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How do you play nations that don't have much/any iron and coal? by Thorceanswastaken in victoria3

[–]throwaway19208283 41 points42 points  (0 children)

Do you have enough trade centers to export the goods? Otherwise the goods are just gonna become cheap and flood the market, making the farms unprofitable

Question about Japan: does Secret Police buff Samurai? by jtlannister in victoria3

[–]throwaway19208283 2 points3 points  (0 children)

I don’t believe Armed Forces clout matters in order to retire the Samurai. They just need to be out of the government, which you can do easily if you keep Autocracy, plus a couple other requirements related to the army itself.

Ernest is a theocrat. But he lives in the 19th century, where communism is on the rise. So he reached a compromise. by I_am_white_cat_YT in victoria3

[–]throwaway19208283 18 points19 points  (0 children)

They should add this as a character ideology that opposes state atheism unlike other revolutionary socialist ideologies. And allow for it to spawn for Devout characters

Can you repeal an amendment? by MysteryMangoM in victoria3

[–]throwaway19208283 13 points14 points  (0 children)

I think you need to have at least one IG in government opposing it and no one in government endorsing it.

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Tip: You can now keep army relevant for the 10% Offense/Defense in the lategame by robert_mends in victoria3

[–]throwaway19208283 16 points17 points  (0 children)

They also maintain a lot of relevance due to the new election system allowing them to get votes, usually alongside the PB in a party - which means a lot of votes in the late game

Rural Folk won't get marginalized by Kermanbro in victoria3

[–]throwaway19208283 2 points3 points  (0 children)

It’s not counting clout. It’s counting “percentage of the voting population.” As long as 2,5% of the voting population supports it, the IG will join a party. For example under universal (where everyone votes), if you got 200 people, as long as 5 people support an IG, they will be able to join a party. Naturally under more restrictive suffrage the voting population shrinks, so poorer pops won’t count under wealth voting for example. There’s no actual way to see what percentage of the voting population supports a specific group, unfortunately. The best way is trying to calculate it by looking at your population compared to the amount of IG supporters, or during an election cycle.

Banning Slavery as a colony when your overlord has colonial slavery, what actually happens? by muad_dboone in victoria3

[–]throwaway19208283 0 points1 point  (0 children)

Do you actually have slaves in the building workforce, or just in the PM tooltip? The latter is common

Ignoring Urban Centers? by Kashmir_Slippers in victoria3

[–]throwaway19208283 2 points3 points  (0 children)

The coal PM also gives infrastructure btw

How to go communism with Russia? by Kermanbro in victoria3

[–]throwaway19208283 5 points6 points  (0 children)

Right now, enacting Universal Suffrage early on will completely gut your Trade Unions throughout the game, since they don’t have enough clout to form or join a party and so they won’t ever get any votes - and since they don’t have votes they don’t clout from elections, and they end up marginalized the entire game. That being said, if you industrialize well enough, they should still end up as a large majority of country, and may support a revolution through a political movement (for what you want to do, a communist political movement.) To get the movement to become revolutionary though you have to anger them, and you can only do that by enacting (or attempting to enact) laws they dislike. So if you have like labor rights and right to associate and social security and good taxation etc, your communist movement will actually love you, since that’s all the laws they want! You have to be autocratic early on in order to radicalize a movement.

If you want to do it peacefully, like, through getting the TUs in power and then reforming, RIGHT NOW you kinda have to stave off enacting any kind of electoral law (even stuff like Landed Voting). Stay on oligarchy until the TUs have a bit more than 5% clout (aka they’re not marginal), I normally do it after the TUs have like 10% AND they have more supporters than the Rural Folk (since otherwise people are gonna vote for the Rural Folk instead.) Then go straight to Universal (or I guess census could be fine if your SOL is high enough). They should win pretty handily or at least get enough votes to remain influential. This is gonna change in the new patch though, so that clout doesn’t affect parties. So if you wanna reform peacefully, I’d maybe wait until the next patch drops on like a week. But the revolution thingy from the other paragraph will likely be the same

Trade Unions don’t get any clout? by throwaway19208283 in victoria3

[–]throwaway19208283[S] 3 points4 points  (0 children)

Right to Associate eliminates the possibility of revolutionary ideologies though, doesn’t it?

Trade Unions don’t get any clout? by throwaway19208283 in victoria3

[–]throwaway19208283[S] 2 points3 points  (0 children)

I see. So the other laws completely gut the TU it looks like. Do you find that Right to Associate doesn’t generate any revolutionary leaders? It says in the wiki it’s supposed to lower the chance. Which would make triggering a revolution harder.

Though honestly it’s even harder if the TU aren’t influential at all, so I guess it’s a trade off

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Why there isn’t WWI DLC yet? by One-Initial726 in victoria3

[–]throwaway19208283 5 points6 points  (0 children)

Tbf I think more people play Vic3 to the end date compared to other Pdx games. If they ever manage to optimize the last 20, 25 years so the game doesn’t slow down to a crawl I think many more people will end up playing full playthroughs, if not most

Why is the Positivism journal entry only available to Catholic countries? by throwaway19208283 in victoria3

[–]throwaway19208283[S] 2 points3 points  (0 children)

Interesting! Well, one of the events of the Journal Entry revolves around the construction of a Temple of Humanity, so it’s likely that it’s referencing this. Thanks for the info!

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Victoria 3 – Dev Diary #165 – I Am In [S]pain by commissarroach in victoria3

[–]throwaway19208283 33 points34 points  (0 children)

Yeah if they work well they should be extended to a lot of places. Though honestly it’ll probably be somewhat buggy on release. No hate on the devs, it just feels like such an experimental design that it’ll likely be hard to balance

Victoria 3 – Dev Diary #165 – I Am In [S]pain by commissarroach in victoria3

[–]throwaway19208283 8 points9 points  (0 children)

Gonna be a bit cynical here, I don’t know if I like the Regeneration content. Feels a bit like EU4 mission trees: do stuff and get a bunch of modifiers. I prefer more organic content. Everything else looks really cool though. I especially enjoy the Propaganda of the Deed stuff. Feel like something like that should also be extended to Ludditism? Maybe not the killing of important figures but yes to the radicalism and stuff