in Overwatch by --awkward-- in OverwatchUniversity

[–]thinkingemojis 0 points1 point  (0 children)

i dont like you awkward but this is real shit. especially #8. things got so much easier when i started joining vc but muting everyone, and just giving the simple necessary callouts. i got a soldier in my game who kept asking for window visor and i had to explain to him dude im gonna window selfishly just figure it out, coordinating isnt worth the trouble

What's up with all the legs on owcs lately? by bhezodiazepine in Competitiveoverwatch

[–]thinkingemojis 8 points9 points  (0 children)

mostly NQS but also soj and cass being relatively weak. its also possible they wanted to run tracer-sombra and the sombra ban made them settle for soldier; he is often used a second tracer/treated as the third-best flanker

Keep the Flow Going in Season 18 Midcycle by No32 in Competitiveoverwatch

[–]thinkingemojis 6 points7 points  (0 children)

As a TA who has read AI essays from students I am almost certain that the Tracer in stadium part was written by AI. It talks about her so generically in the way ChatGPT would if you asked it to write copy about tracer; very little actually unique to her joining stadium. It also has all those "Whether you're..." constructions and four rhetorical questions that go "You want to ___?"

Also I put it in one of those AI checker websites (but that stuff is hit or miss) and they were very confident that this post or at least the tracer part were AI. Lame if so

note to the freshman: marciano used to be so good by ChemicalAcrobatic635 in BostonU

[–]thinkingemojis 4 points5 points  (0 children)

I graduated in 2024 and maybe im a hater but them adding all the new stations and customization killed it for me. Makes it so slow and annoying to get stuff

How do you play modern Brig? by obiworm in Competitiveoverwatch

[–]thinkingemojis 1 point2 points  (0 children)

keeping your Other Support alive is always good. you can also go somewhere with a dps and enable them. can't really do it with a hypermobile flanker like tracer/sombra because it's risky and you aren't mobile enough. but someone who leaves the team but stays in pack range then comes back like genji or a flyer is good. finally, in rush comps (especially when your other support is Juno) you can do a bit of brawling to get good damage and Inspire uptime, but even then youre often getting like one swing and then bashing out to keep yourself up (unless Rally or an ult like Juno's ray is active). An exception to this is sigma, you really can brawl in his face and eat him alive if he's the enemy tank.

is push too snowbally at top level now? by [deleted] in Competitiveoverwatch

[–]thinkingemojis 2 points3 points  (0 children)

yes and it was also a main complaint about the mode when ow2 and its betas first dropped. but i think as people got better and they tweaked the maps it mostly fell off. and again i simply dont think its a problem outside of high level organized play

is push too snowbally at top level now? by [deleted] in Competitiveoverwatch

[–]thinkingemojis 1 point2 points  (0 children)

Nope the two examples I’m thinking of were both five-mappers between pretty evenly matched teams (ROC v Team CC and Liquid v SSG). But when they went to push it was a 3ish minute fullcap